Remove coarse dirt and "cobbled" nodes

Added by accident
master
Wuzzy 2021-07-12 18:18:47 +02:00
parent c644f271a8
commit 93791a5e78
1 changed files with 0 additions and 37 deletions

View File

@ -384,43 +384,6 @@ minetest.register_node("hades_core:dirt", {
sounds = hades_sounds.node_sound_dirt_defaults(),
})
minetest.register_node("hades_core:coarse_dirt", {
description = S("Coarse Dirt"),
tiles = {"mtg_plus_graveldirt.png"},
is_ground_content = true,
groups = {crumbly=3, porous=1},
sounds = hades_sounds.node_sound_dirt_defaults(),
})
minetest.register_node("hades_core:gravel_cobble", {
description = S("Cobbled Gravel"),
tiles = {"mtg_plus_gravel_cobble.png"},
is_ground_content = false,
groups = {cracky=3},
sounds = hades_sounds.node_sound_stone_defaults(),
})
minetest.register_node("hades_core:sandstone_cobble", {
description = S("Cobbled Sandstone"),
tiles = {"hades_core_sandstone_cobble.png"},
is_ground_content = false,
groups = {cracky=3},
sounds = hades_sounds.node_sound_stone_defaults(),
})
minetest.register_node("hades_core:sandstone_volcanic_cobble", {
description = S("Cobbled Volcanic Sandstone"),
tiles = {"hades_core_sandstone_volcanic_cobble.png"},
is_ground_content = false,
groups = {cracky=3},
sounds = hades_sounds.node_sound_stone_defaults(),
})
minetest.register_node("hades_core:ash", {
description = S("Volcanic Ash"),
_tt_help = S("Becomes Clay when close to water"),