Add new stone door lock sounds
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9345fb2b39
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@ -389,6 +389,10 @@ Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
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by BenjaminNelan (relicensed CC0)
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modified by sorceryid
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/sounds/doors_door_locked_stone.ogg
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obtained from https://freesound.org/people/F.M.Audio/sounds/570534/
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by F.M.Audio (CC BY 3.0)
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/sounds/doors_door_locking.ogg
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/sounds/doors_door_unlocking.ogg
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/sounds/doors_door_sharing.ogg
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@ -698,10 +698,10 @@ function doors.register_door( name, def )
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end
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if def.is_lockable == nil then
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def.is_lockable = false
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def.is_lockable = true
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end
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if def.is_closable == nil then
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def.is_closable = false
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def.is_closable = true
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end
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-- define the essential callbacks
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@ -833,10 +833,10 @@ function doors.register_trapdoor( name, def )
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-- define the placement types
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if def.is_lockable == nil then
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def.is_lockable = false
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def.is_lockable = true
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end
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if def.is_closable == nil then
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def.is_closable = false
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def.is_closable = true
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end
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-- define the essential callbacks
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@ -179,6 +179,8 @@ doors.register_door("doors:door_stone", {
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sounds = hades_sounds.node_sound_stone_defaults(),
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sound_open = "mcl_fences_nether_brick_fence_gate_open",
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sound_close = "mcl_fences_nether_brick_fence_gate_close",
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sound_locked = "doors_door_locked_stone",
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sound_held_open = "doors_door_held_open_stone",
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sunlight_propagates = false,
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})
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