Update README
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README.md
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README.md
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@ -14,35 +14,36 @@ The extern mods have different licenses. look at the modfolders for details.
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## Important notices and short game guide
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* It's a subgame, so you must install it in the `games` directory.
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* Be sure that the `minetest.conf` file in the main directory of Minetest doesn't have any parameters who are in conflict with the `minetest.conf` file from the `hades_revisited` directory. Especiall mapgen parameters or stuff like `give_initial_stuff = false` - because the parameter of the main conf file overwrites the Hades conf file parameter, and this can have some unwelcome effects
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* Hades Revisited is developed for mapgen v6.
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* There only 1 biome, with the focus on terraforming. Not everyone will like this game. But maybe there are some freaks out there ;-)
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* Be sure the `minetest.conf` file in the main Minetest directory doesn't have any parameters who are in conflict with the `minetest.conf` file from the `hades_revisited` directory. Especially mapgen parameters or stuff like `give_initial_stuff = false`
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* Hades Revisited only works in mapgen v6.
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* There only 1 biome, with the focus on terraforming.
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* Not everyone will like this game. But maybe there are some freaks out there ;-)
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* Take another map seed if you spawn on lava.
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* External mods can make some trouble, there are many chances on default
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* External mods can make some trouble, there are many changes in default
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## Background story
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Your colony ship crashed on the planet Hades. Hades is a very young planet and characterized by highly volcanic activities and a lot of fertile ash. Asteroids have brought some water on Hades.
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So there are the basics for life, you just need to help them to get the nature going, make the planet habitable and survive.
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An attempt to colonize planet Hades went horribly wrong: Your colony ship crashed and you survived with very limited supplies.
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Hades is a very young planet and characterized by highly volcanic activities and a lot of fertile ash. Asteroids have brought some water on Hades.
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So there are the basics for life, you just need to help it to get the nature going, make the planet habitable and survive.
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Not every colonist has duly arrived. Most of them have been mutated and strayed around the planet. But for some unknown reason they don't suffer water.
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Hades wasn't unpeopled. There are creatures and most of them live in the underground and darkness.
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There are creatures and most of them live in the underground and darkness.
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## How to start:
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You crashed on Hades with the following items: 1 steel pickaxe, 12 apples, 1 wall lamp and a stick.
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At first you should look up to be sure that no lava is flowing down on you.
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You start with the following items: 1 steel pickaxe, 12 apples, 1 wall lamp and a stick.
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Watch out for flowing lava above you at first!
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Next you should dig some stone to craft a stone sword with the stick.
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Now explore the area and search for some water.
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Dig some stone and ash to craft fertile sand and place it in neighbor to water to become dirt.
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Take a dirt and a apple to craft a sapling. Plant the sapling on dirt to become wood and leaves from the tree.
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If you ran out of apples or lost your pickaxe, kill some mutants. They sometimes drop apples, pickaxes and other things.
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Make more dirt and place it above the water.
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((Sometimes the soil dry out, when you leave the area, when is placed on water level - so is better to place the dirt one node above the water level. Then should it not happen))
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Take 2 mossy stone (near water) and a dirt to craft grass.
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Grass + dirt = junglegrass
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Grass + dirt = jungle grass.
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Dig the grass and the junglegrass to get some seeds.
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@ -50,30 +51,37 @@ Plant the seeds on the soil that you have placed over the water source.
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And now survive with the crafting guide.
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## Things you should know
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### Block transformations
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* Fertile sand (which must be crafted) turns into dirt in the near of 10 nodes to water and direct contact of a dirt.
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* Volcanic ash turns into fertile sand if leaves are nearly.
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* Volcanic ash slowly turns into clay when next to water.
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* Flowing water turns lava source into water source and flowing lava into volcanic gravel.
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* Stone, tuff and cobblestone become burned when next to lava.
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* Stone, tuff and cobblestone become mossy when next to water.
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* Mossy cobblestone turns into gravel when next to flowing water.
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* Chondrite turns into marble if it is below -500 and it must be in near 4 nodes to lava and it also must have direct contact to water.
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* Volcanic gravel turns into obsidian below Y=-1000. It must have direct contact to lava and water must be nearly.
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* Sugarcane spawns near of papyrus. It dosnt need water to grow, just dirt
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### Other gameplay stuff
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* There is no fire
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* Flowing water turns lava source into water source and flowing lava into volcanic gravel
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* Beds do *not* allow you to skip the night, they only set the spawn point
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* Volcanic gravel can only be dug by a shovel.
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* Mobs spawn on stone, ash and tuff
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* Ash turns into clay if it has contact to water.
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* Ash also turns into fertile sand if leaves are nearly.
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* Cobblestone turns into mossy cobblestone if it have contact to water. And mossy cobble turns into gravel if it have contact to flowing water.
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* Tuff is too breakable for tools so it can't be used to craft stone tools
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* There are no buckets, you need a waterpump to spread water.
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* Below Y = -500 you can build a marble factory. Chondrit turns into marble if it is below -500 and it must be in near 4 nodes to lava and it also must have direct contact to water.
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* Volcanic gravel turns into obsidian below Y=-1000. It must have direct contact to lava and water must be nearly.
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* Weak torches can be upgraded with a string to brigtht torches
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* There are no buckets, you need a water pump to spread water.
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* Weak torches can be upgraded with a string to bright torches
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* Plants grow with light level of 8 or higher. Underground farming is thus possible
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* 2 emeralds = 1 sapphire. 2 sapphires = 1 ruby. 2 rubies = 1 diamond.
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* Sugarcane spawns near of papyrus. It dosnt need water to grow, just dirt
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* Fertile sand turns into dirt in the near of 10 nodes to water and direct contact of a dirt.
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* With the Staff of Gaia you can turn following blocks into dirt: ash, fertile sand, burned stone, stone, cobble, mossy stone, tuff, burned tuff, mossytuff, mossycobble
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* With the Staff of Gaia you can turn following blocks into dirt: ash, fertile sand, burned stone, stone, cobble, mossy stone, tuff, burned tuff, mossytuff, mossy cobble
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* Pale tree saplings can be plant on ash
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* Cactus grows on ash
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* Prismatic furnance is faster than the original furnance
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* Cacti grow on ash
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* Prismatic furnance is faster than the original furnance and has more slots
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## Ores
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### Ores
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Ores generate at and below the following Y levels:
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@ -112,73 +120,63 @@ Ores generate at and below the following Y levels:
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ssssssss
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***********
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## List of external mods
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## List of external mods (incomplete)
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**Important**: A lot of the mods used in this game have been heavily changed
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from their original.
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3d forniture
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`3dforniture`
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https://forum.minetest.net/viewtopic.php?id=2207
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bags
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`bags`
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https://forum.minetest.net/viewtopic.php?id=3081
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bedrock
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`bedrock`
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http://www.moontest.org/viewtopic.php?f=11&t=9231
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boost_cart
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`boost_cart`
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https://forum.minetest.net/viewtopic.php?f=11&t=10172
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farming_plus
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`farming_plus`
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https://forum.minetest.net/viewtopic.php?id=2787
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glowcrystals
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`glowcrystals`
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https://forum.minetest.net/viewtopic.php?id=9047
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home gui
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https://forum.minetest.net/viewtopic.php?id=3101
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highlandpools
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`highlandpools`
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https://forum.minetest.net/viewtopic.php?id=8400
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hud
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https://forum.minetest.net/viewtopic.php?id=6342
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inventory plus
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https://forum.minetest.net/viewtopic.php?id=3100
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item tweaks
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`item_tweaks`
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https://github.com/minetest-technic/item_tweaks
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item frames
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`item_frames`
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https://forum.minetest.net/viewtopic.php?id=5600
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kerova
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`kerova`
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https://forum.minetest.net/viewtopic.php?id=8054
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mesecons
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`mesecons`
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https://forum.minetest.net/viewtopic.php?t=628
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mobs redo (an old version with elements from adventuretestgame)
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`mobs` (Mobs Redo)
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https://forum.minetest.net/viewtopic.php?t=9917
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https://forum.minetest.net/viewtopic.php?f=15&t=9184
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pipeworks
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`pipeworks`
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https://forum.minetest.net/viewtopic.php?t=2155
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plantlife (old destroyed code)
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`plantlife` (old destroyed code)
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https://forum.minetest.net/viewtopic.php?id=3898
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signs lib
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`signs_lib`
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https://forum.minetest.net/viewtopic.php?id=2041
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trash can
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`trash_can`
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https://forum.minetest.net/viewtopic.php?id=6315
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travel net
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`travelnet`
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https://forum.minetest.net/viewtopic.php?id=4877
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vines
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`vines`
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https://forum.minetest.net/viewtopic.php?id=2344
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zcg
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https://forum.minetest.net/viewtopic.php?id=5564
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