Refactor hades_core nodes
parent
e8c1410c9b
commit
30c70ba328
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@ -3,6 +3,7 @@ hades_core = {}
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-- Load files
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dofile(minetest.get_modpath("hades_core").."/functions.lua")
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dofile(minetest.get_modpath("hades_core").."/simple_nodes.lua")
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dofile(minetest.get_modpath("hades_core").."/liquids.lua")
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dofile(minetest.get_modpath("hades_core").."/tools.lua")
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dofile(minetest.get_modpath("hades_core").."/plants.lua")
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dofile(minetest.get_modpath("hades_core").."/ladders.lua")
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@ -0,0 +1,151 @@
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local S = minetest.get_translator("hades_core")
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local WATER_VISC = 1
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local LAVA_VISC = 7
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local LIGHT_MAX = minetest.LIGHT_MAX - 1
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-- Liquids
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minetest.register_node("hades_core:water_flowing", {
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description = S("Flowing Water"),
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drawtype = "flowingliquid",
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tiles = {"default_water.png"},
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special_tiles = {
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{
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image="default_water_flowing_animated.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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{
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image="default_water_flowing_animated.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "hades_core:water_flowing",
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liquid_alternative_source = "hades_core:water_source",
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liquid_viscosity = WATER_VISC,
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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sounds = hades_sounds.node_sound_water_defaults(),
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})
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minetest.register_node("hades_core:water_source", {
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description = S("Water Source"),
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drawtype = "liquid",
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tiles = {
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{
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name = "default_water_source_animated.png",
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backface_culling = false,
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
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},
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{
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name = "default_water_source_animated.png",
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backface_culling = true,
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
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},
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},
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use_texture_alpha = "blend",
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paramtype = "light",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "hades_core:water_flowing",
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liquid_alternative_source = "hades_core:water_source",
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liquid_viscosity = WATER_VISC,
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1},
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sounds = hades_sounds.node_sound_water_defaults(),
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})
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minetest.register_node("hades_core:lava_flowing", {
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description = S("Flowing Lava"),
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drawtype = "flowingliquid",
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tiles = {"default_lava.png"},
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special_tiles = {
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{
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image="default_lava_flowing_animated.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
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},
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{
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image="default_lava_flowing_animated.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
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},
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},
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paramtype = "light",
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paramtype2 = "flowingliquid",
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light_source = minetest.LIGHT_MAX - 1,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "hades_core:lava_flowing",
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liquid_alternative_source = "hades_core:lava_source",
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liquid_viscosity = LAVA_VISC,
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liquid_renewable = true,
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damage_per_second = 2*2,
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post_effect_color = {a=192, r=255, g=64, b=0},
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groups = {lava=3, liquid=2, igniter=1, not_in_creative_inventory=1},
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sounds = hades_sounds.node_sound_lava_defaults(),
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})
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minetest.register_node("hades_core:lava_source", {
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description = S("Lava Source"),
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drawtype = "liquid",
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tiles = {
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{
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name = "default_lava_source_animated.png",
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backface_culling = false,
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0},
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},
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{
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name = "default_lava_source_animated.png",
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backface_culling = true,
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animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0},
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}
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},
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paramtype = "light",
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light_source = minetest.LIGHT_MAX - 1,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "source",
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liquid_alternative_flowing = "hades_core:lava_flowing",
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liquid_alternative_source = "hades_core:lava_source",
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liquid_viscosity = LAVA_VISC,
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liquid_renewable = true,
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damage_per_second = 2*2,
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post_effect_color = {a=192, r=255, g=64, b=0},
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groups = {lava=3, liquid=2, igniter=1},
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sounds = hades_sounds.node_sound_lava_defaults(),
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})
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@ -1,10 +1,8 @@
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local S = minetest.get_translator("hade_core")
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local S = minetest.get_translator("hades_core")
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-- mods/default/nodes.lua
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-- Simple nodes (full solid cubes)
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local WATER_VISC = 1
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local LAVA_VISC = 7
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local LIGHT_MAX = minetest.LIGHT_MAX - 1
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-- Basic rocks (and crafted variants)
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minetest.register_node("hades_core:stone", {
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description = S("Stone"),
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@ -32,6 +30,37 @@ minetest.register_node("hades_core:mossystone", {
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:stonebrick", {
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description = S("Stone Brick"),
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tiles = {"default_stone_brick.png"},
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groups = {cracky=2, stone=1},
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:stone_baked", {
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description = S("Burned Stone"),
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tiles = {"hades_core_stone_baked.png"},
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is_ground_content = true,
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groups = {cracky=3, stone=1, porous=1, burned_node=1},
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drop = "hades_core:cobble_baked",
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:stone_block_baked", {
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description = S("Burned Stone Block"),
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tiles = {"hades_core_stone_block_baked.png"},
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is_ground_content = false,
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groups = {cracky=3, burned_node=1},
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:stonebrick_baked", {
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description = S("Burned Stone Brick"),
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tiles = {"hades_core_stone_brick_baked.png"},
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groups = {cracky=2, stone=1, burned_node=1},
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:chondrite", {
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description = S("Chondrite"),
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_tt_help = S("Becomes Marble when close to water and at Y=-500 or below"),
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@ -163,21 +192,20 @@ minetest.register_node("hades_core:essexite_brick", {
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:stone_baked", {
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description = S("Burned Stone"),
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tiles = {"hades_core_stone_baked.png"},
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minetest.register_node("hades_core:obsidian", {
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description = S("Obsidian"),
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tiles = {"default_obsidian.png"},
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is_ground_content = true,
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groups = {cracky=3, stone=1, porous=1, burned_node=1},
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drop = "hades_core:cobble_baked",
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sounds = hades_sounds.node_sound_stone_defaults(),
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groups = {cracky=1,level=2},
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})
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minetest.register_node("hades_core:stone_block_baked", {
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description = S("Burned Stone Block"),
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tiles = {"hades_core_stone_block_baked.png"},
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minetest.register_node("hades_core:obsidian_block", {
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description = S("Obsidian Block"),
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tiles = {"default_obsidian_block.png"},
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is_ground_content = false,
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groups = {cracky=3, burned_node=1},
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sounds = hades_sounds.node_sound_stone_defaults(),
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groups = {cracky=2},
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})
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minetest.register_node("hades_core:obsidianbrick", {
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@ -187,6 +215,9 @@ minetest.register_node("hades_core:obsidianbrick", {
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groups = {cracky=1,level=2},
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})
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-- Decorative combination blocks
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minetest.register_node("hades_core:floor_chondrite_stone", {
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description = S("Chondrite/Stone Block"),
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tiles = {"hades_core_floor_chondrite_stone.png"},
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@ -231,7 +262,7 @@ minetest.register_node("hades_core:floor_essexite_gold", {
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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--minerals
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-- Ores
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minetest.register_node("hades_core:stone_with_coal", {
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description = S("Coal Ore"),
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@ -270,7 +301,6 @@ minetest.register_node("hades_core:stone_with_copper", {
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:stone_with_mese", {
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description = S("Mese Ore"),
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tiles = {"default_stone.png^default_mineral_mese.png"},
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@ -280,7 +310,6 @@ minetest.register_node("hades_core:stone_with_mese", {
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:stone_with_gold", {
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description = S("Gold Ore"),
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tiles = {"default_stone.png^default_mineral_gold.png"},
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@ -290,7 +319,6 @@ minetest.register_node("hades_core:stone_with_gold", {
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:stone_with_diamond", {
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description = S("Diamond Ore"),
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tiles = {"default_stone.png^default_mineral_diamond.png"},
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@ -300,22 +328,34 @@ minetest.register_node("hades_core:stone_with_diamond", {
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:stonebrick", {
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description = S("Stone Brick"),
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tiles = {"default_stone_brick.png"},
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groups = {cracky=2, stone=1},
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minetest.register_node("hades_core:stone_with_emerald", {
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description = S("Emerald Ore"),
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tiles = {"default_stone.png^hades_core_mineral_emerald.png"},
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is_ground_content = true,
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groups = {cracky=2, porous=1, ore=1},
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drop = "hades_core:emerald",
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:stonebrick_baked", {
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description = S("Burned Stone Brick"),
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tiles = {"hades_core_stone_brick_baked.png"},
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groups = {cracky=2, stone=1, burned_node=1},
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minetest.register_node("hades_core:stone_with_sapphire", {
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description = S("Sapphire Ore"),
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tiles = {"default_stone.png^hades_core_mineral_sapphire.png"},
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is_ground_content = true,
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groups = {cracky=2, porous=1, ore=1},
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drop = "hades_core:sapphire",
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:stone_with_ruby", {
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description = S("Ruby Ore"),
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tiles = {"default_stone.png^hades_core_mineral_ruby.png"},
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is_ground_content = true,
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groups = {cracky=1, porous=1, ore=1},
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drop = "hades_core:ruby",
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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-- Soft blocks: dirt, ash, sand, gravel
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minetest.register_node("hades_core:dirt_with_grass", {
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description = S("Dirt with Grass"),
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@ -328,7 +368,6 @@ minetest.register_node("hades_core:dirt_with_grass", {
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}),
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})
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minetest.register_node("hades_core:dirt", {
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description = S("Dirt"),
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_tt_help = S("Becomes grassy when exposed to light"),
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@ -453,6 +492,7 @@ minetest.register_node("hades_core:clay", {
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sounds = hades_sounds.node_sound_dirt_defaults(),
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})
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-- Brick Blocks
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minetest.register_node("hades_core:brick", {
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description = S("Uncolored Brick Block"),
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@ -462,8 +502,6 @@ minetest.register_node("hades_core:brick", {
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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-- Colors are beautiful
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minetest.register_node("hades_core:brick_black", {
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description = S("Black Brick Block"),
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tiles = {"hades_core_brick_black.png"},
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@ -584,16 +622,7 @@ minetest.register_node("hades_core:brick_yellow", {
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sounds = hades_sounds.node_sound_stone_defaults(),
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})
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minetest.register_node("hades_core:bookshelf", {
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description = S("Bookshelf"),
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tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
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is_ground_content = false,
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groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
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sounds = hades_sounds.node_sound_wood_defaults(),
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})
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-- Glass
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minetest.register_node("hades_core:glass", {
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description = S("Glass"),
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@ -606,150 +635,18 @@ minetest.register_node("hades_core:glass", {
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sounds = hades_sounds.node_sound_glass_defaults(),
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})
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--- Liquids
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minetest.register_node("hades_core:water_flowing", {
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description = S("Flowing Water"),
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drawtype = "flowingliquid",
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tiles = {"default_water.png"},
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special_tiles = {
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{
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image="default_water_flowing_animated.png",
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backface_culling=false,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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{
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image="default_water_flowing_animated.png",
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backface_culling=true,
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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},
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use_texture_alpha = "blend",
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minetest.register_node("hades_core:obsidian_glass", {
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description = S("Obsidian Glass"),
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drawtype = "glasslike_framed_optional",
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tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"},
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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liquidtype = "flowing",
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liquid_alternative_flowing = "hades_core:water_flowing",
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liquid_alternative_source = "hades_core:water_source",
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liquid_viscosity = WATER_VISC,
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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sounds = hades_sounds.node_sound_water_defaults(),
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sunlight_propagates = true,
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sounds = hades_sounds.node_sound_glass_defaults(),
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groups = {cracky=3,oddly_breakable_by_hand=3},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("hades_core:water_source", {
|
||||
description = S("Water Source"),
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
{
|
||||
name = "default_water_source_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
|
||||
},
|
||||
{
|
||||
name = "default_water_source_animated.png",
|
||||
backface_culling = true,
|
||||
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
|
||||
},
|
||||
},
|
||||
use_texture_alpha = "blend",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "hades_core:water_flowing",
|
||||
liquid_alternative_source = "hades_core:water_source",
|
||||
liquid_viscosity = WATER_VISC,
|
||||
post_effect_color = {a=64, r=100, g=100, b=200},
|
||||
groups = {water=3, liquid=3, puts_out_fire=1},
|
||||
sounds = hades_sounds.node_sound_water_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("hades_core:lava_flowing", {
|
||||
description = S("Flowing Lava"),
|
||||
drawtype = "flowingliquid",
|
||||
tiles = {"default_lava.png"},
|
||||
special_tiles = {
|
||||
{
|
||||
image="default_lava_flowing_animated.png",
|
||||
backface_culling=false,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
|
||||
},
|
||||
{
|
||||
image="default_lava_flowing_animated.png",
|
||||
backface_culling=true,
|
||||
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
|
||||
},
|
||||
},
|
||||
paramtype = "light",
|
||||
paramtype2 = "flowingliquid",
|
||||
light_source = minetest.LIGHT_MAX - 1,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "flowing",
|
||||
liquid_alternative_flowing = "hades_core:lava_flowing",
|
||||
liquid_alternative_source = "hades_core:lava_source",
|
||||
liquid_viscosity = LAVA_VISC,
|
||||
liquid_renewable = true,
|
||||
damage_per_second = 2*2,
|
||||
post_effect_color = {a=192, r=255, g=64, b=0},
|
||||
groups = {lava=3, liquid=2, igniter=1, not_in_creative_inventory=1},
|
||||
sounds = hades_sounds.node_sound_lava_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("hades_core:lava_source", {
|
||||
description = S("Lava Source"),
|
||||
drawtype = "liquid",
|
||||
tiles = {
|
||||
{
|
||||
name = "default_lava_source_animated.png",
|
||||
backface_culling = false,
|
||||
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0},
|
||||
},
|
||||
{
|
||||
name = "default_lava_source_animated.png",
|
||||
backface_culling = true,
|
||||
animation = {type="vertical_frames", aspect_w=16, aspect_h=16, length=4.0},
|
||||
}
|
||||
},
|
||||
paramtype = "light",
|
||||
light_source = minetest.LIGHT_MAX - 1,
|
||||
walkable = false,
|
||||
pointable = false,
|
||||
diggable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = false,
|
||||
drop = "",
|
||||
drowning = 1,
|
||||
liquidtype = "source",
|
||||
liquid_alternative_flowing = "hades_core:lava_flowing",
|
||||
liquid_alternative_source = "hades_core:lava_source",
|
||||
liquid_viscosity = LAVA_VISC,
|
||||
liquid_renewable = true,
|
||||
damage_per_second = 2*2,
|
||||
post_effect_color = {a=192, r=255, g=64, b=0},
|
||||
groups = {lava=3, liquid=2, igniter=1},
|
||||
sounds = hades_sounds.node_sound_lava_defaults(),
|
||||
})
|
||||
-- Cobblestone
|
||||
|
||||
minetest.register_node("hades_core:cobble", {
|
||||
description = S("Cobblestone"),
|
||||
|
@ -791,6 +688,8 @@ minetest.register_node("hades_core:mossycobble", {
|
|||
sounds = hades_sounds.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
-- Mineral blocks
|
||||
|
||||
minetest.register_node("hades_core:coalblock", {
|
||||
description = S("Coal Block"),
|
||||
tiles = {"default_coal_block.png"},
|
||||
|
@ -823,7 +722,6 @@ minetest.register_node("hades_core:copperblock", {
|
|||
sounds = hades_sounds.node_sound_heavy_metal_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("hades_core:bronzeblock", {
|
||||
description = S("Bronze Block"),
|
||||
tiles = {"default_bronze_block.png"},
|
||||
|
@ -832,7 +730,6 @@ minetest.register_node("hades_core:bronzeblock", {
|
|||
sounds = hades_sounds.node_sound_heavy_metal_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("hades_core:mese", {
|
||||
description = S("Mese Block"),
|
||||
tiles = {"default_mese_block.png"},
|
||||
|
@ -841,7 +738,6 @@ minetest.register_node("hades_core:mese", {
|
|||
sounds = hades_sounds.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("hades_core:goldblock", {
|
||||
description = S("Gold Block"),
|
||||
tiles = {"default_gold_block.png"},
|
||||
|
@ -882,62 +778,13 @@ minetest.register_node("hades_core:diamondblock", {
|
|||
sounds = hades_sounds.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
-- Bookshelf
|
||||
|
||||
minetest.register_node("hades_core:obsidian_glass", {
|
||||
description = S("Obsidian Glass"),
|
||||
drawtype = "glasslike_framed_optional",
|
||||
tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"},
|
||||
paramtype = "light",
|
||||
minetest.register_node("hades_core:bookshelf", {
|
||||
description = S("Bookshelf"),
|
||||
tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
sounds = hades_sounds.node_sound_glass_defaults(),
|
||||
groups = {cracky=3,oddly_breakable_by_hand=3},
|
||||
groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
|
||||
sounds = hades_sounds.node_sound_wood_defaults(),
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("hades_core:obsidian", {
|
||||
description = S("Obsidian"),
|
||||
tiles = {"default_obsidian.png"},
|
||||
is_ground_content = true,
|
||||
sounds = hades_sounds.node_sound_stone_defaults(),
|
||||
groups = {cracky=1,level=2},
|
||||
})
|
||||
|
||||
minetest.register_node("hades_core:obsidian_block", {
|
||||
description = S("Obsidian Block"),
|
||||
tiles = {"default_obsidian_block.png"},
|
||||
is_ground_content = false,
|
||||
sounds = hades_sounds.node_sound_stone_defaults(),
|
||||
groups = {cracky=2},
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_node("hades_core:stone_with_emerald", {
|
||||
description = S("Emerald Ore"),
|
||||
tiles = {"default_stone.png^hades_core_mineral_emerald.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2, porous=1, ore=1},
|
||||
drop = "hades_core:emerald",
|
||||
sounds = hades_sounds.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("hades_core:stone_with_sapphire", {
|
||||
description = S("Sapphire Ore"),
|
||||
tiles = {"default_stone.png^hades_core_mineral_sapphire.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2, porous=1, ore=1},
|
||||
drop = "hades_core:sapphire",
|
||||
sounds = hades_sounds.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("hades_core:stone_with_ruby", {
|
||||
description = S("Ruby Ore"),
|
||||
tiles = {"default_stone.png^hades_core_mineral_ruby.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=1, porous=1, ore=1},
|
||||
drop = "hades_core:ruby",
|
||||
sounds = hades_sounds.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
local S = minetest.get_translator("hade_core")
|
||||
local S = minetest.get_translator("hades_core")
|
||||
|
||||
-- mods/default/tools.lua
|
||||
|
||||
|
|
Loading…
Reference in New Issue