Deduce redundancies in flower pot textures
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@ -140,7 +140,7 @@ minetest.register_node("flowerpots:flower_pot_"..flower, {
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drawtype = "mesh",
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mesh = "flowerpot_with_long_cube.obj",
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tiles = {
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"flowerpot_"..flower..".png",
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"flowerpot_cube_base.png^flowerpot_"..flower..".png",
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},
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use_texture_alpha = true,
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visual_scale = 0.5,
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Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 952 B After Width: | Height: | Size: 939 B |
After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 995 B After Width: | Height: | Size: 985 B |
Before Width: | Height: | Size: 977 B After Width: | Height: | Size: 974 B |
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1017 B |