Update eb_core node descriptions
This commit is contained in:
parent
d644c0262e
commit
b0da4bb321
@ -19,6 +19,7 @@ local remove_particlespawner = function(pos)
|
||||
end
|
||||
|
||||
core.register_node("eb_core:clean", {
|
||||
--~ Simple stone block without any patterns or carvings
|
||||
description = S("Clean Stone Block"),
|
||||
tiles = { "eb_core_clean.png" },
|
||||
groups = { editor_breakable = 1, stone = 1 },
|
||||
@ -50,7 +51,7 @@ core.register_node("eb_core:wall", {
|
||||
sounds = eb_sounds.node_sound_stone_defaults(),
|
||||
})
|
||||
core.register_node("eb_core:wall_double", {
|
||||
description = S("Double Stone Wall"),
|
||||
description = S("Small-bricked Stone Wall"),
|
||||
tiles = { "eb_core_wall_double.png" },
|
||||
groups = { editor_breakable = 1, stone = 1 },
|
||||
sounds = eb_sounds.node_sound_stone_defaults(),
|
||||
@ -210,6 +211,7 @@ core.register_node("eb_core:column", {
|
||||
})
|
||||
-- Special block for levels. Column will be extended downwards
|
||||
core.register_node("eb_core:column_extend", {
|
||||
--~ Special column block that extends downwards in a level
|
||||
description = S("Extension Stone Column"),
|
||||
tiles = { "eb_core_column_extend_top.png", "eb_core_column_extend_top.png", "eb_core_column.png" },
|
||||
groups = { editor_breakable = 1, stone = 1, column_extend = 1 },
|
||||
@ -217,6 +219,7 @@ core.register_node("eb_core:column_extend", {
|
||||
})
|
||||
-- Special block for levels. Wall will be extended downwards
|
||||
core.register_node("eb_core:wall_extend", {
|
||||
--~ Special wall block that extends downwards in a level
|
||||
description = S("Extension Stone Wall"),
|
||||
tiles = { "eb_core_wall_extend_top.png", "eb_core_wall_extend_top.png", "eb_core_wall.png" },
|
||||
groups = { editor_breakable = 1, stone = 1, wall_extend = 1 },
|
||||
@ -224,20 +227,23 @@ core.register_node("eb_core:wall_extend", {
|
||||
})
|
||||
|
||||
core.register_node("eb_core:tiles", {
|
||||
description = S("Stone Fourtile"),
|
||||
--~ A tiled stone block with 4 tiles on each side
|
||||
description = S("Four-tile Stone"),
|
||||
tiles = { "eb_core_tiles.png" },
|
||||
groups = { editor_breakable = 1, stone = 1 },
|
||||
sounds = eb_sounds.node_sound_stone_defaults(),
|
||||
})
|
||||
core.register_node("eb_core:minitiles", {
|
||||
description = S("Stone Sixteentile"),
|
||||
--~ A tiled stone block with 16 tiles on each side
|
||||
description = S("Sixteen-tile Stone"),
|
||||
tiles = { "eb_core_minitiles.png" },
|
||||
groups = { editor_breakable = 1, stone = 1 },
|
||||
sounds = eb_sounds.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
core.register_node("eb_core:exit", {
|
||||
description = S("Exit Block"),
|
||||
--~ Block that serves as the level's exit portal
|
||||
description = S("Exit Portal Block"),
|
||||
tiles = { "eb_core_exit.png", "eb_core_exit_othersides.png" },
|
||||
groups = { editor_breakable = 1, stone = 1, exit = 1 },
|
||||
sounds = eb_sounds.node_sound_stone_defaults(),
|
||||
@ -267,6 +273,7 @@ core.register_node("eb_core:exit", {
|
||||
})
|
||||
|
||||
core.register_node("eb_core:start", {
|
||||
--~ Block on which the player will start in a level
|
||||
description = S("Start Block"),
|
||||
tiles = { "eb_core_start.png" },
|
||||
groups = { editor_breakable = 1, stone = 1, start = 1 },
|
||||
@ -338,10 +345,20 @@ register_slab_and_stair = function(nodename, def)
|
||||
end
|
||||
|
||||
register_slab_and_stair("eb_core:wall", { description_slab = S("Stone Wall Slab"), description_stair = S("Stone Wall Stair"), tile = "eb_core_wall.png", material = "stone" })
|
||||
register_slab_and_stair("eb_core:wall_double", { description_slab = S("Double Stone Wall Slab"), description_stair = S("Double Stone Wall Stair"), tile = "eb_core_wall_double.png", material = "stone" })
|
||||
register_slab_and_stair("eb_core:wall_double", { description_slab = S("Small-bricked Stone Wall Slab"), description_stair = S("Small-bricked Stone Wall Stair"), tile = "eb_core_wall_double.png", material = "stone" })
|
||||
register_slab_and_stair("eb_core:wall_cracked", { description_slab = S("Cracked Stone Wall Slab"), description_stair = S("Cracked Stone Wall Stair"), tile = "eb_core_wall_cracked.png", material = "stone" })
|
||||
register_slab_and_stair("eb_core:tiles", { description_slab = S("Stone Fourtile Slab"), description_stair = S("Stone Fourtile Stair"), tile = "eb_core_tiles.png", material = "stone" })
|
||||
register_slab_and_stair("eb_core:minitiles", { description_slab = S("Stone Sixteentile Slab"), description_stair = S("Stone Sixteentile Stair"), tile = "eb_core_minitiles.png", material = "stone" })
|
||||
register_slab_and_stair("eb_core:tiles", {
|
||||
--~ A tiled stone slab with 4 tiles on top and bottom
|
||||
description_slab = S("Four-tile Stone Slab"),
|
||||
--~ A tiled stone stair based on 4 tiles
|
||||
description_stair = S("Four-tile Stone Stair"),
|
||||
tile = "eb_core_tiles.png", material = "stone" })
|
||||
register_slab_and_stair("eb_core:minitiles", {
|
||||
--~ A tiled stone slab with 16 tiles on top and bottom
|
||||
description_slab = S("Sixteen-tile Stone Slab"),
|
||||
--~ A tiled stone stair based on 16 tiles
|
||||
description_stair = S("Sixteen-tile Stone Stair"),
|
||||
tile = "eb_core_minitiles.png", material = "stone" })
|
||||
register_slab_and_stair("eb_core:clean", { description_slab = S("Clean Stone Slab"), description_stair = S("Clean Stone Stair"), tile = "eb_core_clean.png", material = "stone" })
|
||||
register_slab_and_stair("eb_core:clean_rhombus", { description_slab = S("Rhombus Clean Stone Slab"), description_stair = S("Rhombus Clean Stone Stair"), tile = "eb_core_clean.png", tile_slab_top = "eb_core_clean_rhombus.png", material = "stone" })
|
||||
register_slab("eb_core:clean_carved", { description_slab = S("Carved Clean Stone Slab"), tile = "eb_core_clean.png", tile_slab_top = "eb_core_clean_carved.png", material = "stone" })
|
||||
@ -354,6 +371,7 @@ register_slab("eb_core:tile_carved", { description_slab = S("Carved Stone Tile S
|
||||
|
||||
|
||||
core.register_node("eb_core:wall_panel", {
|
||||
--~ Special small block that serves as a single "brick" of a stone wall
|
||||
description = S("Stone Wall Panel"),
|
||||
tiles = {
|
||||
"eb_core_wall_panel_top.png",
|
||||
|
Loading…
x
Reference in New Issue
Block a user