Repixture/mods/rp_default/mapgen_deco.lua

2233 lines
67 KiB
Lua

--[[ DECORATIONS ]]
-- The decorations are roughly ordered by size;
-- largest decorations first.
local mg_name = minetest.get_mapgen_setting("mg_name")
-- Tree decorations
if mg_name ~= "v6" then
default.register_decoration(
{
name = "rp_default:giga_birch_tree",
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.023,
biomes = {"Deep Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_giga_birch_tree.mts",
rotation = "random",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.004,
biomes = {"Grove"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_tall_grove_tree.mts",
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.008,
biomes = {"Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_coniferlike_tree.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.015,
biomes = {"Tall Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_birch_cuboid_tall.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0001,
biomes = {"Tall Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_layer_birch_2.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.00075,
biomes = {"Tall Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_birch_candlestick.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.004,
biomes = {"Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_birch_cuboid_3x3_short.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_birch_cuboid_5x4.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.001,
biomes = {"Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_birch_cuboid_3x4.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.003,
biomes = {"Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_birch_cuboid_3x3_long.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.001,
biomes = {"Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_birch_cuboid_3x3_short.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0001,
biomes = {"Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_birch_plus.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0002,
biomes = {"Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree_empty.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.004,
biomes = {"Dry Swamp"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_birch_cuboid_3x3_long.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.00133333,
biomes = {"Dry Swamp Highland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_birch_cuboid_3x3_short.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.00035,
biomes = {"Orchard"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree_big.mts",
y_min = 15,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.007,
biomes = {"Orchard"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree.mts",
y_min = 10,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.000033,
biomes = {"Thorny Shrubs"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.00067,
biomes = {"Thorny Shrubs"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree_empty.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.009,
biomes = {"Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree_chance_50.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.009,
biomes = {"Deep Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0009,
biomes = {"Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_big_1.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.00415,
biomes = {"Tall Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_big_1.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.00045,
biomes = {"Tall Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_big_1_acorns_chance_50.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.004375,
biomes = {"Tall Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_big_2.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.000225,
biomes = {"Tall Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_big_2_acorns_chance_50.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0325,
biomes = {"Dense Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_big_1.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0035,
biomes = {"Dense Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_big_1_acorns_chance_50.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0325,
biomes = {"Dense Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_big_2.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0035,
biomes = {"Dense Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_big_2_acorns_chance_50.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_swamp_grass", "rp_default:swamp_dirt"},
sidelen = 16,
fill_ratio = 0.0008,
biomes = {"Mixed Swamp", "Mixed Swamp Highland", "Mixed Swamp Beach"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_swamp_oak.mts",
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_swamp_grass", "rp_default:swamp_dirt"},
sidelen = 16,
fill_ratio = 0.006,
biomes = {"Swamp Forest", "Swamp Forest Highland", "Swamp Forest Beach"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_swamp_oak.mts",
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_swamp_grass", "rp_default:swamp_dirt", "rp_default:dirt"},
sidelen = 16,
fill_ratio = 0.0001,
biomes = {"Swamp Forest", "Swamp Forest Highland", "Swamp Forest Beach"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_swamp_birch.mts",
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_swamp_grass", "rp_default:swamp_dirt", "rp_default:dirt"},
sidelen = 16,
fill_ratio = 0.003,
biomes = {"Dry Swamp", "Dry Swamp Beach"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_swamp_birch.mts",
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_swamp_grass", "rp_default:swamp_dirt", "rp_default:dirt"},
sidelen = 16,
fill_ratio = 0.001,
biomes = {"Dry Swamp Highland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_swamp_birch.mts",
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
})
local MYSTERY_FOREST_SPREAD = { x=500, y=500, z=500 }
local MYSTERY_FOREST_OFFSET = 0.001
local MYSTERY_FOREST_OFFSET_STAIRCASE = -0.001
local MYSTERY_FOREST_OFFSET_APPLES = -0.0005
local MYSTERY_FOREST_SCALE = 0.008
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
biomes = {"Mystery Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_staircase_tree.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
noise_params = {
octaves = 2,
scale = -MYSTERY_FOREST_SCALE,
offset = MYSTERY_FOREST_OFFSET_STAIRCASE,
spread = MYSTERY_FOREST_SPREAD,
lacunarity = 2.0,
persistence = 0.5,
seed = 49204,
},
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
biomes = {"Mystery Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_layer_birch.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
noise_params = {
octaves = 2,
scale = MYSTERY_FOREST_SCALE,
offset = MYSTERY_FOREST_OFFSET,
spread = MYSTERY_FOREST_SPREAD,
lacunarity = 2.0,
persistence = 0.5,
seed = 49204,
},
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
biomes = {"Mystery Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_telephone_tree.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
noise_params = {
octaves = 2,
scale = -MYSTERY_FOREST_SCALE,
offset = MYSTERY_FOREST_OFFSET,
spread = MYSTERY_FOREST_SPREAD,
lacunarity = 2.0,
persistence = 0.5,
seed = 49204,
},
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
biomes = {"Mystery Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_telephone_tree_apples.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
noise_params = {
octaves = 2,
scale = -MYSTERY_FOREST_SCALE,
offset = MYSTERY_FOREST_OFFSET_APPLES,
spread = MYSTERY_FOREST_SPREAD,
lacunarity = 2.0,
persistence = 0.5,
seed = 49204,
},
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
biomes = {"Mystery Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_cross_birch.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
noise_params = {
octaves = 2,
scale = MYSTERY_FOREST_SCALE,
offset = MYSTERY_FOREST_OFFSET,
spread = MYSTERY_FOREST_SPREAD,
lacunarity = 2.0,
persistence = 0.5,
seed = 49204,
},
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
biomes = {"Poplar Plains"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_poplar_large.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
noise_params = {
octaves = 2,
scale = 0.01,
offset = -0.004,
spread = {x=50,y=50,z=50},
lacunarity = 2.0,
persistence = 0.5,
seed = 94325,
},
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
biomes = {"Poplar Plains"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_poplar_small.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
noise_params = {
octaves = 2,
scale = 0.01,
offset = -0.001,
spread = {x=50,y=50,z=50},
lacunarity = 2.0,
persistence = 0.5,
seed = 94325,
},
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
fill_ratio = 0.0002,
sidelen = 16,
biomes = {"Poplar Plains"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_poplar_small.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
-- Small poplar tree blobs
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 8,
biomes = {"Baby Poplar Plains"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_poplar_small.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
noise_params = {
octaves = 2,
scale = 0.05,
offset = -0.032,
spread = {x=24,y=24,z=24},
lacunarity = 2.0,
persistence = 0.5,
seed = 94325,
},
})
-- Occasional lonely poplars
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0002,
biomes = {"Baby Poplar Plains"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_poplar_small.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
-- Cactus decorations (legacy Desert only)
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:sand"},
sidelen = 16,
fill_ratio = 0.004,
biomes = {"Desert"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_cactus.mts",
y_min = 10,
y_max = 500,
rotation = "random",
})
-- Bushes
--
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_swamp_grass", "rp_default:swamp_dirt"},
sidelen = 16,
fill_ratio = 0.0015,
biomes = {"Mixed Swamp", "Mixed Swamp Highland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_swamp_oak_bush.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.00625,
biomes = {"Tall Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_birch_bush_big.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.001,
biomes = {"Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_birch_bush.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0001,
biomes = {"Tall Birch Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_birch_bush.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
biomes = {"Baby Poplar Plains"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_bush.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
noise_params = {
octaves = 1,
scale = 0.001,
offset = -0.0000001,
spread = { x = 50, y = 50, z = 50 },
lacunarity = 2.0,
persistence = 0.5,
seed = 98421,
},
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
biomes = {"Thorny Shrubs"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_bush.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
noise_params = {
octaves = 1,
scale = -0.004,
offset = 0.002,
spread = { x = 82, y = 82, z = 82 },
lacunarity = 2.0,
persistence = 0.5,
seed = 43905,
},
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.006,
biomes = {"Shrubbery"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_bush.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
})
-- Wilderness apple trees: 50/50 split between
-- trees with apples and those without.
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.002,
biomes = {"Wilderness"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.002,
biomes = {"Wilderness"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree_empty.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass", "rp_default:dirt"},
sidelen = 16,
fill_ratio = 0.0001,
biomes = {"Dry Swamp"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass", "rp_default:dirt"},
sidelen = 16,
fill_ratio = 0.0002,
biomes = {"Dry Swamp Highland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0002,
biomes = {"Oak Forest", "Tall Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_apple_tree_empty.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.004,
biomes = {"Wilderness"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree.mts",
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.001,
biomes = {"Oak Shrubbery"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.018,
biomes = {"Dense Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.002,
biomes = {"Dense Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_acorns_chance_50.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.02035,
biomes = {"Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.00225,
biomes = {"Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_acorns_chance_50.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.00145,
biomes = {"Tall Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.00015,
biomes = {"Tall Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_tree_acorns_chance_50.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
end
-- Rock decorations
if mg_name ~= "v6" then
-- Underwater
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt", "rp_default:dirt", "rp_default:gravel"},
sidelen = 16,
fill_ratio = 0.006,
flags = "place_center_x, place_center_z",
biomes = { "Wasteland Underwater", "Wasteland Beach", "Savannic Wasteland Underwater", "Rocky Dryland Underwater", "Grassland Underwater", "Savanna Underwater" },
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_boulder_small.mts",
y_min = -200,
y_max = -2,
rotation = "random",
flags = "force_placement",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt", "rp_default:dirt"},
sidelen = 16,
fill_ratio = 0.001,
flags = "place_center_x, place_center_z",
biomes = { "Wasteland Underwater", "Savannic Wasteland Underwater", "Rocky Dryland Underwater" },
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_boulder.mts",
y_min = -200,
y_max = -10,
rotation = "random",
flags = "force_placement",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt"},
sidelen = 16,
fill_ratio = 0.003,
flags = "place_center_x, place_center_z",
biomes = { "Mystery Forest Underwater" },
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_boulder.mts",
y_min = -200,
y_max = -3,
rotation = "random",
flags = "force_placement",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt", "rp_default:sand"},
sidelen = 16,
biomes = { "Savannic Wasteland Underwater", "Wilderness Underwater" },
fill_ratio = 0.003,
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_sandstone_mound.mts",
y_min = -200,
y_max = 2,
rotation = "random",
flags = "force_placement",
})
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:dirt", "rp_default:stone"},
sidelen = 16,
fill_ratio = 0.0005,
biomes = {"Grove Underwater", "Poplar Plains Underwater"},
decoration = {"rp_default:stone"},
y_min = default.UNDERGROUND_Y_MAX + 1,
y_max = -2,
flags = "force_placement",
})
-- Overwater
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.006,
biomes = {"Wasteland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_small_rock.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
rotation = "random",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.004,
biomes = {"Wasteland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_large_rock.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
rotation = "random",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:stone", "rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.003,
biomes = {"Rocky Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_small_rock.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
rotation = "random",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:sand", "rp_default:dry_dirt", "rp_default:dirt_with_dry_grass"},
sidelen = 16,
fill_ratio = 0.0005,
biomes = {"Savannic Wasteland", "Savannic Wasteland Underwater"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_small_sandstone_rock.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:dry_dirt", "rp_default:dirt_with_dry_grass"},
sidelen = 16,
fill_ratio = 0.0001,
biomes = {"Savannic Wasteland"},
flags = "place_center_x, place_center_z",
decoration = {"rp_default:stone"},
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
-- Sulfur decorations
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dry_dirt",
sidelen = 16,
fill_ratio = 0.005,
biomes = {"Wasteland"},
decoration = {"rp_default:stone_with_sulfur"},
y_min = 2,
y_max = 14,
})
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:dry_dirt", "rp_default:stone"},
sidelen = 16,
fill_ratio = 0.0001,
biomes = {"Rocky Dryland"},
decoration = {"rp_default:stone_with_sulfur"},
y_min = 2,
y_max = 14,
})
-- Tiny tree decorations
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.0001,
biomes = {"Rocky Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_tiny_birch.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.00025,
biomes = {"Rocky Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_dry_tree_3layer.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.00025,
biomes = {"Rocky Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_dry_tree_2layer.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.002,
biomes = {"Rocky Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_tiny_dry_tree.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.0001,
biomes = {"Rocky Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_tiny_birch.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.00025,
biomes = {"Rocky Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_dry_tree_3layer.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.00025,
biomes = {"Rocky Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_dry_tree_2layer.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.002,
biomes = {"Rocky Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_tiny_dry_tree.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.003,
biomes = {"Wooded Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_tiny_oak.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.001,
biomes = {"Wooded Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_tiny_birch.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.0002,
biomes = {"Savannic Wasteland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_tiny_dry_tree.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
})
-- Bush/shrub decorations
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0075,
biomes = {"Oak Shrubbery"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_bush_wide.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.03,
biomes = {"Dense Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_bush_wide.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.001,
biomes = {"Oak Forest"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_oak_bush_wide.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_dry_grass"},
sidelen = 16,
fill_ratio = 0.005,
biomes = {"Savanna", "Chaparral"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_dry_bush_small.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_dry_grass"},
sidelen = 16,
fill_ratio = 0.0025,
biomes = {"Savannic Wasteland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_dry_bush_small.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dry_dirt"},
sidelen = 16,
fill_ratio = 0.001,
biomes = {"Rocky Dryland", "Wooded Dryland"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_dry_bush_small.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_dry_grass"},
sidelen = 16,
fill_ratio = 0.06,
biomes = {"Chaparral"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_dry_bush.mts",
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
biomes = {"Thorny Shrubs"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_dry_bush.mts",
y_min = 5,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
noise_params = {
octaves = 1,
scale = -0.004,
offset = -0.001,
spread = { x = 82, y = 82, z = 82 },
lacunarity = 2.0,
persistence = 0.5,
seed = 493421,
},
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0003,
biomes = {"Oak Shrubbery"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_normal_bush_small.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.006,
biomes = {"Shrubbery"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default")
.. "/schematics/rp_default_normal_bush_small.mts",
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.004,
biomes = {"Grove"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_bush.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0004,
biomes = {"Wilderness"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_dry_bush.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:dirt_with_grass"},
sidelen = 16,
fill_ratio = 0.0036,
biomes = {"Wilderness"},
flags = "place_center_x, place_center_z",
schematic = minetest.get_modpath("rp_default") .. "/schematics/rp_default_bush.mts",
y_min = 3,
y_max = default.GLOBAL_Y_MAX,
rotation = "0",
})
-- Thistle decorations
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.024,
biomes = {"Wilderness"},
decoration = {"rp_default:thistle"},
height = 2,
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:dirt_with_grass", "rp_default:dry_dirt"},
sidelen = 4,
biomes = {"Thorny Shrubs"},
decoration = {"rp_default:thistle"},
height = 2,
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
noise_params = {
octaves = 2,
scale = 1,
offset = -0.5,
spread = { x = 12, y = 12, z = 12 },
lacunarity = 2.0,
persistence = 0.5,
seed = 43905,
},
})
-- Vine decorations
--
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:stone", "group:dirt"},
sidelen = 16,
fill_ratio = 0.02,
biomes = { "Birch Forest", "Birch Forest Underwater", "Dense Oak Forest", "Forest", "Forest Underwater", "Grassland", "Grassland Underwater", "Grove", "Grove Underwater", "Oak Forest", "Oak Forest Underwater", "Tall Birch Forest", "Tall Birch Forest Underwater", "Tall Oak Forest", "Tall Oak Forest Underwater", },
decoration = {"rp_default:vine"},
y_min = -30,
y_max = default.GLOBAL_Y_MAX,
height = 1,
height_max = 5,
flags = "all_ceilings",
})
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:stone", "group:dirt"},
sidelen = 16,
fill_ratio = 0.03,
biomes = { "Dense Grassland", "Shrubbery", "Shrubbery Underwater", "Oak Shrubbery", "Oak Shrubbery Underwater" },
decoration = {"rp_default:vine"},
y_min = -30,
y_max = default.GLOBAL_Y_MAX,
height = 1,
height_max = 10,
flags = "all_ceilings",
})
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:stone", "group:dirt"},
sidelen = 16,
fill_ratio = 0.04,
biomes = { "Dense Grassland", "Dense Oak Forest", "Grove", "Grove Underwater" },
decoration = {"rp_default:vine"},
y_min = -30,
y_max = default.GLOBAL_Y_MAX,
height = 1,
height_max = 7,
flags = "all_ceilings",
})
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:stone", "group:dirt"},
sidelen = 16,
fill_ratio = 0.2,
biomes = { "Wilderness", "Wilderness Underwater", },
decoration = {"rp_default:vine"},
y_min = -30,
y_max = default.GLOBAL_Y_MAX,
height = 1,
height_max = 7,
flags = "all_ceilings",
})
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:stone", "group:dirt"},
sidelen = 16,
fill_ratio = 0.08,
biomes = { "Marsh", "Marsh Beach", "Marsh Underwater", "Deep Forest", "Dense Oak Forest", "Mystery Forest", "Mystery Forest Underwater" },
decoration = {"rp_default:vine"},
y_min = -30,
y_max = default.GLOBAL_Y_MAX,
height = 1,
height_max = 20,
flags = "all_ceilings",
})
end
-- Papyrus decorations
-- Beach papyrus
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:sand", "rp_default:dirt", "rp_default:dirt_with_grass"},
spawn_by = {"rp_default:water_source", "rp_default:water_flowing"},
num_spawn_by = 1,
sidelen = 16,
fill_ratio = 0.08,
biomes = {"Grassland Underwater", "Grassland", "Forest Underwater", "Forest", "Wilderness Underwater", "Wilderness", "Birch Forest Underwater", "Tall Birch Forest Underwater", "Marsh Beach", "Swamp Meadow Beach"},
decoration = {"rp_default:papyrus"},
height = 2,
y_max = 3,
y_min = 0,
})
-- Grassland papyrus
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:dirt_with_grass"},
spawn_by = {"group:water"},
num_spawn_by = 1,
sidelen = 16,
fill_ratio = 0.08,
biomes = {"Grassland", "Dense Grassland", "Marsh", "Forest", "Deep Forest", "Wilderness", "Baby Poplar Plains"},
decoration = {"rp_default:papyrus"},
height = 2,
height_max = 3,
y_max = 30,
y_min = 4,
})
-- Swamp papyrus
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:swamp_dirt", "rp_default:dirt_with_swamp_grass"},
spawn_by = {"group:water"},
num_spawn_by = 1,
sidelen = 16,
biomes = {"Mixed Swamp", "Mixed Swamp Highland"},
decoration = {"rp_default:papyrus"},
height = 4,
y_max = default.GLOBAL_Y_MAX,
y_min = -100,
noise_params = {
offset = 0,
scale = 0.15,
spread = {x=150, y=150, z=150},
seed = 40499,
octaves = 3,
persist = 0.5,
lacunarity = 2,
flags = "defaults",
},
})
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:swamp_dirt", "rp_default:dirt_with_swamp_grass"},
spawn_by = {"group:water"},
num_spawn_by = 1,
sidelen = 16,
fill_ratio = 0.60,
biomes = {"Papyrus Swamp"},
decoration = {"rp_default:papyrus"},
height = 4,
height_max = 4,
y_max = default.GLOBAL_Y_MAX,
y_min = -100,
})
-- Flower decorations
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.04,
biomes = {"Grassland", "Wilderness", "Orchard", "Baby Poplar Plains", "Birch Forest"},
decoration = {"rp_default:flower"},
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.003,
biomes = {"Dense Grassland", "Poplar Plains"},
decoration = {"rp_default:flower"},
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
-- Grass decorations
if mg_name ~= "v6" then
-- Sea grass
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt",
sidelen = 16,
fill_ratio = 0.06,
decoration = {"rp_default:seagrass_on_dirt"},
y_min = default.GLOBAL_Y_MIN,
y_max = 0,
spawn_by = { "rp_default:water_source", "rp_default:river_water_source" },
num_spawn_by = 1,
place_offset_y = -1,
flags = "force_placement",
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt",
sidelen = 16,
fill_ratio = 0.02,
biomes = { "Forest Underwater", "Marsh Underwater", "Dense Grassland Underwater", "Grove Underwater", "Shrubbery Underwater", "Oak Shrubbery Underwater", "Mystery Forest Underwater", "Baby Poplar Plains Underwater", "Mixed Swamp Underwater" },
decoration = {"rp_default:tall_seagrass_on_dirt"},
y_min = default.GLOBAL_Y_MIN,
y_max = 0,
spawn_by = { "rp_default:water_source", "rp_default:river_water_source" },
num_spawn_by = 1,
place_offset_y = -1,
flags = "force_placement",
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:sand",
sidelen = 16,
fill_ratio = 0.04,
decoration = {"rp_default:seagrass_on_sand"},
y_min = default.GLOBAL_Y_MIN,
y_max = 0,
spawn_by = { "rp_default:water_source", "rp_default:river_water_source" },
num_spawn_by = 1,
place_offset_y = -1,
flags = "force_placement",
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:sand",
sidelen = 16,
fill_ratio = 0.008,
biomes = { "Forest Underwater", "Marsh Underwater", "Dense Grassland Underwater", "Grove Underwater", "Shrubbery Underwater", "Oak Shrubbery Underwater", "Mystery Forest Underwater", "Wilderness Underwater", "Thorny Shrubs Underwater", "Shrubbery Underwater" },
decoration = {"rp_default:tall_seagrass_on_sand"},
y_min = default.GLOBAL_Y_MIN,
y_max = 0,
spawn_by = { "rp_default:water_source", "rp_default:river_water_source" },
num_spawn_by = 1,
place_offset_y = -1,
flags = "force_placement",
})
-- Algae
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:swamp_dirt", "rp_default:dirt", "rp_default:sand"},
sidelen = 16,
fill_ratio = 0.0025,
biomes = { "Wilderness Underwater" },
schematic = minetest.get_modpath("rp_default").."/schematics/rp_default_algae_blocks_big.mts",
rotation = "random",
y_min = default.GLOBAL_Y_MIN,
y_max = -9,
place_offset_y = 0,
spawn_by = { "rp_default:water_source" },
num_spawn_by = 1,
flags = "force_placement,place_center_x,place_center_z",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:swamp_dirt", "rp_default:dirt", "rp_default:sand"},
sidelen = 16,
fill_ratio = 0.005,
biomes = { "Wilderness Underwater", "Shrubbery Underwater", "Mystery Forest Underwater" },
schematic = minetest.get_modpath("rp_default").."/schematics/rp_default_algae_blocks_diamond.mts",
rotation = "random",
y_min = default.GLOBAL_Y_MIN,
y_max = -5,
place_offset_y = 0,
spawn_by = { "rp_default:water_source" },
num_spawn_by = 1,
flags = "force_placement,place_center_x,place_center_z",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:swamp_dirt", "rp_default:dirt", "rp_default:sand"},
sidelen = 16,
fill_ratio = 0.005,
biomes = { "Wilderness Underwater", "Shrubbery Underwater", "Forest Underwater" },
schematic = minetest.get_modpath("rp_default").."/schematics/rp_default_algae_blocks_4x4.mts",
rotation = "random",
y_min = default.GLOBAL_Y_MIN,
y_max = -4,
place_offset_y = 0,
spawn_by = { "rp_default:water_source" },
num_spawn_by = 1,
flags = "force_placement,place_center_x,place_center_z",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:swamp_dirt", "rp_default:dirt", "rp_default:sand"},
sidelen = 16,
fill_ratio = 0.005,
biomes = { "Wilderness Underwater", "Shrubbery Underwater", "Forest Underwater", "Tall Birch Forest Underwater", "Mixed Swamp Underwater", "Grove Underwater" },
schematic = minetest.get_modpath("rp_default").."/schematics/rp_default_algae_blocks_cross.mts",
rotation = "random",
y_min = default.GLOBAL_Y_MIN,
y_max = -2,
place_offset_y = 0,
spawn_by = { "rp_default:water_source" },
num_spawn_by = 1,
flags = "force_placement,place_center_x,place_center_z",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:swamp_dirt", "rp_default:dirt", "rp_default:sand"},
sidelen = 16,
fill_ratio = 0.005,
biomes = { "Wilderness Underwater", "Shrubbery Underwater", "Forest Underwater", "Tall Birch Forest Underwater", "Mixed Swamp Underwater" },
schematic = minetest.get_modpath("rp_default").."/schematics/rp_default_algae_blocks_3x3.mts",
rotation = "random",
y_min = default.GLOBAL_Y_MIN,
y_max = -2,
place_offset_y = 0,
spawn_by = { "rp_default:water_source" },
num_spawn_by = 1,
flags = "force_placement,place_center_x,place_center_z",
})
default.register_decoration(
{
deco_type = "schematic",
place_on = {"rp_default:swamp_dirt", "rp_default:dirt", "rp_default:sand"},
sidelen = 16,
fill_ratio = 0.005,
biomes = { "Wilderness Underwater", "Shrubbery Underwater", "Forest Underwater", "Tall Birch Forest Underwater", "Mixed Swamp Underwater" },
schematic = minetest.get_modpath("rp_default").."/schematics/rp_default_algae_blocks_3step.mts",
rotation = "random",
y_min = default.GLOBAL_Y_MIN,
y_max = -3,
place_offset_y = 0,
spawn_by = { "rp_default:water_source" },
num_spawn_by = 1,
flags = "force_placement,place_center_x,place_center_z",
})
for h=1,5 do
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt",
sidelen = 16,
fill_ratio = 0.01,
biomes = { "Birch Forest Underwater", "Tall Birch Forest Underwater", "Tall Oak Forest Underwater", "Baby Poplar Plains Underwater", "Poplar Plains Underwater", "Shrubbery Underwater", "Thorny Shrubs Underwater", "Wilderness Underwater" },
decoration = {"rp_default:alga_on_dirt"},
y_min = default.GLOBAL_Y_MIN,
y_max = -h,
spawn_by = { "rp_default:water_source" },
num_spawn_by = 1,
place_offset_y = -1,
param2 = h*16,
flags = "force_placement",
})
if h <= 3 then
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:sand",
sidelen = 16,
fill_ratio = 0.01,
biomes = { "Birch Forest Underwater", "Tall Birch Forest Underwater", "Tall Oak Forest Underwater", "Baby Poplar Plains Underwater", "Poplar Plains Underwater", "Shrubbery Underwater", "Thorny Shrubs Underwater", "Wilderness Underwater" },
decoration = {"rp_default:alga_on_sand"},
y_min = default.GLOBAL_Y_MIN,
y_max = -h,
spawn_by = { "rp_default:water_source" },
num_spawn_by = 1,
place_offset_y = -1,
param2 = h*16,
flags = "force_placement",
})
end
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:swamp_dirt",
sidelen = 16,
fill_ratio = 0.01,
biomes = { "Papyrus Swamp Underwater", "Mixed Swamp Underwater" },
decoration = {"rp_default:alga_on_swamp_dirt"},
y_min = default.GLOBAL_Y_MIN,
y_max = -(h+2),
spawn_by = { "rp_default:water_source" },
num_spawn_by = 1,
place_offset_y = -1,
param2 = (h+2)*16,
flags = "force_placement",
})
-- Grow algae on algae blocks (from previous alga block schematic decorations)
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:alga_block"},
sidelen = 16,
fill_ratio = 0.025,
decoration = {"rp_default:alga_on_alga_block"},
y_min = default.GLOBAL_Y_MIN,
y_max = -h,
spawn_by = { "rp_default:water_source" },
place_offset = -1,
num_spawn_by = 1,
param2 = h*16,
flags = "force_placement",
})
end
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:swamp_dirt",
sidelen = 16,
fill_ratio = 0.08,
decoration = {"rp_default:seagrass_on_swamp_dirt"},
y_min = default.GLOBAL_Y_MIN,
y_max = 0,
spawn_by = { "rp_default:water_source", "rp_default:river_water_source" },
num_spawn_by = 1,
place_offset_y = -1,
flags = "force_placement",
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:swamp_dirt",
sidelen = 16,
fill_ratio = 0.06,
biomes = { "Swamp Meadow Beach", "Swamp Meadow Underwater", "Papyrus Swamp Underwater", "Mixed Swamp Underwater", "Mixed Swamp Beach", "Swamp Forest Underwater" },
decoration = {"rp_default:tall_seagrass_on_swamp_dirt"},
y_min = default.GLOBAL_Y_MIN,
y_max = 0,
spawn_by = { "rp_default:water_source", "rp_default:river_water_source" },
num_spawn_by = 1,
place_offset_y = -1,
flags = "force_placement",
})
-- Extra sea grass in swamp meadow biomes
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:swamp_dirt",
sidelen = 16,
fill_ratio = 0.10,
decoration = {"rp_default:seagrass_on_swamp_dirt"},
biomes = {"Swamp Meadow", "Swamp Meadow Underwater", "Swamp Meadow Beach"},
y_min = default.GLOBAL_Y_MIN,
y_max = 0,
spawn_by = { "rp_default:water_source", "rp_default:river_water_source" },
num_spawn_by = 1,
place_offset_y = -1,
flags = "force_placement",
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:swamp_dirt",
sidelen = 16,
fill_ratio = 0.10,
decoration = {"rp_default:tall_seagrass_on_swamp_dirt"},
biomes = {"Swamp Meadow", "Swamp Meadow Underwater", "Swamp Meadow Beach"},
y_min = default.GLOBAL_Y_MIN,
y_max = 0,
spawn_by = { "rp_default:water_source", "rp_default:river_water_source" },
num_spawn_by = 1,
place_offset_y = -1,
flags = "force_placement",
})
end
-- Grass
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.18,
biomes = {"Grassland", "Dense Grassland", "Orchard", "Swamp Meadow", "Swamp Meadow Highland", "Baby Poplar Plains", "Poplar Plains", "Shrubbery", "Oak Shrubbery", "Thorny Shrubs", "Dry Swamp", "Dry Swamp Highland"},
decoration = {"rp_default:grass"},
y_min = 10,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.08,
biomes = {"Grassland", "Dense Grassland", "Forest", "Deep Forest", "Birch Forest", "Tall Birch Forest", "Oak Forest", "Dense Oak Forest", "Tall Oak Forest", "Mystery Forest", "Baby Poplar Plains", "Poplar Plains", "Dry Swamp", "Dry Swamp Highland", "Shrubbery", "Oak Shrubbery"},
decoration = {"rp_default:grass"},
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_swamp_grass",
sidelen = 16,
fill_ratio = 0.04,
biomes = {"Mixed Swamp", "Mixed Swamp Highland", "Dry Swamp", "Dry Swamp Highland", "Papyrus Swamp", "Swamp Forest", "Swamp Forest Highland"},
decoration = {"rp_default:swamp_grass"},
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_swamp_grass",
sidelen = 16,
fill_ratio = 0.16,
biomes = {"Swamp Meadow", "Swamp Meadow Highland"},
decoration = {"rp_default:swamp_grass"},
y_min = 1,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_dry_grass",
sidelen = 16,
fill_ratio = 0.07,
biomes = {"Savanna", "Chaparral", "Savannic Wasteland"},
decoration = {"rp_default:dry_grass"},
y_min = 10,
y_max = 500,
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_dry_grass",
sidelen = 16,
fill_ratio = 0.007,
biomes = {"Savanna", "Savannic Wasteland"},
decoration = {"rp_default:dry_grass"},
y_min = default.GLOBAL_Y_MIN,
y_max = 9,
})
if mg_name ~= "v6" then
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.08,
biomes = {"Forest", "Marsh", "Dense Grassland", "Grove", "Shrubbery", "Oak Shrubbery"},
decoration = {"rp_default:tall_grass"},
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.15,
biomes = {"Deep Forest", "Tall Oak Forest"},
decoration = {"rp_default:tall_grass"},
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.05,
biomes = {"Thorny Shrubs"},
decoration = {"rp_default:tall_grass"},
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.1,
biomes = {"Thorny Shrubs"},
decoration = {"rp_default:grass"},
y_min = 0,
y_max = default.GLOBAL_Y_MAX,
})
end
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.16,
biomes = {"Wilderness", "Thorny Shrubs"},
decoration = {"rp_default:grass"},
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.12,
biomes = {"Wilderness", "Thorny Shrubs"},
decoration = {"rp_default:tall_grass"},
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
-- Fern decorations
default.register_decoration(
{
deco_type = "simple",
place_on = "rp_default:dirt_with_grass",
sidelen = 16,
fill_ratio = 0.02,
biomes = {"Wilderness", "Grove", "Tall Oak Forest", "Mystery Forest"},
decoration = {"rp_default:fern"},
y_min = default.GLOBAL_Y_MIN,
y_max = default.GLOBAL_Y_MAX,
})
-- Clam decorations
default.register_decoration(
{
deco_type = "simple",
place_on = {"rp_default:sand", "rp_default:gravel"},
sidelen = 16,
fill_ratio = 0.02,
biomes = {"Grassland Underwater", "Wasteland Beach", "Forest Underwater", "Wilderness Underwater", "Grove Underwater", "Thorny Shrubs Underwater", "Birch Forest Underwater", "Tall Birch Forest Underwater", "Savanna Underwater", "Rocky Dryland Underwater", "Savannic Wasteland Underwater", "Baby Poplar Plains", "Gravel Beach"},
decoration = {"rp_default:clam"},
y_min = 0,
y_max = 1,
})