Repixture/mods/rp_village/names.lua

66 lines
1.9 KiB
Lua

village.name = {}
village.name.prefixes = {"long", "dan", "fan", "tri", "man"}
village.name.middles = {"er", "in", "ao", "ie", "ir", "et", "em", "me", "el"}
village.name.postfixes = {"ton", "eth", "ing", "arn", "agt", "seg"}
village.name.disambiguators = {"nova", "vino", "gemo", "bira", "leno", "gata"}
-- Map of used village names.
-- key = village name
-- value = true if village name is used
village.name.used = {}
-- Generates and returns a random village name.
-- * pr: PseudoRandom object
-- * used_names: Optional. If a table, is a name-index list of used names
--
-- Returns a village name. Sets used_names[<village name>] to true
function village.name.generate(pr, used_names)
local prefix = ""
local middle = ""
local postfix = ""
local middles = pr:next(2, 5)
if pr:next(1, 4) <= 1 then
prefix = village.name.prefixes[pr:next(1, #village.name.prefixes)]
middles = middles - 1
end
if pr:next(1, 2) <= 1 then
postfix = village.name.postfixes[pr:next(1, #village.name.postfixes)]
middles = middles - 2
end
if middles < 2 then
middles = 2
end
for i = 1, middles do
middle = middle..village.name.middles[pr:next(1, #village.name.middles)]
end
local name = prefix..middle..postfix
name = name:gsub("^%l", string.upper)
if used_names then
-- If name is already taken, append random disambiguators
-- (extra suffixes) until the name is unique
-- Name will be of the form "<Old name>-<Disambiguator>",
-- e.g. "Iner" will become "Iner-Nova".
while village.name.used[name] do
local rnd = pr:next(1, #village.name.disambiguators)
local disambiguator = village.name.disambiguators[rnd]
disambiguator = disambiguator:gsub("^%l", string.upper)
local append = "-" .. disambiguator
name = name .. append
end
used_names[name] = true
end
return name
end