1213 Commits

Author SHA1 Message Date
Wuzzy
337bdab4af Add more growth variants for saplings 2022-05-11 23:17:57 +02:00
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99dc7f7f72 Move Deep Forest biome point closer to Forest 2022-05-11 19:33:48 +02:00
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a7dcb78cf6 Fix biome heat/humid points not matching my plan 2022-05-11 19:11:49 +02:00
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4f75e9915b Move tallgrass: dense oakforest → tall oakforest 2022-05-11 19:05:39 +02:00
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11150a9250 Remove Deep Forest Lowland biome 2022-05-11 19:05:16 +02:00
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aec46ee6f6 Fix broken marsh/swamp beaches 2022-05-11 18:49:55 +02:00
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4030ee36b5 Set sandstone as dungeon node for desert biome 2022-05-11 17:44:43 +02:00
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8d7364f50e Add riverbed node definitions to biomes 2022-05-11 17:41:44 +02:00
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bb2395a790 Make swamp trees be waterlogged 2022-05-11 15:48:25 +02:00
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e9ea778893 Limit swamp height 2022-05-11 14:06:05 +02:00
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43a56c7e5d Move Orchard biome back to below Grassland again 2022-05-11 13:45:52 +02:00
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c224d71a1d Add Shrubbery biome below Chaparral 2022-05-11 12:57:02 +02:00
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4244088105 Underground dirt blobs depend on biome class 2022-05-11 12:30:11 +02:00
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a4b954b5bf Add Underground biome 2022-05-11 11:04:33 +02:00
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26f6c48ecc Update list of dry biomes 2022-05-11 10:57:16 +02:00
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806668ac9d Add sand, gravel, dirt ores 2022-05-11 10:52:14 +02:00
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c501d905a5 Add missing grass to biomes 2022-05-11 00:57:26 +02:00
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8fb90a0529 Add ocean biomes for every biome 2022-05-11 00:43:57 +02:00
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ed943c11ea Change biome name: Swamp Meadows → Swamp Meadow 2022-05-10 21:50:18 +02:00
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0a6efe7521 Rework all biome heat/humidty points 2022-05-10 21:29:30 +02:00
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3b493ef42b Re-activate all biomes and resort definitions 2022-05-10 19:31:42 +02:00
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c3f7540a8f Add new swamp biomes, rename Swamp to Mixed Swamp 2022-05-10 18:29:21 +02:00
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5f20652859 Add several oak biomes 2022-05-10 17:43:54 +02:00
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77554f87d7 Add birch forest biomes 2022-05-10 16:55:30 +02:00
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4fdfdcf4e7 Add baby poplar plains 2022-05-10 16:19:33 +02:00
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12aa587dda Add Poplar Plains biome 2022-05-10 14:55:26 +02:00
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ce3b7bea27 Add mystery forest biome 2022-05-10 14:44:48 +02:00
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156973e851 Add Thorny Shrubs biome 2022-05-10 13:43:57 +02:00
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7596d8f3db Add savannic wasteland biome 2022-05-10 12:35:58 +02:00
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23883baf91 Add Wooded Dryland biome 2022-05-10 12:04:15 +02:00
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98767722bc Add experimental biome: Rocky Dryland 2022-05-10 11:17:56 +02:00
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6b4230f7bb Increase Marsh y_max by 1 to match Swamp 2022-05-10 00:48:21 +02:00
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fd7684ea2b Make village IDs more canonical 2022-05-10 00:34:33 +02:00
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9deec439a1 Village hills dont place dirt that already exists 2022-05-10 00:21:51 +02:00
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5492680d08 Add 'dirt' group to all dirt nodes 2022-05-10 00:18:10 +02:00
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e3fcc46224 Don't generate savanna villages 2022-05-10 00:11:08 +02:00
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72bb9c6f10 Fix incorrect VILLAGE_CHUNK_SIZE 2022-05-09 23:42:58 +02:00
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8f6dfaa4a6 Improve 2 villagegen log msgs 2022-05-09 23:42:38 +02:00
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89d8cb2bd9 Fix some problems with village road generation 2022-05-09 23:26:54 +02:00
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f56ecdbf2c Villagegen: Support different village floors 2022-05-09 22:56:11 +02:00
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cd1fa4b5b3 Village schematic updates/cleanup
* Replace floor with 0% placement chance
* Replace glow dirtpath with normal dirtpath
* Fix torches
* Use new nodenames
2022-05-09 21:06:10 +02:00
Wuzzy
d0009cb62b Add rp_jewels:bench to util.reconstruct 2022-05-09 20:06:35 +02:00
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87e44a1cd8 Refactor village namegen 2022-05-09 19:59:05 +02:00
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f87b82b670 Fix some broken trades 2022-05-08 01:08:45 +02:00
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f611cfdbe3 Change setting name for testing in rp_gold 2022-05-08 01:07:13 +02:00
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983fcc82fb Add many more NPC texts 2022-05-08 01:01:25 +02:00
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43f80e27f9 Change reed sounds 2022-05-07 22:52:03 +02:00
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55af087651 Add dried reed block 2022-05-07 22:16:10 +02:00
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304f1a17a4 Add reed block 2022-05-07 21:53:42 +02:00
Wuzzy
e3c1bebd5d Tweak npc trades even more 2022-05-07 21:52:00 +02:00