Fix some items dropping in Creative, too
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7862875f85
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@ -183,7 +183,7 @@ minetest.register_globalstep(
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end)
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function minetest.handle_node_drops(pos, drops, digger)
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do
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-- If digger is in Creative Mode, give items directly to digger
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if digger and digger:is_player() and minetest.is_creative_enabled(digger:get_player_name()) then
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local inv = digger:get_inventory()
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if inv then
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@ -195,6 +195,11 @@ function minetest.handle_node_drops(pos, drops, digger)
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end
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return
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end
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-- Drop items on the ground, unless global Creative Mode
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-- is enabled
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if minetest.is_creative_enabled("") then
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return
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end
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for _,item in ipairs(drops) do
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local obj = minetest.add_item(pos, item)
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