Make wrought iron spikes magnetic
parent
6cd9784b67
commit
de70dd93ba
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@ -9,6 +9,12 @@ local register_spikes = function(name, def)
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if def.move_resistance then
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move_resistance = def.move_resistance
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end
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local groups = { spikes = 1, disable_jump = disable_jump, attached_node = 1, cracky = 3, creative_decoblock = 1 }
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if def.groups_plus then
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for k,v in pairs(def.groups_plus) do
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groups[k] = v
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end
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end
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local spikedef = {
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description = def.description,
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drawtype = "plantlike",
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@ -22,7 +28,7 @@ local register_spikes = function(name, def)
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move_resistance = move_resistance,
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sunlight_propagates = false,
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is_ground_content = false,
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groups = { spikes = 1, disable_jump = disable_jump, attached_node = 1, cracky = 3, creative_decoblock = 1 },
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groups = groups,
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damage_per_second = def.damage_per_second,
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sounds = rp_sounds.node_sound_stone_defaults(),
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}
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@ -53,6 +59,7 @@ register_spikes("rp_spikes:spikes_wrought_iron", {
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image = "rp_spikes_spikes_wrought_iron_inventory.png",
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damage_per_second = 3,
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craftitem = "rp_default:ingot_wrought_iron",
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groups_plus = { magnetic = 1 },
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})
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register_spikes("rp_spikes:spikes_steel", {
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description = S("Steel Spikes"),
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