Add biome version 1
parent
67489e6de0
commit
da13111d6a
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@ -22,6 +22,32 @@ default.SAPLING_FERTILIZER_TIME_BONUS_FACTOR = 0.1
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minetest.nodedef_default.stack_max = 60
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minetest.craftitemdef_default.stack_max = 60
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--[[ This game uses biome versions to allow backwards-compability
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of old maps. A biome version bump is neccessary whenever there's
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a drastic change in biome heat/humidity point that would
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lead to ugly discontinutities after a game update.
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Version 1: Closest to the original Pixture game.
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Used till game version 2.1.0
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Version 2: Major biome update introducing tons of new biomes and
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removing the Desert. Introduced more swamp biomes,
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swamp highland, dry land biomes, shrubbery, oak forests,
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birch forests, "technical" ocean/beach biomes,
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Underground biome, and much more.
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Biome heat/humidity points of existing biomes had to be
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completely updated.
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Introduced in game version 2.2.0.
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]]
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local LATEST_BIOME_VERSION = 2
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local bv = minetest.get_mapgen_setting("rp_biome_version")
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if bv then
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default.biome_version = tonumber(default.biome_version)
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end
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if default.biome_version ~= 1 and default.biome_version ~= 2 then
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default.biome_version = LATEST_BIOME_VERSION
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end
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dofile(minetest.get_modpath("rp_default").."/functions.lua")
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dofile(minetest.get_modpath("rp_default").."/nodes.lua") -- simple nodes
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@ -41,7 +67,7 @@ dofile(minetest.get_modpath("rp_default").."/crafting.lua")
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dofile(minetest.get_modpath("rp_default").."/achievements.lua")
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dofile(minetest.get_modpath("rp_default").."/mapgen_core.lua")
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dofile(minetest.get_modpath("rp_default").."/mapgen_biomes_v2.lua")
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dofile(minetest.get_modpath("rp_default").."/mapgen_biomes_v"..default.biome_version..".lua")
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dofile(minetest.get_modpath("rp_default").."/mapgen_ores.lua")
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dofile(minetest.get_modpath("rp_default").."/mapgen_deco.lua")
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@ -0,0 +1,266 @@
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--[[ BIOMES, version 1 (Repixture 2.1.0) ]]
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minetest.clear_registered_biomes()
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local mg_name = minetest.get_mapgen_setting("mg_name")
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if mg_name ~= "v6" then
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minetest.register_biome(
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{
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name = "Marsh",
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node_top = "rp_default:dirt_with_grass",
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node_filler = "rp_default:dirt",
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depth_filler = 0,
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depth_top = 1,
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y_min = 2,
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y_max = 6,
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heat_point = 35,
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humidity_point = 55,
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})
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minetest.register_biome(
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{
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name = "Swamp",
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node_top = "rp_default:dirt_with_swamp_grass",
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node_filler = "rp_default:swamp_dirt",
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depth_filler = 7,
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depth_top = 1,
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y_min = 2,
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y_max = 7,
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heat_point = 30,
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humidity_point = 42,
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})
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minetest.register_biome(
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{
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name = "Deep Forest",
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node_top = "rp_default:dirt_with_grass",
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node_filler = "rp_default:dirt",
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depth_filler = 6,
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depth_top = 1,
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y_min = 30,
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y_max = 40,
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heat_point = 33,
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humidity_point = 40,
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})
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minetest.register_biome(
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{
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name = "Forest",
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node_top = "rp_default:dirt_with_grass",
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node_filler = "rp_default:dirt",
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depth_filler = 6,
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depth_top = 1,
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y_min = 2,
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y_max = 200,
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heat_point = 35,
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humidity_point = 40,
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})
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minetest.register_biome(
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{
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name = "Grove",
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node_top = "rp_default:dirt_with_grass",
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node_filler = "rp_default:dirt",
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depth_filler = 4,
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depth_top = 1,
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y_min = 3,
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y_max = 32000,
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heat_point = 40,
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humidity_point = 38,
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})
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minetest.register_biome(
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{
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name = "Wilderness",
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node_top = "rp_default:dirt_with_grass",
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node_filler = "rp_default:dirt",
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depth_filler = 6,
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depth_top = 1,
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y_min = 3,
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y_max = 32000,
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heat_point = 46,
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humidity_point = 35,
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})
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minetest.register_biome(
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{
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name = "Grassland",
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node_top = "rp_default:dirt_with_grass",
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node_filler = "rp_default:dirt",
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depth_filler = 4,
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depth_top = 1,
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y_min = 3,
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y_max = 20,
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heat_point = 50,
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humidity_point = 33,
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})
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minetest.register_biome(
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{
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name = "Orchard",
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node_top = "rp_default:dirt_with_grass",
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node_filler = "rp_default:dirt",
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depth_filler = 4,
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depth_top = 1,
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y_min = 21,
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y_max = 32000,
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heat_point = 50,
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humidity_point = 33,
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})
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minetest.register_biome(
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{
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name = "Chaparral",
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node_top = "rp_default:dirt_with_dry_grass",
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node_filler = "rp_default:dry_dirt",
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depth_filler = 0,
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depth_top = 1,
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y_min = 56,
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y_max = 32000,
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heat_point = 60,
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humidity_point = 30,
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})
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minetest.register_biome(
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{
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name = "Savanna",
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node_top = "rp_default:dirt_with_dry_grass",
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node_filler = "rp_default:dry_dirt",
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depth_filler = 2,
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depth_top = 1,
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y_min = 1,
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y_max = 55,
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heat_point = 60,
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humidity_point = 25,
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})
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minetest.register_biome(
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{
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name = "Desert",
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node_top = "rp_default:sand",
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node_filler = "rp_default:sandstone",
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depth_filler = 8,
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depth_top = 3,
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y_min = 1,
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y_max = 32000,
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heat_point = 75,
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humidity_point = 20,
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})
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minetest.register_biome(
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{
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name = "Wasteland",
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node_top = "rp_default:dry_dirt",
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node_filler = "rp_default:sandstone",
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depth_filler = 3,
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depth_top = 1,
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y_min = -32000,
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y_max = 32000,
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heat_point = 80,
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humidity_point = 20,
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})
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-- Oceans
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minetest.register_biome(
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{
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name = "Grassland Ocean",
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node_top = "rp_default:sand",
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node_filler = "rp_default:dirt",
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depth_filler = 1,
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depth_top = 3,
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y_min = default.GLOBAL_Y_MIN,
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y_max = 2,
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heat_point = 50,
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humidity_point = 35,
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})
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minetest.register_biome(
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{
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name = "Gravel Beach",
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node_top = "rp_default:gravel",
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node_filler = "rp_default:sand",
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depth_filler = 2,
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depth_top = 1,
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y_min = -5,
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y_max = 1,
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heat_point = 59,
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humidity_point = 31,
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})
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minetest.register_biome(
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{
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name = "Savanna Ocean",
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node_top = "rp_default:dirt",
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node_filler = "dfault:dirt",
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depth_filler = 0,
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depth_top = 1,
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y_min = default.GLOBAL_Y_MIN,
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y_max = 0,
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heat_point = 60,
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humidity_point = 30,
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})
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end
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