Rename achievements mod to rp_achievements

master
Wuzzy 2022-04-22 21:54:41 +02:00
parent e0fa54ce9e
commit 79bdcca655
19 changed files with 25 additions and 25 deletions

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@ -1,2 +1,2 @@
name = armor
depends = rp_default, drop_items_on_die, rp_crafting, achievements
depends = rp_default, drop_items_on_die, rp_crafting, rp_achievements

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@ -1,3 +1,3 @@
name = bed
depends = rp_crafting, rp_default, player_effects, achievements
depends = rp_crafting, rp_default, player_effects, rp_achievements
optional_depends = rp_farming

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@ -1,2 +1,2 @@
name = door
depends = rp_default, rp_crafting, achievements
depends = rp_default, rp_crafting, rp_achievements

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@ -1,2 +1,2 @@
name = gold
depends = rp_default, rp_crafting, achievements
depends = rp_default, rp_crafting, rp_achievements

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@ -1,3 +1,3 @@
name = jewels
depends = rp_default, rp_crafting, achievements
depends = rp_default, rp_crafting, rp_achievements
optional_depends = tt

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@ -1,2 +1,2 @@
name = locks
depends = rp_default, rp_crafting, achievements
depends = rp_default, rp_crafting, rp_achievements

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@ -1,2 +1,2 @@
name = lumien
depends = rp_default, rp_tnt, rp_util, rp_crafting, achievements
depends = rp_default, rp_tnt, rp_util, rp_crafting, rp_achievements

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@ -1,2 +1,2 @@
name = mobs
depends = rp_default, rp_util, rp_crafting, achievements
depends = rp_default, rp_util, rp_crafting, rp_achievements

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@ -1,2 +1,2 @@
name = nav
depends = rp_default, rp_util, achievements
depends = rp_default, rp_util, rp_achievements

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@ -1,2 +1,2 @@
name = parachute
depends = rp_default, rp_crafting, achievements
depends = rp_default, rp_crafting, rp_achievements

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@ -5,7 +5,7 @@
local COLOR_GOTTEN = "#00FF00"
local S = minetest.get_translator("achievements")
local S = minetest.get_translator("rp_achievements")
achievements = {}
@ -97,7 +97,7 @@ function achievements.trigger_achievement(player, aname, times)
end, name, aname)
end
if default.ui.current_page[name] == "achievements:achievements" then
if default.ui.current_page[name] == "rp_achievements:achievements" then
local form = achievements.get_formspec(name)
player:set_inventory_formspec(form)
end
@ -201,7 +201,7 @@ local form = default.ui.get_page("rp_default:default")
form = form .. "tablecolumns[color;image,align=left,width=1,0=ui_checkmark.png^[colorize:"..COLOR_GOTTEN..":255,1=blank.png,2=blank.png;text,align=left,width=11;"
.. "text,align=left,width=28]"
default.ui.register_page("achievements:achievements", form)
default.ui.register_page("rp_achievements:achievements", form)
function achievements.get_formspec(name, row)
row = row or 1
@ -243,7 +243,7 @@ function achievements.get_formspec(name, row)
achievement_list = achievement_list .. minetest.formspec_escape(def.description)
end
local form = default.ui.get_page("achievements:achievements")
local form = default.ui.get_page("rp_achievements:achievements")
form = form .. "table[0.25,2.5;7.9,5.5;achievement_list;" .. achievement_list
.. ";" .. row .. "]"
@ -292,7 +292,7 @@ local function receive_fields(player, form_name, fields)
local name = player:get_player_name()
local in_achievements_menu = false
if form_name == "achievements:achievements" then
if form_name == "rp_achievements:achievements" then
in_achievements_menu = true
elseif form_name ~= "" then
return
@ -319,7 +319,7 @@ local function receive_fields(player, form_name, fields)
local form = achievements.get_formspec(name, selected)
minetest.show_formspec(
name,
"achievements:achievements",
"rp_achievements:achievements",
form
)
player:set_inventory_formspec(form)

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@ -1,4 +1,4 @@
# textdomain: achievements
# textdomain: rp_achievements
Gotten=Erhalten
Missing=Fehlt
@1 of @2 achievements gotten, @3 in progress=@1 von @2 Errungenschaften erhalten, @3 in Arbeit

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@ -1,4 +1,4 @@
# textdomain: achievements
# textdomain: rp_achievements
Gotten=Obtenu
Missing=Manquant
@1 of @2 achievements gotten, @3 in progress=@1 @2 réalisations obtenues, @3 en cours

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@ -1,4 +1,4 @@
# textdomain: achievements
# textdomain: rp_achievements
Gotten=
Missing=
@1 of @2 achievements gotten, @3 in progress=

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@ -1,2 +1,2 @@
name = achievements
name = rp_achievements
depends = rp_default, rp_crafting

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@ -307,7 +307,7 @@ form_default_default = form_default_default .. default.ui.tab(-0.9, 0.5, "tab_cr
if minetest.get_modpath("armor") ~= nil then
form_default_default = form_default_default .. default.ui.tab(-0.9, 1.28, "tab_armor", "ui_icon_armor.png", S("Armor"))
end
if minetest.get_modpath("achievements") ~= nil then
if minetest.get_modpath("rp_achievements") ~= nil then
form_default_default = form_default_default .. default.ui.tab(-0.9, 2.06, "tab_achievements", "ui_icon_achievements.png", S("Achievements"))
end
if minetest.get_modpath("player_skins") ~= nil then
@ -345,8 +345,8 @@ function default.ui.receive_fields(player, form_name, fields)
elseif minetest.get_modpath("armor") ~= nil and fields.tab_armor then
formname = "armor:armor"
form = armor.get_formspec(name)
elseif minetest.get_modpath("achievements") ~= nil and fields.tab_achievements then
formname = "achievements:achievements"
elseif minetest.get_modpath("rp_achievements") ~= nil and fields.tab_achievements then
formname = "rp_achievements:achievements"
form = achievements.get_formspec(name)
elseif minetest.get_modpath("player_skins") ~= nil and fields.tab_player_skins then
formname = "player_skins:player_skins"

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@ -1,2 +1,2 @@
name = rp_farming
depends = rp_default, rp_weather, rp_crafting, achievements
depends = rp_default, rp_weather, rp_crafting, rp_achievements

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@ -1,2 +1,2 @@
name = rp_tnt
depends = rp_default, rp_crafting, achievements
depends = rp_default, rp_crafting, rp_achievements