Document biome versions
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README.md
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README.md
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@ -37,6 +37,20 @@ The original gameplay of Pixture will be (mostly) preserved,
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the focus lies on bugfixes and usability features.
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There will be no major changes to gameplay.
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## Compability notes
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### Using old biomes from before version 3.0.0
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Since Repixture 3.0.0, the game uses a completely revamped biome
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system. If you have a world that was created in an earlier
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version and start it now, there will be biome discontinuities in
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newly generated parts of the map, e.g. a Wasteland biome might
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border in a straignt line to Grassland. This is not a bug, but
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might look a bit strange.
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If you want to prevent this, you can manually edit the world file
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BEFORE starting Repixture.
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Edit `map_meta.txt` in a text editor and add the line
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`rp_biome_version = 1`.
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## Credits
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Repixture was started by Wuzzy. It's a fork of Pixture.
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@ -83,6 +83,8 @@ vignette_enable = true
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# Mapgen
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rp_biome_version = 2
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# NP: offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity
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# Generic
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@ -37,7 +37,7 @@ Version 2: Major biome update introducing tons of new biomes and
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Underground biome, and much more.
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Biome heat/humidity points of existing biomes had to be
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completely updated.
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Introduced in game version 2.2.0.
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Introduced in game version 3.0.0.
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]]
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local LATEST_BIOME_VERSION = 2
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local bv = minetest.get_mapgen_setting("rp_biome_version")
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@ -47,6 +47,7 @@ end
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if default.biome_version ~= 1 and default.biome_version ~= 2 then
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default.biome_version = LATEST_BIOME_VERSION
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end
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minetest.log("action", "[rp_default] Mapgen: Using biome version "..default.biome_version)
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dofile(minetest.get_modpath("rp_default").."/functions.lua")
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