Rename tnt mod to rp_tnt
@ -151,7 +151,7 @@ minetest.register_abm(
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util.nodefunc(
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util.nodefunc(
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{x = pos.x-1, y = pos.y-1, z = pos.z-1},
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{x = pos.x-1, y = pos.y-1, z = pos.z-1},
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{x = pos.x+1, y = pos.y+1, z = pos.z+1},
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{x = pos.x+1, y = pos.y+1, z = pos.z+1},
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"tnt:tnt",
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"rp_tnt:tnt",
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function(pos)
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function(pos)
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tnt.burn(pos)
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tnt.burn(pos)
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end,
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end,
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@ -1,2 +1,2 @@
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name = lumien
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name = lumien
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depends = rp_default, tnt, util, crafting, achievements
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depends = rp_default, rp_tnt, util, crafting, achievements
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@ -31,7 +31,7 @@ mobs:register_mob(
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jump = true,
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jump = true,
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view_range = 10,
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view_range = 10,
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drops = {
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drops = {
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{name = "tnt:tnt",
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{name = "rp_tnt:tnt",
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chance = 1, min = 1, max = 3},
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chance = 1, min = 1, max = 3},
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},
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},
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water_damage = 0,
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water_damage = 0,
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@ -246,7 +246,7 @@ for _, npc_type_table in pairs(npc_types) do
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else
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else
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say(S("You can use this to light up torches."), name)
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say(S("You can use this to light up torches."), name)
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end
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end
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elseif iname == "tnt:tnt" then
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elseif iname == "rp_tnt:tnt" then
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if minetest.settings:get_bool("tnt_enable", true) then
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if minetest.settings:get_bool("tnt_enable", true) then
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say(S("TNT needs to be ignited by a flint and steel."), name)
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say(S("TNT needs to be ignited by a flint and steel."), name)
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else
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else
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@ -862,8 +862,8 @@ minetest.register_tool(
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})
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})
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wear = true
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wear = true
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elseif nodename == "tnt:tnt" then
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elseif nodename == "rp_tnt:tnt" then
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local y = minetest.registered_nodes["tnt:tnt"]
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local y = minetest.registered_nodes["rp_tnt:tnt"]
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if y ~= nil then
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if y ~= nil then
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y.on_punch(pos, node, user)
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y.on_punch(pos, node, user)
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wear = true
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wear = true
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@ -4,7 +4,7 @@
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-- By PilzAdam and ShadowNinja
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-- By PilzAdam and ShadowNinja
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-- Tweaked by Kaadmy, for Pixture
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-- Tweaked by Kaadmy, for Pixture
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--
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--
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local S = minetest.get_translator("tnt")
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local S = minetest.get_translator("rp_tnt")
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tnt = {}
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tnt = {}
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@ -158,9 +158,9 @@ end
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function tnt.burn(pos)
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function tnt.burn(pos)
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local name = minetest.get_node(pos).name
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local name = minetest.get_node(pos).name
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if tnt_enable and name == "tnt:tnt" then
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if tnt_enable and name == "rp_tnt:tnt" then
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minetest.sound_play("tnt_ignite", {pos = pos}, true)
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minetest.sound_play("tnt_ignite", {pos = pos}, true)
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minetest.set_node(pos, {name = "tnt:tnt_burning"})
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minetest.set_node(pos, {name = "rp_tnt:tnt_burning"})
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minetest.get_node_timer(pos):start(2)
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minetest.get_node_timer(pos):start(2)
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end
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end
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end
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end
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@ -254,7 +254,7 @@ else
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end
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end
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minetest.register_node(
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minetest.register_node(
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"tnt:tnt",
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"rp_tnt:tnt",
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{
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{
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description = desc,
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description = desc,
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_tt_help = tt,
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_tt_help = tt,
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@ -294,7 +294,7 @@ minetest.register_node(
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-- Nodes
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-- Nodes
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minetest.register_node(
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minetest.register_node(
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"tnt:tnt_burning",
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"rp_tnt:tnt_burning",
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{
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{
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tiles = {
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tiles = {
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{
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{
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@ -308,7 +308,7 @@ minetest.register_node(
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},
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},
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"tnt_bottom.png", "tnt_sides.png"},
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"tnt_bottom.png", "tnt_sides.png"},
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light_source = 5,
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light_source = 5,
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drop = "tnt:tnt",
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drop = "rp_tnt:tnt",
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is_ground_content = false,
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is_ground_content = false,
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groups = {handy = 2},
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groups = {handy = 2},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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@ -322,7 +322,7 @@ minetest.register_node(
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crafting.register_craft(
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crafting.register_craft(
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{
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{
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output = "tnt:tnt",
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output = "rp_tnt:tnt",
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items = {
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items = {
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"group:planks 4",
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"group:planks 4",
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"rp_default:flint_and_steel",
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"rp_default:flint_and_steel",
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@ -332,7 +332,7 @@ crafting.register_craft(
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minetest.register_craft(
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minetest.register_craft(
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{
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{
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type = "fuel",
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type = "fuel",
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recipe = "tnt:tnt",
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recipe = "rp_tnt:tnt",
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burntime = 13,
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burntime = 13,
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})
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})
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@ -354,8 +354,8 @@ else
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title = S("Boom?"),
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title = S("Boom?"),
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description = S("Craft defused TNT."),
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description = S("Craft defused TNT."),
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times = 1,
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times = 1,
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craftitem = "tnt:tnt",
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craftitem = "rp_tnt:tnt",
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})
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})
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end
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end
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default.log("mod:tnt", "loaded")
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default.log("mod:rp_tnt", "loaded")
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@ -1,4 +1,4 @@
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# textdomain: tnt
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# textdomain: rp_tnt
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TNT=TNT
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TNT=TNT
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TNT (defused)=TNT (entschärft)
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TNT (defused)=TNT (entschärft)
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Boom!=Bumm!
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Boom!=Bumm!
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@ -1,4 +1,4 @@
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# textdomain: tnt
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# textdomain: rp_tnt
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TNT=Explosif
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TNT=Explosif
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TNT (defused)=Explosif (désamorcé)
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TNT (defused)=Explosif (désamorcé)
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Boom!=Boom!
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Boom!=Boom!
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@ -1,4 +1,4 @@
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# textdomain: tnt
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# textdomain: rp_tnt
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TNT=
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TNT=
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TNT (defused)=
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TNT (defused)=
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Boom!=
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Boom!=
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@ -1,2 +1,2 @@
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name = tnt
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name = rp_tnt
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||||||
depends = rp_default, crafting, achievements
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depends = rp_default, crafting, achievements
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Before Width: | Height: | Size: 100 B After Width: | Height: | Size: 100 B |
Before Width: | Height: | Size: 122 B After Width: | Height: | Size: 122 B |
Before Width: | Height: | Size: 198 B After Width: | Height: | Size: 198 B |
Before Width: | Height: | Size: 118 B After Width: | Height: | Size: 118 B |
Before Width: | Height: | Size: 143 B After Width: | Height: | Size: 143 B |
Before Width: | Height: | Size: 159 B After Width: | Height: | Size: 159 B |