Repixture/minetest.conf

102 lines
1.8 KiB
Plaintext
Raw Permalink Normal View History

2017-05-11 20:24:40 -07:00
# Day-night cycle is 12 min(about)
2015-09-01 08:15:24 -07:00
time_speed = 120
2017-05-11 20:24:40 -07:00
# Movement
2015-10-20 12:34:12 -07:00
movement_acceleration_default = 3.3
movement_acceleration_fast = 10.0
2015-10-20 12:34:12 -07:00
movement_acceleration_air = 2.0
2015-09-01 08:15:24 -07:00
2015-10-20 12:34:12 -07:00
movement_speed_walk = 4.2
movement_speed_fast = 25.0
2015-10-19 14:59:28 -07:00
movement_speed_crouch = 1.8
movement_speed_climb = 2.4
movement_speed_descend = 3.8
movement_speed_jump = 6.9
2015-09-01 08:15:24 -07:00
movement_liquid_fluidity = 0.75
movement_liquid_sink = 40.0
2015-10-20 12:34:12 -07:00
2015-10-19 14:59:28 -07:00
movement_gravity = 9.8
2015-09-01 08:15:24 -07:00
# If you're given the inital stuff
2017-05-11 20:24:40 -07:00
give_initial_enable = false
2022-04-22 11:31:10 -07:00
give_initial_items = rp_default:pick_stone,rp_default:torch_weak 10
2015-09-01 08:15:24 -07:00
2017-05-11 20:24:40 -07:00
# If you drop items in your inventory when you die
drop_items_on_die = true
2017-05-11 20:24:40 -07:00
# Mob stuff
2015-09-07 09:56:11 -07:00
mobs_enable_blood = false
2017-05-11 20:24:40 -07:00
mobs_peaceful = false
# If mobs don't attack within 256 nodes of the static_spawn_point;
# disabled in singleplayer
mobs_safe_spawn = true
2015-09-07 09:56:11 -07:00
2017-05-11 20:24:40 -07:00
# If beds can be slept in
2015-09-01 08:15:24 -07:00
bed_enabled = true
2017-05-11 20:24:40 -07:00
# If music players are usable
2015-09-01 08:15:24 -07:00
music_enable = true
2017-05-11 16:05:36 -07:00
music_volume = 0.8
2015-09-01 08:15:24 -07:00
2017-05-11 20:24:40 -07:00
# If dynamically changing weather is enabled
2015-09-01 08:15:24 -07:00
weather_enable = true
2017-05-11 20:24:40 -07:00
# TNT is enabled
2015-09-01 08:15:24 -07:00
tnt_enable = true
# If developer testing mode is enabled
2017-05-11 20:24:40 -07:00
2015-09-09 08:59:11 -07:00
testing_enable = false
2017-05-11 20:24:40 -07:00
# If hunger is enabled
2015-09-09 09:20:37 -07:00
hunger_enable = true
2015-10-05 11:18:49 -07:00
hunger_step = 3
2015-09-09 09:20:37 -07:00
2017-05-11 20:24:40 -07:00
# Headbars (health bars above players/entities)
headbars_enable = true
headbars_scale = 1
2017-05-11 20:24:40 -07:00
# Ambiance sounds
2017-05-15 15:36:59 -07:00
ambiance_enable = true
2016-09-02 15:52:00 -07:00
ambiance_volume = 1.0
2017-05-11 20:24:40 -07:00
ambiance_disable_birds = false
ambiance_disable_crickets = false
ambiance_disable_flowing_water = false
2017-07-25 09:38:26 -07:00
# Vignette (more of a personal preference thing, but may reduce performance)
vignette_enable = true
2017-05-11 20:24:40 -07:00
# Mapgen
2015-10-05 12:38:18 -07:00
# NP: offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity
2017-05-11 20:24:40 -07:00
# Generic
2015-10-05 12:38:18 -07:00
water_level = 1
2017-05-11 20:24:40 -07:00
# Mapgen v7
2015-10-03 15:48:48 -07:00
2015-10-05 12:38:18 -07:00
mgv7_np_terrain_base = 10, 25, (750, 1500, 750), 88533, 5, 0.65, 2, 2
2015-09-01 08:15:24 -07:00
2017-05-11 20:24:40 -07:00
# Valleys mapgen
2015-10-05 12:38:18 -07:00
mg_valleys_river_size = 5
mg_valleys_river_depth = 2
2015-10-03 15:48:48 -07:00
2019-06-23 11:47:20 -07:00
mg_valleys_np_terrain_height = 10, 25, (750, 1500, 750), 88533, 5, 0.65, 2, 2