Minetest_Tutorial/mods/default/init.lua

66 lines
2.2 KiB
Lua

-- Minetest 0.4 mod: default
-- See README.txt for licensing and other information.
-- The API documentation in here was moved into doc/lua_api.txt
-- intllib support
local S, F
if (minetest.get_modpath("intllib")) then
dofile(minetest.get_modpath("intllib").."/intllib.lua")
S = intllib.Getter(minetest.get_current_modname())
F = function( s )
return minetest.formspec_escape(S(s))
end
else
S = function ( s ) return s end
F = function ( s ) return minetest.formspec_escape(s) end
end
WATER_ALPHA = 160
WATER_VISC = 1
LAVA_VISC = 7
LIGHT_MAX = 14
-- Definitions made by this mod that other mods can use too
default = {}
-- GUI related stuff
default.gui_bg = "bgcolor[#080808BB;true]"
default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]"
default.gui_controls = F("[left click]: take/drop stack; [right click]: take half / drop 1; [middle click]: take 10 / drop 10; [Esc] or [I]: Close")
function default.get_hotbar_bg(x,y)
local out = ""
for i=0,7,1 do
out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
end
return out
end
default.gui_suvival_form = "size[8,8.5]"..
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"button_exit[-0.1,-0.3;2,1;gotostart;"..F("Back to start").."]"..
"label[0,3.75;"..F("Player inventory:").."]"..
"list[current_player;main;0,4.25;8,1;]"..
"list[current_player;main;0,5.5;8,3;8]"..
"label[0,8.2;"..default.gui_controls.."]"..
"label[2.75,-0.1;"..F("Crafting grid:").."]"..
"list[current_player;craft;2.75,0.5;3,3;]"..
"label[6.75,0.9;"..F("Output slot:").."]"..
"list[current_player;craftpreview;6.75,1.5;1,1;]"..
"image[5.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
default.get_hotbar_bg(0,4.25)
-- Load files
dofile(minetest.get_modpath("default").."/functions.lua")
dofile(minetest.get_modpath("default").."/nodes.lua")
dofile(minetest.get_modpath("default").."/tools.lua")
dofile(minetest.get_modpath("default").."/craftitems.lua")
dofile(minetest.get_modpath("default").."/crafting.lua")
dofile(minetest.get_modpath("default").."/mapgen.lua")
dofile(minetest.get_modpath("default").."/player.lua")
dofile(minetest.get_modpath("default").."/trees.lua")