Add template.txt file; mark some forgotten strings

master
Wuzzy 2014-10-02 01:41:12 +02:00
parent 49500de34a
commit bf682f756d
11 changed files with 179 additions and 10 deletions

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@ -0,0 +1,2 @@
mounted shield
light block

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@ -0,0 +1,10 @@
sleeping mat
simple wooden bench
table
wagon wheel
black roof
black roof connector
black flat roof
red roof
red roof connector
red flat roof

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Trash:

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basalt cobble
basalt brick
stone brick
straw
lamp
marble tile
medieval glass
wooden bars
wooden grille
wooden frame
iron bars
iron grille

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@ -13,11 +13,6 @@ else
F = function ( s ) return minetest.formspec_escape(s) end
end
minetest.register_craftitem("default:paper", {
description = S("white paper"),
inventory_image = "default_paper.png",
})
minetest.register_craftitem("default:book", {
description = S("book"),
inventory_image = "default_book.png",

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@ -0,0 +1,58 @@
# Items
book
coal lump
iron lump
gold lump
diamond
steel ingot
gold ingot
stone
coal ore
iron ore
gold ore
diamond ore
stone brick
dirt with grass
dirt
sand
tree trunk
leaves
ladder
wooden planks
flowing water
water source
torch
storage chest
cobblestone
apple
## Tools
wooden pickaxe
stone pickaxe
steel pickaxe
wooden shovel
steel axe
# Infotexts
Chest (Rightclick to open)
Inactive furnace (Rightclick to examine)
Empty furnace (Rightclick to examine)
Active furnace (Flame used: %d%%) (Rightclick to examine)
Furnace without fuel (Rightclick to examine)
# Formspecs
[left click]: take/drop stack; [right click]: take half / drop 1; [middle click]: take 10 / drop 10; [Esc] or [I]: Close
Chest inventory:
Player inventory:
This furnace is active and constantly burning its fuel.
This furnace is inactive. Read the instructions to learn how to activate it.
## Furnace formspecs
Fuel:
Source:
Flame:
Progress:
Output slots:

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@ -256,9 +256,9 @@ default.chest_formspec =
default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"label[0,-0.2;Chest inventory:]"..
"label[0,-0.2;"..F("Chest inventory:").."]"..
"list[current_name;main;0,0.3;8,4;]"..
"label[0,4.35;Player inventory:]"..
"label[0,4.35;"..F("Player inventory:").."]"..
"list[current_player;main;0,4.85;8,1;]"..
"list[current_player;main;0,6.08;8,3;8]"..
"label[0,8.8;"..default.gui_controls.."]"..

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@ -170,7 +170,7 @@ for v=0,7 do
})
minetest.register_node("supplemental:liquidsource"..v, {
description = string.format(S("Test Liquid Source %i"), v),
description = string.format(S("test liquid source %i"), v),
inventory_image = minetest.inventorycube("supplemental_testliquid"..v..".png"),
drawtype = "liquid",
tiles = {"supplemental_testliquid"..v..".png"},

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@ -0,0 +1,14 @@
sticky stone brick
# A kind of stone:
conglomerate
picture frame
short spikes
long spikes
flour
white sheet of paper
orange sheet of paper
purple sheet of paper
green sheet of paper
# Test liquids are those seen at the viscosity station
flowing test liquid %d
test liquid source %d

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@ -87,7 +87,7 @@ function tutorial.register_infosign(itemstringpart, caption, fulltext)
"table[0,0.25;12,5.2;infosign_text;"..
tutorial.convert_newlines(F(fulltext))..
"]"..
"button_exit[4.5,5.5;3,1;close;Close]"
"button_exit[4.5,5.5;3,1;close;"..F("Close").."]"
meta:set_string("formspec", formspec)
meta:set_string("infotext", string.format(S("%s (Right-click to read)"), caption))
end
@ -1037,7 +1037,7 @@ end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if(fields.leave) then
minetest.kick_player(player:get_player_name(), S("You voluntarily have exited the tutorial."))
minetest.kick_player(player:get_player_name(), S("You have voluntarily exited the tutorial."))
end
if(fields.gotostart) then
tutorial.back_to_start(player)

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@ -0,0 +1,77 @@
# Section headers
Introduction
Minetest
Player Camera
Small Abysses
Jumping (1)
Jumping (2)
Sneaking
Information about the following tutorial sections
Hotbar
Comestibles and Eating
Chests
Climbing Ladders
Swimming
Diving
Swimming up a Waterfall
Viscosity
Liquid sources and flowing liquids
Pointing (1)
Pointing (2)
Health and Damage
Death and Respawning
Items
Tools
Using the Inventory
Comment About Chests
Building Some Blocks
Mining blocks
Mining example: Cobblestone
Mining example: Stone
Mining example: Conglomerate
Mining example: Wooden Planks
Mining example: Weak glass
Unminable blocks
Special blocks
Falling blocks
Attached blocks
Crafting basics
Crafting using Shapeless Recipes
Crafting Groups
Furnace Operation Instructions
Repairing Tools
End of the Basic Tutorial
Controls Overview
Online Resources
Subgames
# Misc. formspec captions
Warning: You're not playing in singleplayer mode
Warning: Creative mode is active
You fell from the castle!
Gold ingots in the tutorial
You've finished the tutorial!
You found a hidden diamond!
You have collected all hidden diamonds!
# Sign infotext (%s is replaced with sign caption
%s (Rightclick to read)
# Kick message
You have voluntarily exited the tutorial.
# Formspec buttons
Continue anyways
Close
Leave tutorial
# Items
reinforced wall
reinforced glass
weak glass
apple snatcher
day/night switch (day)
day/night switch (night)
waterfall switch (on)
waterfall switch (off)
tutorial sign '%s'