Update tutorial locale template

master
Wuzzy 2021-02-24 18:09:04 +01:00
parent c23288fba5
commit 0fbde16de7
1 changed files with 11 additions and 10 deletions

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@ -40,8 +40,8 @@ Special blocks
Falling blocks
Attached blocks
Crafting Basics
Crafting Faster
Crafting using Shapeless Recipes
Crafting Faster
Crafting Groups
Furnace Operation Instructions
Repairing Tools
@ -63,7 +63,7 @@ You've finished the tutorial!
You found a hidden diamond!
You have collected all hidden diamonds!
# Sign infotext (%s is replaced with sign caption
# Sign infotext (%s is replaced with sign caption)
%s (Right-click to read)
# Craft guide infotext
@ -91,6 +91,7 @@ Good-Bye room
# Items
reinforced wall
reinforced wood
reinforced glass
weak glass
apple snatcher
@ -126,7 +127,7 @@ The world of Minetest is made entirely out of blocks, or voxels, to be precise.\
In this chest you find some comestibles. Comestibles are items which instantly\nheal you when eaten. This removes the item from your inventory.\nTo eat one, select the comestible in your hotbar, then click the left mouse button.\nUnlike other items, you cannot punch or attack while holding a comestible. To be able\nto attack, you have to select something else.\nOf course, this does not have to be the only way to heal you.\n\n Eat comestible: [Left mouse button]\n\nDon't forget to take the gold ingot.
# Tutorial text: sneak
Sneaking is a special move. As long as you sneak, you walk slower, but you are\nguaranteed to not accidentally fall off the edge of a block. This also allows you to\n"lean over" in a sense.\nTo sneak, keep the sneak key pressed. As soon as you release the sneak key,\nyou walk at normal speed again. Be careful not releasing the sneak key when you\nare at a ledge, you might fall!\n\n Sneak: [Shift]\n\nKeep in mind that the [Shift] key is used for a large number of other things in Minetest.\nSneaking only works when you are not in a liquid stand on solid ground and are not at a\nladder.\n\nYou may try out sneaking at this little blocky pyramid.
Sneaking is a special move. As long as you sneak, you walk slower, but you are\nguaranteed to not accidentally fall off the edge of a block. This also allows you to\n"lean over" in a sense.\nTo sneak, keep the sneak key pressed. As soon as you release the sneak key,\nyou walk at normal speed again. Be careful not releasing the sneak key when you\nare at a ledge, you might fall!\n\n Sneak: [Shift]\n\nKeep in mind that the [Shift] key is used for a large number of other things in Minetest.\nSneaking only works when you are not in a liquid, stand on solid ground and are not at a\nladder.\n\nYou may try out sneaking at this little blocky pyramid.
# Tutorial text: jumpover
Here is a slightly larger abyss. Luckily, you can also jump just far enough to\ncross a gap of this width. Don't worry, the abyss is not deep enough to hurt you\nwhen you fall down. There are stairs which lead back up here.\n\n Jump: [Space]
@ -147,7 +148,7 @@ An important general concept in Minetest is pointing. As mentioned earlier,\nthe
You can easily swim up this waterfall. Go into the water and hold the space bar until you're\nat the top\n\n Swim forwards: [W]\n Swim backwards: [S]\n Swim leftwards: [A]\n Swim rightwards: [D]\n Swim upwards: [Space]\n Swim downwards: [Shift]
# Tutorial text: liquidtypes
Liquids behave somewhat weirdly in Minetest. Actually, there are 2 kinds of liquids.\nIf you watched the waterfall closely, you may have noticed that there is a slight difference\nbetween the water blocks that make the waterfall, and those up here in the basin.\n\nMinetest distinguishes between liquid source and flowing liquid.\n\nA liquid source block is always a full cube.\nA flowing liquid block looks slightly different. Often, it is not a full cube, but has a more or less\ntriangular shape. Also, flowing liquids usually have an unique "flowing" animation, but this may\nnot be the case for all liquids.\n\nUp in the basin, you see four rows of liquid sources, followed by one row of flowing\nliquids, followed by the waterfall itself. The waterfall itself is solely made of flowing liquids.\n\nLiquid sources generate flowing liquids around them. Liquid sources can also exist on their own.\nFlowing liquids are not able to exist on their own. They have to originate from a liquid source.\nIf the liquid source is gone, or the way to one is blocked, the flowing liquid will slowly dry\nout.\n\nTo the left of this sign is a special block. When used, it will block the liquid flow.\nUse that block, being close enough and looking at it, and watch the waterfall dry out.\n\n Use something: [Right mouse button]
Liquids behave somewhat weirdly in Minetest. Actually, there are 2 kinds of liquids.\nIf you watched the waterfall closely, you may have noticed that there is a slight difference\nbetween the water blocks that make the waterfall, and those up here in the basin.\n\nMinetest distinguishes between liquid source and flowing liquid.\n\nA liquid source block is always a full cube.\nA flowing liquid block looks slightly different. Often, it is not a full cube, but has a more or less\ntriangular shape. Also, flowing liquids usually have an unique "flowing" animation, but this may\nnot be the case for all liquids.\n\nUp in the basin, you see four rows of liquid sources, followed by one row of flowing\nliquids, followed by the waterfall itself. The waterfall itself is solely made of flowing liquids.\n\nLiquid sources generate flowing liquids around them. Liquid sources can also exist on their own.\nFlowing liquids are not able to exist on their own. They have to originate from a liquid source.\nIf the liquid source is gone, or the way to one is blocked, the flowing liquid will slowly dry\nout.\n\nTo the right of this sign is a special block. When used, it will block the liquid flow.\nUse that block, being close enough and looking at it, and watch the waterfall dry out.\n\n Use something: [Right mouse button]
# Tutorial text: falling_node
Some blocks need to rest on top of another block, otherwise, they fall down.\nTry it and mine the block below the uppermost block.
@ -159,7 +160,7 @@ You may want to check out these online resources related to Minetest:\n\nOfficia
Crafting is the task of taking several items and combining them to form a new item.\nCrafting is another important task in Minetest.\n\nTo craft something, you need a few items and a so-called crafting grid.\n\nIn this tutorial, you have a grid of size 3 times 3 in your inventory.\nLet's get right into crafting:\n\n1. Take 3 sheets of paper from the chest next to this sign.\n2. Open the inventory menu with [I].\n3. Place the paper in the crafting grid so that they form a 1×3 vertical line.\n4. A book should appear in the output slot. Click on it to take it,\n then put it in your player inventory.\n\nThis process consumes the paper.\nWhen you have the book in your inventory, go on with the next sign.
# Tutorial text: death
Oops! So it seems you just have died. Don't worry, you don't have lost any of your\npossessions and you have been revived. You are still in Tutorial World at a different\nlocation.\n\nYou have arrived at the so-called respawn location of Tutorial World. You will\nalways appear here after you died. This is called "respawning". In most worlds,\nhowever, you will respawn in a slightly randomized location.\n\nThe tutorial uses a so-called fixed spawn point, so you respawn always at the same\nspot. This is unusual for singleplayer worlds, but in online play some servers,\nuse fixed spawn points, too.\n\nUnder normal conditions you would have lost all or a part of your possessions or some\nother bad thing would have happened to you. But not here, this is a tutorial.\n\nTo continue, just drop out at the end of that gangway. The drop is safe.
Oops! So it seems you just have died. Don't worry, you don't have lost any of your\npossessions and you have been revived. You are still in Tutorial World at a different\nlocation.\n\nYou have arrived at the so-called respawn location of Tutorial World. You will\nalways appear here after you died. This is called "respawning". In most worlds,\nhowever, you will respawn in a slightly randomized location.\n\nThe tutorial uses a so-called fixed spawn point, so you respawn always at the same\nspot. This is unusual for singleplayer worlds, but in online play, some servers\nuse fixed spawn points, too.\n\nUnder normal conditions you would have lost all or a part of your possessions or some\nother bad thing would have happened to you. But not here, this is a tutorial.\n\nTo continue, just drop out at the end of that gangway. The drop is safe.
# Tutorial text: creative
The creative mode is turned on. If you are here to learn how to play Minetest,\nyou should probably leave now, turn creative mode off and restart the\ntutorial.\n\nRoughly spoken, creative mode is for messing around with the game without\nthe normal gameplay restraints.\n\nYou can leave now by pressing "Leave tutorial", or later, by pressing [Esc].
@ -192,7 +193,7 @@ Some blocks have to be attached to another block, otherwise, they drop as an ite
You have collected all the gold ingots in this tutorial.\n\nThis means you have now travelled to each station. If you read and understood everything,\nyou have learned everything which can be learned from this tutorial.\n\nIf this is the case, you are finished with this tutorial and can leave now. But feel\nfree to stay in this world to explore the area a bit further.\n\nYou may also want to visit the Good-Bye room, which has a few more informational\nsigns with supplemental information, but nothing of is is essential or gameplay-relevant.\n\nIf you want to stay, you leave later by pressing [Esc] to open the pause menu and then\nreturn to the main menu or quit Minetest.
# Tutorial text: basic_end
If you think you have enough of this tutorial, you can leave at any time. There are\n13 gold ingots at the stations to be found, to help you keep track.\n\nYou can find the gold ingots at the following stations:\n- Ladders\n- Sneaking\n- Swimming\n- Diving\n- Waterfall\n- Viscosity\n- Comestibles and Eating\n- Pointing\n- Crafting\n- Smelting\n- Mining\n- Building\n- Damage and Health\n\nIf you've got 13 gold ingots (in total), you probably know now everything which can be\nlearned from this tutorial. Collecting the gold ingots is optional and won't give you\nanything special.\n\nAfter you closed this dialog, you can press [Esc] to open the pause menu and return\nto the main menu or quit Minetest.\n\nIn the next room there are some further signs with information, but it is entirely optional\nand not related to gameplay.
If you think you have enough of this tutorial, you can leave at any time. There are\n13 gold ingots at the stations to be found, to help you keep track.\n\nYou can find the gold ingots at the following stations:\n- Ladders\n- Sneaking\n- Swimming\n- Diving\n- Waterfall\n- Viscosity\n- Comestibles and Eating\n- Pointing\n- Crafting\n- Smelting\n- Mining\n- Building\n- Damage and Health\n\nIf you've got 13 gold ingots (in total), you probably know now everything which can be\nlearned from this tutorial. Collecting the gold ingots is optional.\n\nAfter you closed this dialog, you can press [Esc] to open the pause menu and return\nto the main menu or quit Minetest.\n\nIn the next room there are some further signs with information, but it is entirely optional\nand not related to gameplay.
# Tutorial text: mine_wood
These are wooden planks. In the tutorial, you can only mine those blocks with an axe.\nWooden planks drop themselves.\n\nIn Minetest, we use the term "mining" in a general sense, regardless of the material.
@ -210,7 +211,7 @@ Welcome! This tutorial will teach you the most crucial basics of Minetest.\nThis
This is stone. You need a pickaxe to mine it. When mined, stone will drop cobblestone.
# Tutorial text: tools
A tool is a special kind of item.\nTools can be used for many things, such as:\n- Breaking blocks\n- Collecting liquids\n- Rotating blocks\n- Many others!\nThe number of tools which are possible in Minetest are innumberable and are\ntoo many to cover in this tutorial.\nBut at least we will look at a very common and important tool type: mining tools,\nWe will come to that in the mining section.\n\nMany tools wear off and get destroyed after you used them for a while. In an\ninventory the tool's "health" is indicated by a colored bar\n\nTools may be able to be repaired, see the sign about repairing.
A tool is a special kind of item.\nTools can be used for many things, such as:\n- Breaking blocks\n- Collecting liquids\n- Rotating blocks\n- Many others!\nThe number of tools which are possible in Minetest is innumberable and are\ntoo many to cover in this tutorial.\nBut at least we will look at a very common and important tool type: mining tools,\nWe will come to that in the mining section.\n\nMany tools wear off and get destroyed after you used them for a while. In an\ninventory the tool's "health" is indicated by a colored bar\n\nTools may be able to be repaired, see the sign about repairing.
# Tutorial text: runover
This abyss behind this sign is so small that you can even walk over it,\nas long as you don't stop midway. But you can jump over it anyways, just to be,\nsafe.
@ -219,10 +220,10 @@ This abyss behind this sign is so small that you can even walk over it,\nas long
You can't reach this upper block by walking. But luckily, you are able to jump.\nFor our purposes, you can jump just high enough to reach one block above you.\nBut you can't two blocks high.\nPress the space bar once to jump at a constant height.\n\n Jump: [Space]\n\nNow try it to continue.
# Tutorial text: build
Another important task in Minetest is building blocks.\nBuilding" here refers to the task of placing one block in your possession onto\nanother block in the world.\nUnlike mining, building a block happens instantanous. To build, select a block in your\nhotbar, point to any block in the world and press the right mouse button.\nYour block will be immediately placed on the pointed side.\nIt is important that the block you want to build to is pointable. This means you cannot build\nnext to or on liquids by normal means.\n\n Build on ordinary block: [Right mouse button]\n\nTry to get up to that little hole by using the wood blocks in the chest. There is another\ngold ingot waiting for you.
Another important task in Minetest is building blocks.\n"Building" here refers to the task of placing one block in your possession onto\nanother block in the world.\nUnlike mining, building a block happens instantanous. To build, select a block in your\nhotbar, point to any block in the world and press the right mouse button.\nYour block will be immediately placed on the pointed side.\nIt is important that the block you want to build to is pointable. This means you cannot build\nnext to or on liquids by normal means.\n\n Build on ordinary block: [Right mouse button]\n\nTry to get up to that little hole by using the wood blocks in the chest. There is another\ngold ingot waiting for you.
# Tutorial text: build_special
You may have wondered how you can build on a block which you use, like a chest.\nFor this, you have to hold the sneak key and then use the build key.\n\n Build on usable block: [Shift] + [Right mouse button]
You may have wondered how you can build on a block which you can use, like a chest.\nFor this, you have to hold the sneak key and then use the build key.\n\n Build on usable block: [Shift] + [Right mouse button]
# Tutorial text: controls
To recap, here is an overview over the most important default controls:\n\n Move forwards: [W]\n Move left: [A]\n Move backwards: [S]\n Move right: [D]\n Jump: [Space]\n Sneak: [Shift]\n Move upwards (ladder/liquid): [Space]\n Move downwards (ladder/liquid): [Shift]\n\n Toggle camera mode: [C]\n Toggle minimap mode: [V]\n\n Select item in hotbar: [Mouse wheel]\n Select item in hotbar: [0] - [9]\n Inventory menu: [I]\n\n Collect pointed item: [Left mouse button]\n Drop item stack: [Q]\n Drop single item: [Shift] + [Q]\n\n Punch: [Left mouse button]\n Mine: [Left mouse button]\n Build/use: [Right mouse button]\n Build: [Shift] + [Right mouse button]\n\n Abort/open pause menu: [Esc]\n\nYou can review a shorter version of the controls in the pause menu.
@ -258,7 +259,7 @@ This is a furnace. Furnaces can be used to turn a smeltable item with help of a
Unless you have damage disabled, all players start with 20 hit points (HP), represented\nby ten hearts in the heads-up display. One HP is represented by half a heart in this\ntutorial, but the actual representation can vary from game to game.\n\nYou can take damage for the following reasons (including, but not limited to):\n- Falling too deep\n- Standing in a block which hurts you\n- Attacks from other players\n- Staying too long in a liquid\n\nIn this tutorial, you can regain health by eating a comestible. This is only an example,\nmods and games may come with other mechanisms to heal you.\n\nWhen you lose all your hit points, you die. Death is normally not really that bad in Minetest.\nWhen you die, you will usually lose all your possessions. You are able to put yourself\ninto the world immediately again. This is called "respawning". Normally you appear at a\nmore or less random location.\nIn the tutorial you can die, too, but don't worry about that. You will\nrespawn at a special location you can't normally reach and keep all your posessions.\nGames may introduce special events on a player's death.
# Tutorial text: items
Throughout your journey, you will probably collect many items. Once you collected\nthem, blocks are considered to be items, too.\n\nItems can be stored in your inventory and selected with the hotbar (see the other signs).\nYou can wield any items; you can even punch with almost any item to hurt enemies.\nUsually, you will deal a minimal default damage with most items. Even if you do not hold,\nan item at all.\nIf you don't want to have an item anymore, you can always throw it away. Likewise,\nyou can collect items which lie around by pointing and leftclicking them.\n\n Collect item: [Left mouse button]\n Drop carried item stack: [Q]\n Drop single item from carried item stack: [Shift] + [Q]\n\nOn the ledge at the right to this sign lies an item stack of 50 rocks so you have some items,\nto test out the inventory.
Throughout your journey, you will probably collect many items. Once you collected\nthem, blocks are considered to be items, too.\n\nItems can be stored in your inventory and selected with the hotbar (see the other signs).\nYou can wield any items; you can even punch with almost any item to hurt enemies.\nUsually, you will deal a minimal default damage with most items. Even if you do not hold,\nan item at all.\nIf you don't want to have an item anymore, you can always throw it away. Likewise,\nyou can collect items which lie around by pointing and leftclicking them.\n\n Collect item: [Left mouse button]\n Drop carried item stack: [Q]\n Drop single item from carried item stack: [Shift] + [Q]\n\nOn the table at the right to this sign lies an item stack of 50 rocks so you have some items,\nto test out the inventory.
# Tutorial text: orientation
From this point on, there will be branching paths. For orientation, we placed\nsome arrow signs. They just show a short text when you hover them, that's all.\n\nYou don't have to follow the sections in any particular order, with one exception,\nfor which you will be informed.