BlockColor-Engine/lib/intl
Mrchiantos 291d35fe69 Start Test with BlockColor
The goal is to modify the multicraft / minetest sources to run blockcolor on and to provide a legal and valid source to compile for windows, android, linux.

The goal is to modify the multicraft / minetest sources to run blockcolor on and to provide a legal and valid source to compile for windows, android, linux.

It may be that the project does not compile correctly or badly, I have not finished. Any help is welcome and I would soon open a forum for this.
2019-07-19 12:41:33 +02:00
..
MessageCatalog.hpp Mobile: Integrate libintl-lite (locale) 2019-06-05 19:32:48 +02:00
README Mobile: Integrate libintl-lite (locale) 2019-06-05 19:32:48 +02:00
Util.hpp Mobile: Integrate libintl-lite (locale) 2019-06-05 19:32:48 +02:00
libintl.cpp Start Test with BlockColor 2019-07-19 12:41:33 +02:00
libintl.h Mobile: Integrate libintl-lite (locale) 2019-06-05 19:32:48 +02:00

README

libintl lite fork
https://github.com/eidy/libintl-lite
===============

libintl-lite is a simple (but less powerful) GNU gettext libintl replacement originally written by felixhaedicke and released on SourceForge.net: http://sourceforge.net/projects/libintl-lite/

The library does not depends upon any library except the standard C++ library and the STL, thus making it well suited for platforms like Android.

Where to get help?
===============

Issues should be reported on the project's page on GitHub: https://github.com/j-jorge/libintl-lite

For general questions, send an email to julien.jorge@stuff-o-matic.com.

Legal information
==============

The software is licensed under the version 1 of the Boost Software License.

See the LICENSE text in source files for details.