4906 Commits

Author SHA1 Message Date
Jeija
a3892f5a66 Fix HTTPFetchRequest performing a GET request if post_data is supplied
Instead, perform a POST request with post_data.
2016-02-22 15:39:19 +01:00
RealBadAngel
b2aabdfe07 Camera: remove auto tune FPS, single view range setting 2016-02-21 18:18:13 +01:00
RealBadAngel
2f4cf0bcca Remove preload_item_visuals code
Closes #3748
2016-02-21 17:46:50 +01:00
RealBadAngel
354635f9fb Dont make fastface if tile is not seamless
Fixes #3378
Closes #3751
2016-02-21 17:30:16 +01:00
Maksim Gamarnik
2ad9f7abf6 v. 1.1.0 release | MinGW 2016-02-21 04:18:49 +02:00
Loic Blot
c6d7d2097c Little collision.cpp cleanups 2016-02-20 09:44:22 +01:00
gregorycu
60dc01dc25 Fix jumping at node edge 2016-02-19 20:05:58 -05:00
ShadowNinja
a44393e43a Don't print locale directory error message when GetText is disabled
Also, downgrade the error to a warning.
2016-02-19 19:56:34 -05:00
Jeija
1b9aef43c9 Ignore spaces in secure.trusted_mods setting 2016-02-19 18:50:42 -05:00
RealBadAngel
5f4ed94d90 Minimap: show player markers 2016-02-19 21:31:22 +01:00
RealBadAngel
5dbaa68967 Camera: Don't count camera offset twice for Nametagged CAOs 2016-02-19 14:52:19 +00:00
ShadowNinja
4827ee1258 Require request_insecure_environment to be called from the mod's main scope
Previously you could steal a secure environment from a trusted mod by wrapping
request_insecure_environment with some code like this:

local rie_cp = minetest.request_insecure_environment
local stolen_ie
function minetest.request_insecure_environment()
	local ie = rie_cp()
	stolen_ie = stolen_ie or ie
	return ie
end
2016-02-19 14:52:10 +00:00
paramat
997be666e3 Clientmap: Define p_nodes_min/max as v3s32 instead of v3s16
'cam_pos_nodes -/+ box_nodes_d' can exceed the range of v3s16
when a player is near the world edge using a large view range
This previously caused world to disappear
Create new function getBlocksInViewRange() called from
updateDrawList() and renderMap()
Correct code style throughout updateDrawList() and renderMap()
2016-02-19 14:51:41 +00:00
Maksim Gamarnik
8033e3213b Merge remote-tracking branch 'upstream/master' 2016-02-19 00:39:50 +02:00
Maksim Gamarnik
152d9cfbdb ver. 1.1.2
Fix license, remove npc, fix creative inventory, mobs spawning fix, doc
improve
2016-02-19 00:31:22 +02:00
RealBadAngel
1ec1a605d6 HOTFIX: fix too agressive block culling 2016-02-18 18:07:28 +01:00
RealBadAngel
c3b279750e Move object nametags to camera 2016-02-18 16:43:29 +01:00
Maksim Gamarnik
b0a8937def Release | ver. 1.1.1 2016-02-17 01:48:31 +02:00
est31
4c654557ec Clientiface: remove "value is dummy" from docs
Commit

6a1670dbc31cc0e44178bbd9ad34ff0d5981a060 "Migrate to STL containers/algorithms."

has replaced core::map<T, bool> with std::set<T>, but didn't update
the accompanying comment saying "value is dummy". This happened at
two places.
2016-02-16 23:58:30 +01:00
Maksim Gamarnik
b1a3a0f99d Merge 2016-02-16 16:38:32 +02:00
Maksim Gamarnik
6a235702a3 Optimization, scaling and game control improve 2016-02-16 16:31:14 +02:00
RealBadAngel
08517244f7 Mapblock mesh: Eliminate meshgen lags 2016-02-16 08:23:32 +00:00
RealBadAngel
7ea40e45b1 Use vertices with tangents only when its needed. 2016-02-15 06:05:39 +00:00
Maksim Gamarnik
4ee5e23518 Merge remote-tracking branch 'upstream/master' 2016-02-15 05:10:11 +02:00
Loic Blot
3a74b84007 Player::accelerateHorizontal/Vertical should be member of LocalPlayer 2016-02-14 17:52:10 +01:00
RealBadAngel
cfc8e44759 Use proper variable types for uniform sampler layers 2016-02-14 10:01:30 +01:00
RealBadAngel
c17c40a0f5 Formspec: fix broken irrlicht 1.7 build
Fixes #3701.
2016-02-13 22:19:01 +01:00
RealBadAngel
5ca48a35a6 Formspec: recreate item_image_button pressed state for its image and label 2016-02-13 02:35:52 +01:00
est31
bd43933828 Remove unused 'm_selection_active' field
Thanks @ExcaliburZero for noticing. Fixes #3698.
2016-02-13 01:46:12 +01:00
Maksim Gamarnik
d168975208 TouchScreenGui improvent.
Stable
2016-02-13 01:13:21 +02:00
Maksim Gamarnik
69f679800d RC1 2016-02-12 06:35:36 +02:00
Maksim Gamarnik
9abdf23879 Not Minetest, MultiCraft!
Change Minetest on MultiCraft. =)
2016-02-12 05:52:43 +02:00
Maksim Gamarnik
ae66c6a782 Merge Minetest commits 2016-02-11 22:35:23 +02:00
nerzhul
fefa148d69 v2d & aabbox3d<f32> & sky cleanups
* Sky: rename Box => m_box and inline getBoundingBox
* Uniformize aabbox3d<f32> to aabb3f
2016-02-11 16:55:15 +01:00
Loic Blot
24b312cc08 Drop luaentity_common.h which is not included anywhere 2016-02-11 14:34:34 +01:00
RealBadAngel
9357294cfc Use single box for halo mesh 2016-02-11 13:11:25 +01:00
RealBadAngel
c1044b9a4a Set proper GLSL pixel shader version 2016-02-11 09:47:25 +01:00
RealBadAngel
f253ff9f1a Dump shader programs on compile errors 2016-02-11 07:13:07 +01:00
Kahrl
b1428ab4bb Add '/clearobjects quick' 2016-02-11 04:22:58 +00:00
Auke Kok
47464c9344 Fix backface culling when connecting to new servers.
Introduce a new contentfeatures version (8). When clients
connect using v27 protocol version, they can assume that
the tiledef.backface_culling is trustable, but if clients
connect to servers providing contentfeatures version 7,
then the v27 clients know that backface culling settings
provided by the server in tiledefs are bogus for mesh,
plantlike, firelike or liquid drawtype nodes.

thanks to hmmmm, est31, nerzhul.

Tested on new client - new server, new client - old server
old client - new server.
2016-02-10 00:10:51 +01:00
Loic Blot
ba8fa9e889 Fix inverted conditions in shader.cpp 2016-02-09 23:50:37 +01:00
Loic Blot
4e3fe460e3 shader.cpp: don't test twice if shader programs are present
Also use string::empty method, it is better than comparing with empty strings.
2016-02-09 23:19:19 +01:00
RealBadAngel
baa7c8f8ad FormSpec: Add StaticTextSpec and superimpose over item image buttons 2016-02-09 03:03:55 -05:00
RealBadAngel
eb3840a3f8 Filmic HDR tone mapping 2016-02-09 02:55:59 -05:00
Kahrl
180893e79d Remove ClientMap::m_camera_mutex
All places that lock this mutex are only called by the main thread:
ClientMap::updateCamera(), ClientMap::updateDrawList(), ClientMap::renderMap(), ClientMap::renderPostFx().
2016-02-09 07:16:00 +00:00
paramat
4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable
To avoid spawn search failing in new specialised mapgens
Increase spawn search range to 4000 nodes
Add getSpawnLevelAtPoint() functions to EmergeManager, class Mapgen
and all mapgens
Remove getGroundLevelAtPoint() functions from all mapgens except mgv6
(possibly to be re-added later in the correct form to return actual
ground level)
Make mgvalleys flag names consistent with other mapgens
Remove now unused 'vertical spawn range' setting
2016-02-09 07:14:45 +00:00
Maksim Gamarnik
7958b395ed Android performance
Thanks http://blog.alexrp.com/2014/02/18/android-hard-float-support/

1
2016-02-09 06:51:01 +02:00
Maksim Gamarnik
8bdc501068 Fix 2016-02-09 00:52:07 +02:00
Maksim Gamarnik
4eb726a2c9 Merge Part 2/2
Halo enabled! :)
2016-02-09 00:42:28 +02:00
Maksim Gamarnik
824e9e4664 Fix license version 2016-02-09 00:27:22 +02:00