310 Commits

Author SHA1 Message Date
MoNTE48
f4792bcc27 Revert Android -mfpu=vfpv4 2018-05-27 17:14:03 +02:00
MoNTE48
359e7472bf Fix WindowsApp build, change global version: 1.1.10 2018-05-27 13:31:00 +02:00
MoNTE48
4f2253c091 iOS: fix transparent on game 2018-05-04 00:05:14 +02:00
MoNTE48
f049be5027 Release 1.1.5, iOS: 1.1.15...
Mobile: fix pause and death menu
iOS: touchtarget enabled by default
2018-04-30 00:05:53 +02:00
sfan5
fe5e9c2cf1 iOS: Update Irrlicht to the very latest version and fix error with Irrlicht patch (#115)
* Fix error with Irrlicht patch

* iOS: Update Irrlicht to the very latest version
2018-04-29 20:11:28 +02:00
MoNTE48
3f53786561 Update Android build, restore "player does not sink when swimming" 2018-04-29 18:32:37 +02:00
sfan5
6ed7365dd0 Android: Update build system for ndk-r15x (#113)
Add workarounds for ndk-r16.
(ported from 2507d32afe)
2018-04-29 18:12:48 +02:00
sfan5
7a67b65309 iOS: Update Irrlicht (#110) 2018-04-17 20:19:26 +02:00
sfan5
eda86ecbb4 iOS: Allow translation of extraction dialog message (#108) 2018-04-17 20:19:05 +02:00
MoNTE48
17be791fea push to app store 2018-04-17 20:18:09 +02:00
Maksim Gamarnik
ec3b665a7f iOS: 1.0.13 release 2018-03-19 21:56:18 +02:00
Maksim Gamarnik
46a7280b49 iOS: fix for iPhone X 2017-12-19 03:29:54 +02:00
Maksim Gamarnik
f6623dd3a4 iOS: v. 1.0.12-release (and compress textures) 2017-09-04 15:33:57 +03:00
sfan5
bccd5f967f iOS: Show loading animation during asset extraction (#102) 2017-08-29 23:05:24 +03:00
Maksim Gamarnik
099ba7bea9 iOS minor fix 2017-08-29 23:05:03 +03:00
sfan5
4e05929a8b Add libcurl to iOS and enable multiplayer 2017-08-16 17:54:50 +03:00
sfan5
39bec37923 Implement text input on iOS 2017-08-16 17:54:50 +03:00
Maksim Gamarnik
2fc840fb64 Android: v.1.1.9 2017-08-02 23:22:07 +03:00
sfan5
6949188f12 Update WinApp packaging script (#93) 2017-07-25 19:40:12 +03:00
berkut
3bd0a32b11 New progressbar when delete/copy, NPE and others fixes (#84)
Realize Indeterminate spinner when delete/copy, fix NPE and WindowBadToken
2017-07-21 22:07:41 +03:00
Maksim Gamarnik
0fefeff39e iOS: disable CSM, other 2017-07-21 21:51:49 +03:00
sfan5
1698a96d2a Disable CSM at compile-time (#78) 2017-07-09 23:37:40 +03:00
Maksim Gamarnik
97a8512c76 Fix iOS port [Part1] 2017-06-16 23:57:19 +03:00
sfan5
7041241bd5 Add WindowsApp
* Fix compiling/crash for Windows

* Windows build scripts

* Use existing files for build
2017-06-16 23:43:21 +03:00
Maksim Gamarnik
f3d9305985 Update Android build 2017-06-09 23:23:47 +03:00
Maksim Gamarnik
4cd987b653 Merge Minetest 0.4.16 2017-06-06 23:03:34 +03:00
Loic Blot
72eec0f6f5
Android: update build tools version + versionCode bump for release 2017-06-03 19:36:17 +02:00
Мамбетов Бектур
95af5045c8 Latest java part 2017-05-22 15:40:00 +03:00
Loïc Blot
0d4d35ab93 Android dependencies updates (#5755)
* irrlicht ogles 5122 -> 5145
* openssl 1.0.2j -> 1.0.2k
* curl 7.52 -> 7.54
* sqlite 3.15.2 -> 3.18.0
2017-05-13 13:32:59 +02:00
Loïc Blot
9b8ca3a746 Move KeyList & InputHandler from game.h to client/inputhandler.h (#5752)
* Move KeyList & InputHandler from game.h to client/inputhandler.h

We have a header for inputs, move inputhandler class & related keylist object to it

Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined

* Pass clang-format on inputhandler.{cpp,h} (compatible)
2017-05-13 11:05:16 +02:00
ShadowNinja
77597c4ff3 Clean up numeric.h and split FacePositionCache from it
I also optiized FacePositionCache a bit: I removed a map
lookup and vector copy from both branches of getFacePosition.
2017-05-06 16:09:45 -04:00
bigfoot547
de028fc056 [CSM] Add camera API (#5609)
* [CSM] Add camera API
roper rebase & squash

* Address nerzhul's review
2017-05-05 22:07:36 +02:00
Maksim Gamarnik
4f61b1fdba iOS version bump 2017-05-03 16:57:19 +03:00
Loic Blot
1670bc7366
Fix Android build since 2818d3f2244d2146a5cdb61cd41f6561c514f97c 2017-04-26 21:11:46 +02:00
Loïc Blot
29ab20c272 Player data to Database (#5475)
* Player data to Database

Add player data into databases (SQLite3 & PG only)

PostgreSQL & SQLite: better POO Design for databases

Add --migrate-players argument to server + deprecation warning

* Remove players directory if empty
2017-04-23 14:35:08 +02:00
Maksim Gamarnik
fbd7c8fa40 Correct Makefile style 2017-04-20 01:29:37 +03:00
sfan5
42cac6db0b Use CMake to compile openal-soft for Android (#73) 2017-04-19 22:48:49 +03:00
Maksim Gamarnik
80466662be fix iOS build 2017-04-19 22:47:56 +03:00
Perttu Ahola
04cc9de8f2 MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread
Cache size is configurable by the meshgen_block_cache_size (default 20 MB).

New profiler stats:
- MeshUpdateQueue MapBlock cache hit %
- MeshUpdateQueue MapBlock cache size kB

Removes one type of stutter that was seen on the client when received MapBlocks
were being handled. (the "MeshMakeData::fill" stutter)

Kind of related to at least #5239

Originally preceded by these commits, now includes them:
- Move the mesh generator thread into src/mesh_generator_thread.{cpp,h}
- mesh_generator_thread.cpp: Update code style
- MeshUpdateThread: Modify interface to house a different implementation: Actual functionality will be changed by next commits.
- MeshMakeData: Add fillBlockData() interface (so that caller can fill in stuff from eg. a MapBlock cache)
2017-04-17 14:58:29 +03:00
Nathanaël Courant
d17636484d Disable android leveldb by default (#5596)
1) Now leveldb is brick (thanks google)
2) By default, use SQLite3, this work perfectly and NOBODY not use LevelDB on Android :)
2017-04-16 09:48:48 +02:00
Loic Blot
98286a24bc
Fix android build 2017-04-14 09:26:11 +02:00
Maksim Gamarnik
64b23b2675 Android: v. 1.1.7 | update jsoncpp 2017-04-13 03:16:14 +03:00
Maksim Gamarnik
e3babcf97f iOS: v.1.0.9 2017-04-11 22:23:50 +03:00
Maksim Gamarnik
159fa9b0f8 iOS 1.0.8 and fix luaL_Reg method 2017-04-03 18:32:36 +03:00
Loïc Blot
86b1542181 Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instead of src/ (#5473)
* Update embedded jsoncpp from unk version to 0.10.6

0.10.6 is last release without c++11

* Make jsoncpp more compliant with its amalgamate

Jsoncpp cpp file should be upper, make the library like it does in amalgamate

* Reorganization: move minetest embedded libs outside of source tree to /lib

* Fix a dead grep in LINT
2017-04-02 10:51:50 +02:00
Uwe Koloska
ef56586ed3 Add missing source to android build (#5496) 2017-04-01 16:47:58 +02:00
Maksim Gamarnik
a1066dc91a Android: Preparation for release 2017-03-30 05:15:04 +03:00
Wayward One
39fa249f91 Fix undefined references (#5400) 2017-03-15 15:42:47 +01:00
Maksim Gamarnik
820fdb83d1 Compress png 2017-03-11 22:19:06 +02:00
Maksim Gamarnik
982fafa52d iOS: v. 1.0.7
Fix PAUSE menu, update single player menu (thank’s @sfan5)
2017-03-11 21:47:49 +02:00