sfan5
eda86ecbb4
iOS: Allow translation of extraction dialog message ( #108 )
2018-04-17 20:19:05 +02:00
MoNTE48
17be791fea
push to app store
2018-04-17 20:18:09 +02:00
Maksim Gamarnik
ec3b665a7f
iOS: 1.0.13 release
2018-03-19 21:56:18 +02:00
Maksim Gamarnik
46a7280b49
iOS: fix for iPhone X
2017-12-19 03:29:54 +02:00
Maksim Gamarnik
f6623dd3a4
iOS: v. 1.0.12-release (and compress textures)
2017-09-04 15:33:57 +03:00
sfan5
bccd5f967f
iOS: Show loading animation during asset extraction ( #102 )
2017-08-29 23:05:24 +03:00
Maksim Gamarnik
099ba7bea9
iOS minor fix
2017-08-29 23:05:03 +03:00
sfan5
4e05929a8b
Add libcurl to iOS and enable multiplayer
2017-08-16 17:54:50 +03:00
sfan5
39bec37923
Implement text input on iOS
2017-08-16 17:54:50 +03:00
Maksim Gamarnik
2fc840fb64
Android: v.1.1.9
2017-08-02 23:22:07 +03:00
sfan5
6949188f12
Update WinApp packaging script ( #93 )
2017-07-25 19:40:12 +03:00
berkut
3bd0a32b11
New progressbar when delete/copy, NPE and others fixes ( #84 )
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Realize Indeterminate spinner when delete/copy, fix NPE and WindowBadToken
2017-07-21 22:07:41 +03:00
Maksim Gamarnik
0fefeff39e
iOS: disable CSM, other
2017-07-21 21:51:49 +03:00
sfan5
1698a96d2a
Disable CSM at compile-time ( #78 )
2017-07-09 23:37:40 +03:00
Maksim Gamarnik
97a8512c76
Fix iOS port [Part1]
2017-06-16 23:57:19 +03:00
sfan5
7041241bd5
Add WindowsApp
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* Fix compiling/crash for Windows
* Windows build scripts
* Use existing files for build
2017-06-16 23:43:21 +03:00
Maksim Gamarnik
f3d9305985
Update Android build
2017-06-09 23:23:47 +03:00
Maksim Gamarnik
4cd987b653
Merge Minetest 0.4.16
2017-06-06 23:03:34 +03:00
Loic Blot
72eec0f6f5
Android: update build tools version + versionCode bump for release
2017-06-03 19:36:17 +02:00
Мамбетов Бектур
95af5045c8
Latest java part
2017-05-22 15:40:00 +03:00
Loïc Blot
0d4d35ab93
Android dependencies updates ( #5755 )
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* irrlicht ogles 5122 -> 5145
* openssl 1.0.2j -> 1.0.2k
* curl 7.52 -> 7.54
* sqlite 3.15.2 -> 3.18.0
2017-05-13 13:32:59 +02:00
Loïc Blot
9b8ca3a746
Move KeyList & InputHandler from game.h to client/inputhandler.h ( #5752 )
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* Move KeyList & InputHandler from game.h to client/inputhandler.h
We have a header for inputs, move inputhandler class & related keylist object to it
Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined
* Pass clang-format on inputhandler.{cpp,h} (compatible)
2017-05-13 11:05:16 +02:00
ShadowNinja
77597c4ff3
Clean up numeric.h and split FacePositionCache from it
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I also optiized FacePositionCache a bit: I removed a map
lookup and vector copy from both branches of getFacePosition.
2017-05-06 16:09:45 -04:00
bigfoot547
de028fc056
[CSM] Add camera API ( #5609 )
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* [CSM] Add camera API
roper rebase & squash
* Address nerzhul's review
2017-05-05 22:07:36 +02:00
Maksim Gamarnik
4f61b1fdba
iOS version bump
2017-05-03 16:57:19 +03:00
Loic Blot
1670bc7366
Fix Android build since 2818d3f2244d2146a5cdb61cd41f6561c514f97c
2017-04-26 21:11:46 +02:00
Loïc Blot
29ab20c272
Player data to Database ( #5475 )
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* Player data to Database
Add player data into databases (SQLite3 & PG only)
PostgreSQL & SQLite: better POO Design for databases
Add --migrate-players argument to server + deprecation warning
* Remove players directory if empty
2017-04-23 14:35:08 +02:00
Maksim Gamarnik
fbd7c8fa40
Correct Makefile style
2017-04-20 01:29:37 +03:00
sfan5
42cac6db0b
Use CMake to compile openal-soft for Android ( #73 )
2017-04-19 22:48:49 +03:00
Maksim Gamarnik
80466662be
fix iOS build
2017-04-19 22:47:56 +03:00
Perttu Ahola
04cc9de8f2
MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread
...
Cache size is configurable by the meshgen_block_cache_size (default 20 MB).
New profiler stats:
- MeshUpdateQueue MapBlock cache hit %
- MeshUpdateQueue MapBlock cache size kB
Removes one type of stutter that was seen on the client when received MapBlocks
were being handled. (the "MeshMakeData::fill" stutter)
Kind of related to at least #5239
Originally preceded by these commits, now includes them:
- Move the mesh generator thread into src/mesh_generator_thread.{cpp,h}
- mesh_generator_thread.cpp: Update code style
- MeshUpdateThread: Modify interface to house a different implementation: Actual functionality will be changed by next commits.
- MeshMakeData: Add fillBlockData() interface (so that caller can fill in stuff from eg. a MapBlock cache)
2017-04-17 14:58:29 +03:00
Nathanaël Courant
d17636484d
Disable android leveldb by default ( #5596 )
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1) Now leveldb is brick (thanks google)
2) By default, use SQLite3, this work perfectly and NOBODY not use LevelDB on Android :)
2017-04-16 09:48:48 +02:00
Loic Blot
98286a24bc
Fix android build
2017-04-14 09:26:11 +02:00
Maksim Gamarnik
64b23b2675
Android: v. 1.1.7 | update jsoncpp
2017-04-13 03:16:14 +03:00
Maksim Gamarnik
e3babcf97f
iOS: v.1.0.9
2017-04-11 22:23:50 +03:00
Maksim Gamarnik
159fa9b0f8
iOS 1.0.8 and fix luaL_Reg method
2017-04-03 18:32:36 +03:00
Loïc Blot
86b1542181
Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ instead of src/ ( #5473 )
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* Update embedded jsoncpp from unk version to 0.10.6
0.10.6 is last release without c++11
* Make jsoncpp more compliant with its amalgamate
Jsoncpp cpp file should be upper, make the library like it does in amalgamate
* Reorganization: move minetest embedded libs outside of source tree to /lib
* Fix a dead grep in LINT
2017-04-02 10:51:50 +02:00
Uwe Koloska
ef56586ed3
Add missing source to android build ( #5496 )
2017-04-01 16:47:58 +02:00
Maksim Gamarnik
a1066dc91a
Android: Preparation for release
2017-03-30 05:15:04 +03:00
Wayward One
39fa249f91
Fix undefined references ( #5400 )
2017-03-15 15:42:47 +01:00
Maksim Gamarnik
820fdb83d1
Compress png
2017-03-11 22:19:06 +02:00
Maksim Gamarnik
982fafa52d
iOS: v. 1.0.7
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Fix PAUSE menu, update single player menu (thank’s @sfan5 )
2017-03-11 21:47:49 +02:00
Loic Blot
607dab2b0d
Fix android build
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This fixes #5190
2017-02-08 07:47:56 +01:00
rubenwardy
f2aa2c6a98
Add ItemStack key-value meta storage
2017-02-04 22:07:55 +00:00
rubenwardy
c2e7b1f579
Derive NodeMetaRef from MetaDataRef
2017-02-04 22:07:55 +00:00
rubenwardy
bbdd869d72
Derive NodeMetadata from Metadata
2017-02-04 22:07:55 +00:00
Maksim Gamarnik
0232ae4439
Fix merge
2017-02-01 20:12:11 +02:00
Maksim Gamarnik
8cc092b177
Updated to Minetest ver. 0.4.15
2017-01-30 00:44:07 +02:00
Maksim Gamarnik
4ec78a9fb5
iOS: 1.0.5
2017-01-17 21:02:15 +02:00
Maksim Gamarnik
d8901de27e
ver. 1.1.6.1 / Part 2 (textures)
2017-01-12 23:21:40 +02:00