296 Commits

Author SHA1 Message Date
Maksim Gamarnik
1ac7f0dbc5 Very big update! MultiCraft 1.1 | Part 1/3
Joystick.
environment.cpp improve (thanks @Bremaweb)
Improving the management interface.
The new font.
Settings to improve performance.
Improvements ellementov size on larger phones.
A lot of small fixes and improvements.
2016-02-07 03:11:12 +02:00
Maksim Gamarnik
af41a0321c Pre-release 2016-02-01 18:11:26 +02:00
Maksim Gamarnik
a2251f0f79 MultiCraft 1.0.2 2015-12-27 22:55:32 +02:00
Maksim Gamarnik
b05a829924 Fix 2015-12-15 14:05:18 +02:00
Maksim Gamarnik
9251e980f8 Merge and Fix 2015-12-11 11:18:54 +02:00
Maksim Gamarnik
d31f8dfcb8 SNOWCRAFT + Fix build 2015-12-06 14:27:27 +02:00
Maksim Gamarnik
e150219b9d Merge last minetest commits 2015-11-27 12:57:52 +02:00
Maksim Gamarnik
8b614e1293 Fix 2015-11-27 12:06:05 +02:00
Maksim Gamarnik
4edb331124 Update 1 2015-11-27 12:03:23 +02:00
paramat
d7bbe81726 Mapgen: Add global 'decorations' flag
Flag is set by default in MapgenParams
The global 'trees' flag remains but is now
undocumented and unset by default in MapgenParams
Add mgv6_spflag 'trees' set by default in
defaultsettings.cpp to affect new worlds only
This is automatically backwards
compatible for existing worlds
2015-11-21 00:10:08 +00:00
Maksim Gamarnik
d3d35550f7 Fix makefile 2015-11-10 19:18:32 +02:00
Maksim Gamarnik
9012ac8f22 Update
Sync all Minetest commits
2015-11-10 13:49:24 +02:00
Duane Robertson
b6dfae0221 WoW-style Autorun
This allows the player to toggle continuous forward with a key (F by default),
so we don't have to hold down the forward key endlessly.
2015-10-29 21:48:57 +01:00
paramat
c0a7c670a4 findSpawnPos: Add setting for max height above water level
Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
2015-10-29 20:03:15 +00:00
ShadowNinja
2139d7d45f Refactor logging
- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
paramat
17b7b7c85f Dungeongen: Remove floating frames
Preserves the rare unbroken protruding dungeons
Fix random range for first room roomplace
Fix checked volume for first room 'fits' bool
and check for 'untouchable' flag instead of 'inside'
Remove 'enable floating dungeons' setting
2015-08-29 06:27:29 +01:00
Maksim Gamarnik
2a3fb395be Update libs, performance improve, update gui 2015-08-16 17:07:40 +03:00
paramat
ee6cad1546 Defaultsettings: Increase client_mapblock_limit to 5000 2015-08-15 20:29:30 +01:00
Maksim Gamarnik
d77ea9be46 LGPL 2.1 to 3.0 on all files 2015-08-14 01:26:28 +03:00
est31
a8e238ed06 Add count based unload limit for mapblocks 2015-08-13 07:56:07 +02:00
Kahrl
63b12f1f04 Fix camera updates being toggled by N key in release mode (#2762) 2015-08-07 06:02:06 +02:00
rubenwardy
ec796b8e81 Add map limit config option 2015-08-02 14:27:04 +02:00
est31
3b50b2766a Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
est31
bf7174f3f9 Server kicks: make messages configurable, cache wstring 2015-07-17 06:37:16 +02:00
RealBadAngel
39439cbd3d Add new leaves style - simple (glasslike drawtype) 2015-07-08 11:20:07 +02:00
est31
b2160bcecd Disable mesh cache by default 2015-07-01 13:50:25 +02:00
RealBadAngel
b160f8dfe7 Minimap update 2015-06-28 12:17:36 +02:00
RealBadAngel
ffd16e3fec Add minimap feature 2015-06-27 03:42:01 +02:00
RealBadAngel
43fcfbfe05 Improved parallax mapping. Generate heightmaps on the fly. 2015-06-14 21:13:36 +02:00
paramat
b5350c19dd Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity 2015-05-31 23:21:38 +10:00
ShadowNinja
8a6bb4f9cd Add core.request_insecure_environment() 2015-05-31 23:17:52 +10:00
ShadowNinja
794d3635d4 Add mod security
Due to compatibility concerns, this is temporarily disabled.
2015-05-31 23:17:44 +10:00
paramat
f16ebbfecf Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity 2015-05-26 02:08:06 +01:00
ShadowNinja
6c06330daf Add core.request_insecure_environment() 2015-05-16 18:33:19 -04:00
ShadowNinja
3a8c788880 Add mod security
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
Maksim Gamarnik
dab2defb1b Default Setting and Textures
MultiCraft gamecontrol textures
Optimal settings
2015-05-15 16:05:49 +03:00
paramat
6fd9f65243 Clouds: Make cloud area radius settable in .conf 2015-05-13 17:00:37 +10:00
OttoLidenbrock
a497e87a96 Fix bugs with package name directory and zip file 2015-05-10 19:00:55 +10:00
OttoLidenbrock
f369c99db4 Update makefile, default game and create Files.zip 2015-05-10 18:01:55 +10:00
paramat
9345ba7b6a Clouds: Make cloud area radius settable in .conf 2015-05-04 22:41:13 +02:00
OttoLidenbrock
7ada719d27 Change sdcard project dir from /minetest to /multicraft 2015-05-03 00:35:22 +10:00
sfan5
4ea5a96fff Revert the upper-case PROJECT_NAME nonsense that was part of #2402 2015-04-27 16:24:49 +02:00
paramat
a09e4427d6 Defaultsettings: Add dungeons and jungles flags. Update conf.example 2015-04-14 02:04:57 +01:00
Aaron Suen
6d61375cc7 Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
ShadowNinja
93fcab952b Clean up and tweak build system
* Combine client and server man pages.
  * Update unit test options and available databases in man page.
  * Add `--worldname` to man page.
  * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
  * Disable server build by default on all operating systems.
  * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
  * Enable LevelDB, Redis, and FreeType detection by default.
  * Remove the `VERSION_PATCH_ORIG` hack.
  * Add option to search for and use system JSONCPP.
  * Remove broken LuaJIT version detection.
  * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
  * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
  * Clean up style of CMake files.
2015-03-27 15:00:48 -04:00
kwolekr
11372ac646 Do not enable texture_clean_transparent by default
This feature is still experimental and has some issues. Also,
increase texture_min_size to 64 px. The setting was initially
a conservative 16 so that the effect would not be noticable
for players who aren't using aniso/bi/trilinear filtering. This
isn't necessary now that texture_clean_transparent is disabled
by default.
2015-03-23 18:25:14 -04:00
Aaron Suen
1e4fb80d46 Configurable automatic texture scaling and filtering at load time.
Signed off by: Zeno, kwolekr
2015-03-20 20:21:42 -04:00
paramat
ffdf8dedb7 Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons 2015-03-07 01:41:53 +00:00
rubenwardy
d65a90a86b Add camera smoothing and cinematic mode (F8) 2015-02-25 15:34:33 +01:00
TriBlade9
e19dab2622 Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous hardcoded values). 2015-01-14 23:35:50 +10:00