OttoLidenbrock
f369c99db4
Update makefile, default game and create Files.zip
2015-05-10 18:01:55 +10:00
kwolekr
2b99d904f6
Schematics: Add per-node force placement option
2015-05-09 18:44:00 -04:00
kwolekr
d59e6ad004
Fix typo in WieldMesh::setItem()
2015-05-08 23:30:56 -04:00
OttoLidenbrock
6f32fb2dea
Final attempt at fixing lollipop shutdown error
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If this doesn't work it must be 5.0 OS bug
2015-05-09 13:19:08 +10:00
kwolekr
ff740a4179
Ensure that Map::findNodesWithMetadata() reports nodes strictly within the node-granular area
2015-05-08 13:31:03 -04:00
kwolekr
f1ccfd3c3d
Replace Wieldmesh::setItem assertion that could be triggered by the server with an error
2015-05-08 13:26:31 -04:00
est31
0310123bc9
Fix release build warning
2015-05-08 07:23:41 +02:00
kwolekr
f091bbd563
Fix compilation for non-client builds, and fix signed comparison warning
2015-05-08 01:21:34 -04:00
kwolekr
2dba29ebf2
Tests: Add schematic unittests
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Improve schematic file-saving interface
Add ability to create temporary test files
2015-05-08 00:55:42 -04:00
est31
33c11415bf
Gracefully handle PacketErrors
2015-05-08 06:51:03 +02:00
kwolekr
0e64fc45b9
Fix missing Y component assignment in check_v3f
2015-05-08 00:03:41 -04:00
Kevin Ott
e17c6ba2cd
Remove duplicate lua_getfield() in c_converter.cpp
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Fixes #2678
2015-05-07 09:57:34 +02:00
kwolekr
b246812455
Schematics: Add indent-with-space option for schematic Lua table serialization
2015-05-07 02:54:35 -04:00
kwolekr
656575b59d
NodeResolver: Remove NodeResolveMethod
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This simplifies NodeResolver logic and makes some interfaces cleaner.
2015-05-07 02:36:01 -04:00
ShadowNinja
d720fd5644
Fix connection speed unit names
2015-05-06 15:41:37 -04:00
ShadowNinja
3a8e7341ec
Fix error messages for type-checking Lua reading functions
2015-05-06 15:33:36 -04:00
ShadowNinja
3f5c2dea4d
Improve Redis error messages
2015-05-06 15:28:22 -04:00
OttoLidenbrock
9e9ef7af64
Fix improper shutdown
2015-05-06 18:20:00 +10:00
kwolekr
2b44e75442
Fix build on Debian broken by b45df9d (missing include, somehow?)
2015-05-05 20:40:18 -04:00
kwolekr
633af58a05
NodeDefManager: Improve const-correctness of interfaces
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- Add ability to explicitly reset NodeResolve state (useful for unittesting)
- Remove non-essential NodeResolve methods modifying state from INodeDefManager
- Add const qualifier to NodeDefManager and ContentFeatures serialize
2015-05-05 16:52:06 -04:00
kwolekr
b785577f03
Add core.find_nodes_with_meta() script API
2015-05-05 16:21:59 -04:00
kwolekr
b45df9d6a7
Tests: Add NodeResolver unittests
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Minor misc. NodeResolver cleanups
Prefix faux content type constants for testing with t_ to avoid
confusion or name collisions
2015-05-05 12:00:36 -04:00
ShadowNinja
1be2d32fd5
Make Git version detection use VERSION_STRING instead of tags
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This fixes the problem where 0.4.12-dev versions were erroneously shown as
0.4.11-dev because the tag was added on a separate branch. It also fixes a
similar issue when builders didn't fetch new tags when updating.
This also removes the number-of-commits-since-tag field, since it's
incompatible with this. Said field doesn't seem to be useful anyway if you
have the commit hash.
2015-05-05 17:13:05 +02:00
OttoLidenbrock
0bb0b47e7a
Attempt to stop lollipop crash
2015-05-05 18:26:41 +10:00
OttoLidenbrock
f1d564e324
Let player sink if they are not moving
2015-05-05 17:34:55 +10:00
OttoLidenbrock
293d28257c
Make inventory button 3 times larger
2015-05-05 17:30:30 +10:00
ShadowNinja
dfd790930c
Fix GCC compiler warning
2015-05-04 20:01:10 -04:00
Jay Arndt
2923eafaca
Stop NetworkPacket methods from producing bloated packets
2015-05-05 01:47:41 +02:00
est31
4b0f5fcbf5
Cache enable_3d_clouds flag
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Small improvement on clouds rendering performance
2015-05-04 22:50:04 +02:00
paramat
9345ba7b6a
Clouds: Make cloud area radius settable in .conf
2015-05-04 22:41:13 +02:00
Kevin Ott
3660c8c074
Add a check for animation when getting an extruded mesh
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Fixes issue #2667
2015-05-04 16:52:15 +10:00
obneq
e30d57f485
Fix pathfinder to produce more useful paths
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- Fix unintended negation of condition
- Remove line_of_sight 'optimization'
2015-05-04 16:52:12 +10:00
kwolekr
273e1e28b0
Tests: Add ObjDef unittests
2015-05-04 16:52:10 +10:00
kwolekr
9428a43701
ObjDefManager: Set replacement object's handle info after calling set()
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Make gamedef optional when constructing an ObjDefManager
Add note about object ownership
2015-05-04 16:52:07 +10:00
paramat
24f066327d
RotateAlongYAxis: For facedir case, return if param2 >= 4
2015-05-04 16:52:02 +10:00
SmallJoker
2fa5399388
Fix several MSVC issues numeric.h
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-> Round negative numbers correctly CMakeLists.txt
-> Link Json with the static run-time library
2015-05-04 16:51:55 +10:00
kwolekr
e01edfe9ef
Fix MSVC compatibility
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Make sure to include random unittests in android builds, too
Use SWAP() macro
Ensure that negative ranges are tested as well in random unittests
2015-05-04 16:51:51 +10:00
Kevin Ott
5fa4fed097
Add a check for animation when getting an extruded mesh
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Fixes issue #2667
2015-05-04 02:11:36 -04:00
obneq
9af7f38e3f
Fix pathfinder to produce more useful paths
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- Fix unintended negation of condition
- Remove line_of_sight 'optimization'
2015-05-03 22:36:11 -04:00
kwolekr
8f38f8255c
Tests: Add ObjDef unittests
2015-05-03 22:19:35 -04:00
kwolekr
5b237b4d94
ObjDefManager: Set replacement object's handle info after calling set()
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Make gamedef optional when constructing an ObjDefManager
Add note about object ownership
2015-05-03 22:19:35 -04:00
paramat
9e1e4b6284
RotateAlongYAxis: For facedir case, return if param2 >= 4
2015-05-03 03:43:51 +01:00
OttoLidenbrock
7ada719d27
Change sdcard project dir from /minetest to /multicraft
2015-05-03 00:35:22 +10:00
OttoLidenbrock
05c22e426c
Somebody doesn't like ascii art
2015-05-02 22:46:27 +10:00
OttoLidenbrock
bc38fcb471
Change how swimming works. NEEDS TESTING!
2015-05-02 22:07:15 +10:00
OttoLidenbrock
46096017ae
Fix place bug
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There are spaces (not buttons) inside the control pad area now. Ignore any tap events if they are within the control pad rectangle so that blocks are not accidentally placed
2015-05-02 20:43:02 +10:00
OttoLidenbrock
0179bbcc0b
Move android GUI buttons around
2015-05-02 20:28:09 +10:00
OttoLidenbrock
d0d023396a
Move android GUI buttons around, remove version name/number at top of screen, remove show debug info for release builds
2015-05-02 17:31:36 +10:00
OttoLidenbrock
c6bb4a0314
Tweak control pad size
2015-05-01 20:50:30 +10:00
OttoLidenbrock
d9662039df
Add a delay after digging before place node can happen
2015-05-01 19:46:17 +10:00