The goal is to modify the multicraft / minetest sources to run blockcolor on and to provide a legal and valid source to compile for windows, android, linux.
The goal is to modify the multicraft / minetest sources to run blockcolor on and to provide a legal and valid source to compile for windows, android, linux.
It may be that the project does not compile correctly or badly, I have not finished. Any help is welcome and I would soon open a forum for this.
* Add libintl-lite to Android build
* Build and install .mo files on Android
* Compile with libintl on Android
* Make gettext actually function on Android
* Autodetect language on Android
* Fix small bug in asset collection
There have been plenty of ppl involved in creating this version.
I don't wanna mention names as I'm sure I'd forget someone so I
just tell where help has been done:
- The partial android versions done by various ppl
- Testing on different android devices
- reviewing code (especially the in core changes)
- testing controls
- reviewing texts
A big thank you to everyone helping this to be completed!