Commit Graph

5082 Commits (7adfbc58fc41b39000e1fb3422d6f386e8e63767)

Author SHA1 Message Date
MoNTE48 a13e033c89 Back sqlite3 for WIN, fix Sky 2019-05-03 21:32:29 +02:00
MoNTE48 046502b61e iOS: v. 1.1.26 2019-05-03 21:32:29 +02:00
Maksim Gamarnik e183a46be7 merge diff branch 2019-05-03 21:32:29 +02:00
MoNTE48 351257bd8a Fix merging, Android: newest irrlicht 2019-05-03 21:32:07 +02:00
MoNTE48 695e833477 Merge remote-tracking branch 'upstream/stable-0.4' into sync 2019-04-01 20:18:54 +02:00
Loïc Blot 426b5d3149 Fix a crash on Android with Align2Npot2 (#8070)
* Fix a crash on Android with Align2Npot2

glGetString can be NULL. If stored in a string it triggers a SIGSEGV.
Instead do a basic strstr and verify the pointer
* Better Align2Npot2 check (+ performance)
2019-01-07 17:05:54 +01:00
MoNTE48 d7befa1a30 Minor iOS update - v. 1.1.24 2019-01-07 01:17:55 +01:00
Loïc Blot dda844be16
Drop libgmp on Android and use mini-gmp (#8047) 2019-01-04 16:41:42 +01:00
Loïc Blot 957c59a678 Revert "upright_sprite: Fix texture position for players"
This reverts commit d58801ab3204757e6c49892a05633281144f4f44.
2019-01-03 12:04:51 +01:00
rubenwardy ce4497224f
Android: Fix memory leak when displaying images in the mainmenu (#8011) 2018-12-22 17:20:18 +01:00
stujones11 a873a3f4f8
Include alpha channel reference in MaterialTypeParam 2018-12-22 17:15:39 +01:00
MoNTE48 eb77dfe74c iOS 1.0.23: improvements for new iPhones and iPads. 2018-11-17 19:17:32 +01:00
Maksim Gamarnik a66dee611e Fix deprecated API, remove unused resources 2018-08-31 21:23:40 +02:00
MoNTE48 cd029e058b Revert "Add visual feedback to touchscreen D-pad buttons"
This reverts commit e71e99eba1.
2018-08-23 01:43:33 +02:00
MoNTE48 4602e0cac8 Small fix 2018-08-23 00:39:24 +02:00
MoNTE48 2542d798f5 stack_max = 64, fix loadingworld background 2018-08-22 00:39:35 +02:00
stujones11 e71e99eba1 Add visual feedback to touchscreen D-pad buttons 2018-08-21 16:07:03 +02:00
stujones11 a573ff7435 Restrict mapgens available to Android & iOS by default 2018-08-19 23:41:36 +02:00
MoNTE48 64ae5c54cc Update mainmenu and iOS defaultsettings, iOS: v.1.1.20 2018-08-11 14:57:14 +02:00
MoNTE48 ea5fcb5ea2 Rename touch crack texture 2018-08-09 21:31:47 +02:00
stujones11 d283c2a1e0 Stop looped animations in singleplayer while game is paused 2018-08-07 22:56:44 +02:00
stujones11 d47ad1e531 Fix sky objects not rendering with ogles 2018-08-02 09:03:19 +02:00
sfan5 8a4933f707 Completely disable SQLite so it can be omitted (#120)
* Completely disable SQLite so it can be omitted

* Remove old auto-migration code

* Show error when loading sqlite3 world in Main Menu
2018-07-19 12:13:47 +02:00
Paramat 05015fdc70 Mgv7p development (#94) 2018-07-19 12:09:50 +02:00
MoNTE48 968954a3cc Android+iOS: Disable show Irrlicht errors. Disable flying in survival. Android - optimization GUI dimension. 2018-07-05 01:03:25 +02:00
stujones11 8427ae529a Android: Use correct temporary path (#7463) 2018-06-28 19:11:01 +02:00
sfan5 2e85254e91 Fix MurmurHash implementation to really be unaligned (#7482) 2018-06-28 19:11:01 +02:00
red-001 971dea7efd Fix crash caused by Lua error during startup (#7473) 2018-06-28 19:11:01 +02:00
red-001 85ce23b165 Fix buffer overrun in SRP (#7484)
The old code got a pointer to the array instead of the first element, this resulted in a buffer overflow when the function was used more than once.
2018-06-28 19:11:01 +02:00
red-001 e66d5e500c Fix small memory leaks in client. (#7492) 2018-06-28 19:11:01 +02:00
MoNTE48 3cf64d3947 Android: fix resolution, upd. irrlicht compile flags, add recommended ARMv7a and x86 flags,
Android resolution fix by @sfan5
SRP fix by @red-001 (https://github.com/minetest/minetest/pull/7484)
2018-06-26 01:58:52 +02:00
sfan5 7bef8c982b Fix MurmurHash implementation to really be unaligned 2018-06-25 11:35:22 +02:00
MoNTE48 88135921a6 iOS: 1.1.18 - fix text on ja, ko, he; compress logo 2018-06-13 23:41:09 +02:00
SmallJoker 6dc7177a5d Bump version to 0.4.17.1 2018-06-10 17:18:11 +02:00
number Zero 24a2fd4dc4 Fix narrow/utf8 difference in incoming/outcoming messages 2018-06-10 17:18:11 +02:00
SmallJoker 2515207606 Fix crash in log_deprecated when triggered from no function
Based on commit a1598e1b
2018-06-10 17:18:11 +02:00
Loic Blot 119aa5c919 Fix crash due to missing pointer validation
Based on commit 014a1a0
2018-06-10 17:18:11 +02:00
SmallJoker 263400b3d8 C++03 oldify in various source files 2018-06-03 17:32:00 +02:00
Loic Blot 695d02e6bd More C++03 fixes 2018-06-03 17:32:00 +02:00
Paramat ebfdb21624 Dungeons: Mostly fix missing stair nodes 2018-06-03 17:32:00 +02:00
mazocomp 0088fa6db4 Fix i386 bit build at OpenBSD (#7259) 2018-06-03 17:32:00 +02:00
Loic Blot e660b05523 Fix C++03 compiling due to C++11 initialization issues in backport 2018-06-03 17:32:00 +02:00
Paramat 0414322d23 Cavegen: Fix variable typo that broke mgvalleys large cave distribution (#7249)
Fix elusive 5 year old bug that caused mgvalleys large caves to be flat and
limited to mapchunk borders.
Error was fixed 2 years ago in 'CavesV6' but not in 'CavesRandomWalk'.
2018-06-03 17:32:00 +02:00
sfan5 a6cfe73cb0 Fix segfault caused by wrong wgettext() 2018-06-03 17:32:00 +02:00
minduser00 1d06a8ef6c Fix for translating empty strings
Fix for incorrect translation of empty strings

In the key change menu, when a button key not have name an empty string is passed to gettext.
The empty string is reserved for gettext to return de header of the .po file an this is shoved in the button
2018-06-03 17:32:00 +02:00
SmallJoker 875972ffa6 upright_sprite: Fix texture position for players Fixes #6471 2018-06-03 17:32:00 +02:00
Loïc Blot 396daf1be1 Huge LBM lookup performance improvement on mapblock loading (#7195)
* Huge LBM lookup performance improvement on mapblock loading
2018-06-03 17:32:00 +02:00
D Tim Cummings 5624cf750f macOS: don't require X11 libraries during compilation (#7149)
The xxf86vm needs to be removed from Apple builds to avoid CMake Error XXF86VM_LIBRARY is NOTFOUND
2018-06-03 17:32:00 +02:00
paramat 1d7fbd035d Minetest ASCII art: Move from actionstream to rawstream 2018-06-03 17:32:00 +02:00
paramat a6b9acb7af Generate Notifier: Clear events once after all 'on generated' functions 2018-06-03 17:32:00 +02:00
red-001 c40f535df8 Fix liquid post effect colour behaviour in third person view 2018-06-03 17:32:00 +02:00
paramat 79fde0dd52 CollisionMoveSimple: Collide with 'ignore' nodes 2018-06-03 17:32:00 +02:00
paramat 8aaf526730 SAO limits: Allow SAOs to exist outside the set 'mapgen limit' 2018-06-03 17:32:00 +02:00
paramat c683e050d4 Find nodes in area (under air): Raise volume limit and document it 2018-06-03 17:32:00 +02:00
sfan5 858c41b842 Check argument types inside MetaDataRef Lua API (#7045) 2018-06-03 17:32:00 +02:00
red-001 bb28afcfc3 Move `setlocale` from Lua to C++. 2018-06-03 17:32:00 +02:00
mazocomp 0268c9d7c9 "static constexpr v3s16 light_dirs[8]" fails to compile, sync it with master! (#7261) 2018-06-03 17:32:00 +02:00
mazocomp f72490950a Fix C++11 feature detection for undefined _MSC_VER (#7255) 2018-06-03 17:32:00 +02:00
sfan5 9d3fa874be Refine movement anticheat again (#7004)
* Account for walking speed in vertical dir
* Avoid undefined behaviour due to division-by-zero
2018-06-03 17:32:00 +02:00
sfan5 842eccee19 Apply physics overrides correctly during anticheat calculations (#6970) 2018-06-03 17:32:00 +02:00
Pedro Gimeno 127b1fa6f8 Fix off-by-one in log output line length (#6896) 2018-06-03 17:32:00 +02:00
Pedro Gimeno 6b5e2618fb Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice() 2018-06-03 17:32:00 +02:00
you b2099d4277 Fix Wstringop-overflow warning from util/srp.cpp (#6855)
* Fix Wstringop-overflow warning from util/srp.cpp
2018-06-03 17:32:00 +02:00
rubenwardy df0a8574dc Fix rounding error in g/set_node caused by truncation to float 2018-06-03 17:32:00 +02:00
number Zero 6698067256 Fix dancing text 2018-06-03 17:32:00 +02:00
nOOb3167 bb219e1059 Fix undefined behaviour on getting pointer to data in empty vector
`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2018-06-03 17:32:00 +02:00
Vitaliy b3167d4e57 Fix wrong scrolling (#6809) 2018-06-03 17:32:00 +02:00
SmallJoker f9738c1909 Damage: Remove damage ignore timer 2018-06-03 17:32:00 +02:00
Luis Cáceres 6f80e302fd Ensure no item stack is being held before crafting (#4779) 2018-06-03 17:32:00 +02:00
raymoo 48ebbf0fc6 Shut down mapgen threads before other shutdown tasks (#6689)
Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.
2018-06-03 17:32:00 +02:00
sfan5 7cc1a36b3c Hint at problematic code when logging deprecated calls 2018-06-03 17:32:00 +02:00
SmallJoker f72ac42ca0 Inventory: Restrict access from too far away 2018-06-03 17:32:00 +02:00
paramat a90c314c80 Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes
No longer decide placement on 'buildable_to' parameter.
Dust nodes only look acceptable placed on cubic nodes.
Modders may not want to make their plantlike decorations 'buildable_to'.
2018-06-03 17:32:00 +02:00
sfan5 b816c63196 Add minetest.safe_write_file() to script API 2018-06-03 17:32:00 +02:00
Muhammad Rifqi Priyo Susanto 313ca53b36 Fix issue Minetest crash when custom font path is not exist
We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.
2018-06-03 17:32:00 +02:00
Lars Hofhansl 0cfe3a810a Do not scale texture unless necessary.
This avoids scaling textures to 'texture_min_size' unless it is actually
required (because either auto-scaling or bi/trilinear filtering is enabled)
2018-06-03 17:32:00 +02:00
sfan5 6808a3d144 httpfetch: Enable gzip support 2018-06-03 17:32:00 +02:00
Rob Blanckaert 4d9bf75d3a Add sha1 to lua utils. (#6563) 2018-06-03 17:32:00 +02:00
rubenwardy 416c4535c7 Fix day_night_ratio_do_override not being initialised server-side
Causes get_day_night_ratio() to return unpredictable results.
2018-06-03 17:32:00 +02:00
lhofhansl 73baeb82ef Avoid filtering low-res textures for animated meshes (incl. players) (#6562) 2018-06-03 17:32:00 +02:00
Esteban I. RM 0041bcc73e Don't try to craft a non-existent item 2018-06-03 17:32:00 +02:00
Loïc Blot 0129c9a9dd Thread: fix a crash on Windows due to data race condition on Thread::m_start_finished_mutex (#6515) 2018-06-03 17:31:59 +02:00
Loic Blot 9dc1f2d638 NetworkPacket::putRawPacket: resize m_data to datasize + memcpy
In some cases NetworkPacket was created using default constructor and m_data is not properly sized.
This fixed out of bounds memory copy
Also use memcpy instead of std::vector affectation to enhance packet creation
2018-06-03 17:31:59 +02:00
adrido d215198fe8 Replace deprecated WINAPI GetVersionInfoEx (#6496)
* Replace deprecated WINAPI GetVersionInfoEx
2018-06-03 17:31:59 +02:00
Rob Blanckaert c56c3d8d6f Add setting for near plane distance. (#6395)
* Allow setting the near plane

* - Add near_plane limit of 0.5 to prevent x-ray.
- Add more details to near_plane setting.
2018-06-03 17:31:59 +02:00
SmallJoker 0034abb560 Unkown nodes: Provide position on interact (#6505)
* Unkown nodes: Provide position on interact
2018-06-03 17:31:59 +02:00
SmallJoker 200e9cc4a2 ParticleSpawner::step cleanup and rotation fix (#6486)
* Particles: Move spawner code to a separate fucntion
2018-06-03 17:31:59 +02:00
paramat 6b0fb94d60 CAO footstep sounds: Reduce gain to balance volume 2018-06-03 17:31:59 +02:00
raymoo 017815161b Fix attached particle spawners far from spawn (#6479)
* Fix attached particle spawners far from spawn

When far from spawn, attached particle spawners
did not spawn particles.
2018-06-03 17:31:59 +02:00
SmallJoker ab72100a2c Localplayer: Fix disable_jump effect and getStandingNodePos()
Leave the old move code untouched.
2018-06-03 17:31:59 +02:00
Paramat bd8d6f8f2f Fix recent commit: std::max -> std::fmax for floats (#6469)
Fixes commit a455297d297c0819a7eff89e51e5f01a5ac731c3
<cmath> header was already present in commit.
2018-06-03 17:31:59 +02:00
paramat 3a9d500396 Positional sound: Limit volume when closer than 1 node
Change OpenAL distance model from AL_INVERSE_DISTANCE to
AL_INVERSE_DISTANCE_CLAMPED to avoid excessive volume when very close
to the sound location, for example MTG doors, and MTG fire sounds which
are combined at an average position and often located in air nodes.

Because AL_REFERENCE_DISTANCE has been reduced to 1 node (the distance
under which gain is clamped), multiply volume by the same factor to keep
sound gains the same as before, since the gain is calculated as:

gain = (AL_REFERENCE_DISTANCE / distance)
2018-06-03 17:31:59 +02:00
sfan5 01b9da870b Fix blocks written by vmanip not being marked as modified
This bug can be triggered by e.g. calling minetest.place_schematic()
and stopping the server immediately afterwards.
2018-06-03 17:31:59 +02:00
DTA7 e8286e8894 Set placer to nil instead of a non-functional one in item_OnPlace (#6449)
* Set placer to nil instead of a non-functional one

This requires nil checks in core.rotate_node and core.rotate_and_place.
2018-06-03 17:31:59 +02:00
paramat b8f473be21 Leveled nodebox: Change levels from 1/63rds to 1/64ths
Add missing documentation of leveled nodebox to lua_api.txt, plus
a little cleaning up nearby.
2018-06-03 17:31:59 +02:00
sfan5 c2a0333901 ServerEnv: Clean up object lifecycle handling (#6414)
* ServerEnv: Clean up object lifecycle handling
2018-06-03 17:31:59 +02:00
rubenwardy e9087d1be7 Fix empty legacy meta being persisted 2018-06-03 17:31:59 +02:00
Nathanaël Courant bb4ef52954 Statbars: fix incorrect half-images in non-standard orientations (fixes #6198) 2018-06-03 17:31:59 +02:00
Paramat 888b99e1b6 Android stepheight: Only increase if 'touching ground' (#6313) 2018-06-03 17:31:59 +02:00
Dániel Juhász 2c450ed93f Fix Android node selection distance (#6187) 2018-06-03 17:31:59 +02:00