5974 Commits

Author SHA1 Message Date
Maksim Gamarnik
d168975208 TouchScreenGui improvent.
Stable
2016-02-13 01:13:21 +02:00
Maksim Gamarnik
69f679800d RC1 2016-02-12 06:35:36 +02:00
Maksim Gamarnik
9abdf23879 Not Minetest, MultiCraft!
Change Minetest on MultiCraft. =)
2016-02-12 05:52:43 +02:00
Maksim Gamarnik
4a1647fcf4 Revert2 2016-02-12 05:10:44 +02:00
Maksim Gamarnik
e5b0d4b95c Revert ogg/vorbis patch 2016-02-12 04:43:50 +02:00
Maksim Gamarnik
6f0ffee2d9 revert 2016-02-12 04:35:46 +02:00
Maksim Gamarnik
d01e19b2e1 fix license 2016-02-11 23:23:46 +02:00
Maksim Gamarnik
6960c318c4 Update Games
Fix .gitignore. OoPs)
2016-02-11 23:16:15 +02:00
Maksim Gamarnik
ae66c6a782 Merge Minetest commits 2016-02-11 22:35:23 +02:00
Maksim Gamarnik
86bc1f4300 Merge pull request #22 from grigoriis/freetype
Android: vorbis with ogg
2016-02-11 22:04:09 +02:00
nerzhul
fefa148d69 v2d & aabbox3d<f32> & sky cleanups
* Sky: rename Box => m_box and inline getBoundingBox
* Uniformize aabbox3d<f32> to aabb3f
2016-02-11 16:55:15 +01:00
Loic Blot
24b312cc08 Drop luaentity_common.h which is not included anywhere 2016-02-11 14:34:34 +01:00
ubulem
f1b90217d9 README.md updated 2016-02-11 16:32:37 +03:00
ubulem
6b1e289987 New algorithm. Transliteration 2016-02-11 16:26:38 +03:00
grigoriis
ba956be80f vorbis with ogg 2016-02-11 14:56:22 +02:00
RealBadAngel
9357294cfc Use single box for halo mesh 2016-02-11 13:11:25 +01:00
RealBadAngel
c1044b9a4a Set proper GLSL pixel shader version 2016-02-11 09:47:25 +01:00
RealBadAngel
f253ff9f1a Dump shader programs on compile errors 2016-02-11 07:13:07 +01:00
paramat
7e5eea9ad5 Documentation: Remove now unused 'vertical spawn range' 2016-02-11 04:23:26 +00:00
Diego Martinez
13dd7959db Initialize facedir and wallmounted tables only once.
This makes the functions a bit faster since they don't
have to recreate the tables every invocation, and makes
the code more readable.

Also, document `wallmounted_to_dir`.

The function was implemented but not documented in `lua_api.txt`.
2016-02-11 04:23:17 +00:00
Kahrl
0f03547b03 Log /clearobjects mode 2016-02-11 04:22:58 +00:00
Kahrl
b1428ab4bb Add '/clearobjects quick' 2016-02-11 04:22:58 +00:00
Maksim Gamarnik
a721088e4d Merge pull request #21 from grigoriis/freetype
Android: Freetype -png -harfbuzz cross-compilling
2016-02-10 22:52:28 +02:00
grigoriis
f71f59a33c fix description 2016-02-10 17:14:27 +02:00
grigoriis
90efbed7f6 -png -harfbuzz 2016-02-10 17:09:54 +02:00
Maksim Gamarnik
c6d60b2bed Merge pull request #20 from grigoriis/freetype
Android: Freetype, Openal, Ogg and Vorbis cross-compilling
2016-02-10 14:52:47 +02:00
Auke Kok
47464c9344 Fix backface culling when connecting to new servers.
Introduce a new contentfeatures version (8). When clients
connect using v27 protocol version, they can assume that
the tiledef.backface_culling is trustable, but if clients
connect to servers providing contentfeatures version 7,
then the v27 clients know that backface culling settings
provided by the server in tiledefs are bogus for mesh,
plantlike, firelike or liquid drawtype nodes.

thanks to hmmmm, est31, nerzhul.

Tested on new client - new server, new client - old server
old client - new server.
2016-02-10 00:10:51 +01:00
Loic Blot
ba8fa9e889 Fix inverted conditions in shader.cpp 2016-02-09 23:50:37 +01:00
Loic Blot
4e3fe460e3 shader.cpp: don't test twice if shader programs are present
Also use string::empty method, it is better than comparing with empty strings.
2016-02-09 23:19:19 +01:00
grigoriis
98f5e59321 vorbis OK 2016-02-09 22:18:41 +02:00
grigoriis
8abae4e924 add ogg, vorbis 2016-02-09 21:26:55 +02:00
grigoriis
a8c0bedc4f success openal 2016-02-09 16:29:53 +02:00
grigoriis
2b61fee0ee openal with patch 2016-02-09 15:22:04 +02:00
grigoriis
b84eaceb66 Freetype 2016-02-09 14:58:21 +02:00
RealBadAngel
baa7c8f8ad FormSpec: Add StaticTextSpec and superimpose over item image buttons 2016-02-09 03:03:55 -05:00
RealBadAngel
eb3840a3f8 Filmic HDR tone mapping 2016-02-09 02:55:59 -05:00
Kahrl
180893e79d Remove ClientMap::m_camera_mutex
All places that lock this mutex are only called by the main thread:
ClientMap::updateCamera(), ClientMap::updateDrawList(), ClientMap::renderMap(), ClientMap::renderPostFx().
2016-02-09 07:16:00 +00:00
paramat
4adbd69a37 FindSpawnPos: Let mapgens decide what spawn altitude is suitable
To avoid spawn search failing in new specialised mapgens
Increase spawn search range to 4000 nodes
Add getSpawnLevelAtPoint() functions to EmergeManager, class Mapgen
and all mapgens
Remove getGroundLevelAtPoint() functions from all mapgens except mgv6
(possibly to be re-added later in the correct form to return actual
ground level)
Make mgvalleys flag names consistent with other mapgens
Remove now unused 'vertical spawn range' setting
2016-02-09 07:14:45 +00:00
Maksim Gamarnik
7958b395ed Android performance
Thanks http://blog.alexrp.com/2014/02/18/android-hard-float-support/

1
2016-02-09 06:51:01 +02:00
Maksim Gamarnik
8bdc501068 Fix 2016-02-09 00:52:07 +02:00
Maksim Gamarnik
4eb726a2c9 Merge Part 2/2
Halo enabled! :)
2016-02-09 00:42:28 +02:00
Maksim Gamarnik
824e9e4664 Fix license version 2016-02-09 00:27:22 +02:00
Maksim Gamarnik
4be9d9a393 Merge, part 1/2 2016-02-09 00:26:22 +02:00
RealBadAngel
38e7122600 Use inventory_image in the first place for inventory item mesh 2016-02-08 23:13:19 +01:00
Maksim Gamarnik
925a9d8373 Merge latest builtin 2016-02-09 00:00:25 +02:00
Maksim Gamarnik
e4364bcff6 Update Makefile
Add ARMv8 (not working now!)
2016-02-08 23:42:41 +02:00
RealBadAngel
b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 2016-02-08 03:57:42 -05:00
Diego Martinez
430195381d builtin: Fix print crashing on nil "holes".
The engine implementation of `print` packs the varargs into a
table and passes the table directly to `table.concat`. If you
pass any value not supported by `table.concat` (particularly
`nil`), the server crashes. This is unexpected behavior, as
`print` is supposed to be able to work with anything.

This patch changes the implementation so it first converts
all arguments using `tostring`, which fixes the issue and
makes the custom `print` function compatible with the stock
Lua behavior.
2016-02-08 01:55:02 +01:00
Maksim Gamarnik
1d39f3505d Fix win build 2016-02-08 01:42:18 +02:00
est31
16c7008771 small drawItemStack cleanup
-> Replace the three bool params with an enum
-> Add struct for the static content, leads to less repetition
-> cache enable_animations setting
2016-02-08 00:35:24 +01:00