Maksim Gamarnik
4cd987b653
Merge Minetest 0.4.16
2017-06-06 23:03:34 +03:00
Loïc Blot
41c5483024
Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ( #5541 )
...
We are bundling Lua5.1 which has same macro
2017-04-08 09:28:37 +02:00
Maksim Gamarnik
159fa9b0f8
iOS 1.0.8 and fix luaL_Reg method
2017-04-03 18:32:36 +03:00
rubenwardy
f2aa2c6a98
Add ItemStack key-value meta storage
2017-02-04 22:07:55 +00:00
Maksim Gamarnik
8cc092b177
Updated to Minetest ver. 0.4.15
2017-01-30 00:44:07 +02:00
paly2
aa33166386
Add minetest.unregister_item and minetest.register_alias_force
2016-09-08 03:26:52 -04:00
Maksim Gamarnik
d77ea9be46
LGPL 2.1 to 3.0 on all files
2015-08-14 01:26:28 +03:00
ShadowNinja
c4359ff65c
Use "core" namespace internally
2014-05-08 13:02:04 -04:00
PilzAdam
a9c0961e0c
Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
2013-09-28 23:46:48 +02:00
Kahrl
4e1f50035e
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
2013-08-14 21:03:33 +02:00
kwolekr
d6ac3d8d9a
Add LuaVoxelManip
2013-06-27 22:35:35 -04:00
sapier
ab43377577
Move scriptapi to separate folder (by sapier)
...
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-25 00:51:02 +02:00