Fix #1358 (disappearing clouds)
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282f53ddb7
commit
e17d29ccd6
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@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlichttypes_extrabloated.h"
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#include "irrlichttypes_extrabloated.h"
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#include <iostream>
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#include <iostream>
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#include "constants.h"
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class Clouds : public scene::ISceneNode
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class Clouds : public scene::ISceneNode
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{
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{
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@ -70,6 +71,8 @@ public:
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void updateCameraOffset(v3s16 camera_offset)
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void updateCameraOffset(v3s16 camera_offset)
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{
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{
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m_camera_offset = camera_offset;
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m_camera_offset = camera_offset;
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m_box = core::aabbox3d<f32>(-BS * 1000000, m_cloud_y - BS - BS * camera_offset.Y, -BS * 1000000,
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BS * 1000000, m_cloud_y + BS - BS * camera_offset.Y, BS * 1000000);
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}
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}
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private:
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private:
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