TouchScreenGui improvent.
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@ -145,7 +145,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("gui_scaling", "1.0");
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settings->setDefault("gui_scaling_filter", "false");
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settings->setDefault("gui_scaling_filter_txr2img", "true");
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settings->setDefault("mouse_sensitivity", "0.05");
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settings->setDefault("mouse_sensitivity", "0.1");
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settings->setDefault("enable_sound", "true");
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settings->setDefault("sound_volume", "1");
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settings->setDefault("desynchronize_mapblock_texture_animation", "true");
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@ -179,7 +179,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("enable_shaders", "true");
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settings->setDefault("repeat_rightclick_time", "0.25");
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settings->setDefault("enable_particles", "true");
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settings->setDefault("enable_mesh_cache", "false");
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settings->setDefault("enable_mesh_cache", "true");
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settings->setDefault("enable_minimap", "true");
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settings->setDefault("minimap_shape_round", "true");
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@ -348,7 +348,6 @@ void set_default_settings(Settings *settings)
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settings->setDefault("viewing_range_nodes_max", "50");
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settings->setDefault("viewing_range_nodes_min", "5");
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settings->setDefault("inventory_image_hack", "true");
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settings->setDefault("mouse_sensitivity", "0.05");
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settings->setDefault("enable_3d_clouds", "false");
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settings->setDefault("wanted_fps", "25");
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settings->setDefault("fps_max", "35");
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@ -287,7 +287,7 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
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m_screensize.Y - (button_size),
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m_screensize.X,
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m_screensize.Y),
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L"inv", true);
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L"inv", false, SLOW_BUTTON_REPEAT);
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/* init drop button */
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initButton(drop_id,
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@ -295,7 +295,7 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
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m_screensize.Y/2-(1.75*button_size),
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m_screensize.X,
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m_screensize.Y/2-(1*button_size)),
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L"drop", true);
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L"drop", false, SLOW_BUTTON_REPEAT);
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/* init crunch button */
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initButton(crunch_id,
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@ -303,7 +303,7 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
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m_screensize.Y-(0.5*button_size),
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m_screensize.X-(1.2*button_size),
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m_screensize.Y),
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L"H",false);
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L"H", false, SLOW_BUTTON_REPEAT);
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/*#ifdef ENABLE_ANDROID_NOCLIP
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// init fly button
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@ -348,7 +348,7 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
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initButton(chat_id,
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rect<s32>(m_screensize.X - (0.75*button_size), 0,
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m_screensize.X, 0.75*button_size),
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L"Chat", true);
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L"Chat", false, SLOW_BUTTON_REPEAT);
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/* init camera button
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initButton(camera_id,
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@ -643,7 +643,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
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s32 dy = Y - m_pointerpos[event.TouchInput.ID].Y;
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/* adapt to similar behaviour as pc screen */
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double d = g_settings->getFloat("mouse_sensitivity") *4;
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double d = g_settings->getFloat("mouse_sensitivity") ;
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double old_yaw = m_camera_yaw;
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double old_pitch = m_camera_pitch;
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