Remove Protector, not used textures, update 3d armor models

master
Maksim Gamarnik 2016-09-05 21:22:05 +03:00
parent 7c7d4f9712
commit ca7aeea2f2
52 changed files with 31 additions and 9551 deletions

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@ -1,7 +1,10 @@
3D Armor - Visible Player Armor
===============================
Default Item Textures (C) Cisoun - WTFPL
Armor Textures: Copyright (C) 2013 Ryan Jones - CC-BY-SA
Source Code: Copyright (C) 2013 Stuart Jones - LGPL
Special credit to Jordach and MirceaKitsune for providing the default 3d character model.

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@ -268,7 +268,7 @@ end]]
-- Register Player Model
default.player_register_model("3d_armor_character.x", {
default.player_register_model("3d_armor_character.b3d", {
animation_speed = 30,
textures = {
armor.default_skin..".png",
@ -306,7 +306,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end)
minetest.register_on_joinplayer(function(player)
default.player_set_model(player, "3d_armor_character.x")
default.player_set_model(player, "3d_armor_character.b3d")
local name = player:get_player_name()
local player_inv = player:get_inventory()
local armor_inv = minetest.create_detached_inventory(name.."_armor",{

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@ -1,61 +0,0 @@
3d_armor -- Crafting Guide
--------------------------
Helmets:
+---+---+---+
| X | X | X |
+---+---+---+
| X | | X |
+---+---+---+
| | | |
+---+---+---+
[3d_armor:helmet_wood] X = [default:wood]
[3d_armor:helmet_steel] X = [default:steel_ingot]
[3d_armor:helmet_bronze] X = [default:bronze_ingot]
[3d_armor:helmet_diamond] X = [default:diamond]
Chestplates:
+---+---+---+
| X | | X |
+---+---+---+
| X | X | X |
+---+---+---+
| X | X | X |
+---+---+---+
[3d_armor:chestplate_wood] X = [default:wood]
[3d_armor:chestplate_steel] X = [default:steel_ingot]
[3d_armor:chestplate_bronze] X = [default:bronze_ingot]
[3d_armor:chestplate_diamond] X = [default:diamond]
Leggings:
+---+---+---+
| X | X | X |
+---+---+---+
| X | | X |
+---+---+---+
| X | | X |
+---+---+---+
[3d_armor:leggings_wood] X = [default:wood]
[3d_armor:leggings_steel] X = [default:steel_ingot]
[3d_armor:leggings_bronze] X = [default:bronze_ingot]
[3d_armor:leggings_diamond] X = [default:diamond]
Boots:
+---+---+---+
| X | | X |
+---+---+---+
| X | | X |
+---+---+---+
[3d_armor:boots_wood] X = [default:wood]
[3d_armor:boots_steel] X = [default:steel_ingot]
[3d_armor:boots_bronze] X = [default:bronze_ingot
[3d_armor:boots_diamond] X = [default:diamond]

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@ -0,0 +1,25 @@
License of source code and media (textures and model)
-----------------------------------------------------
The MIT License (MIT)
Copyright (C) 2012-2016 PilzAdam (source code)
Copyright (C) 2012-2016 Zeg9, thetoon, PavelS(SokolovPavel) (media)
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
For more details:
https://opensource.org/licenses/MIT

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default

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minetest.register_privilege("delprotect","Delete other's protection")
protector = {}
protector.get_member_list = function(meta)
local s = meta:get_string("members")
local list = s:split(" ")
return list
end
protector.set_member_list = function(meta, list)
meta:set_string("members", table.concat(list, " "))
end
protector.is_member = function (meta, name)
local list = protector.get_member_list(meta)
for _, n in ipairs(list) do
if n == name then
return true
end
end
return false
end
protector.add_member = function(meta, name)
if protector.is_member(meta, name) then return end
local list = protector.get_member_list(meta)
table.insert(list,name)
protector.set_member_list(meta,list)
end
protector.del_member = function(meta,name)
local list = protector.get_member_list(meta)
for i, n in ipairs(list) do
if n == name then
table.remove(list, i)
break
end
end
protector.set_member_list(meta,list)
end
-- Protector Interface
protector.generate_formspec = function(meta)
if meta:get_int("page") == nil then meta:set_int("page",0) end
local formspec = "size[8,7]"
.."image_button_exit[8,0;1,1;;exit;X;true;true;]"
.."label[0,0;-- Protector interface --]"
.."label[0,1;Punch node to show protected area]"
.."label[0,2;Members: (type nick, press Enter to add)]"
members = protector.get_member_list(meta)
local npp = 12 -- was 15, names per page, for the moment is 4*4 (-1 for the + button)
local s = 0
local i = 0
for _, member in ipairs(members) do
if s < meta:get_int("page")*15 then s = s +1 else
if i < npp then
formspec = formspec .. "button["..(i%4*2)..","
..math.floor(i/4+3)..";1.5,.5;protector_member;"..member.."]"
formspec = formspec .. "button["..(i%4*2+1.25)..","
..math.floor(i/4+3)..";.75,.5;protector_del_member_"..member..";X]"
end
i = i +1
end
end
local add_i = i
if add_i < npp then
formspec = formspec
.."field["..(add_i%4*2+1/3)..","..(math.floor(add_i/4+3)+1/3)..";1.433,.5;protector_add_member;;]"
end
formspec = formspec.."button_exit[1,6.2;2,0.5;close_me;<< Back]"
return formspec
end
-- ACTUAL PROTECTION SECTION
-- r: radius to check for protects
-- Infolevel:
-- * 0 for no info
-- * 1 for "This area is owned by <owner> !" if you can't dig
-- * 2 for "This area is owned by <owner>.
-- Members are: <members>.", even if you can dig
protector.can_dig = function(r,pos,digger,onlyowner,infolevel)
if not digger then
return false
end
local whois = digger
-- Delprotect privileged users can override protections
if minetest.check_player_privs(whois, {delprotect=true}) and infolevel < 3 then
return true
end
if infolevel == 3 then infolevel = 1 end
-- Find the protector nodes
local positions = minetest.find_nodes_in_area(
{x=pos.x-r, y=pos.y-r, z=pos.z-r},
{x=pos.x+r, y=pos.y+r, z=pos.z+r},
"protector:protect")
for _, pos in ipairs(positions) do
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
if owner ~= whois then
if onlyowner or not protector.is_member(meta, whois) then
if infolevel == 1 then
minetest.chat_send_player(whois, "This area is owned by "..owner.." !")
elseif infolevel == 2 then
minetest.chat_send_player(whois,"This area is owned by "..meta:get_string("owner")..".")
if meta:get_string("members") ~= "" then
minetest.chat_send_player(whois,"Members: "..meta:get_string("members")..".")
end
end
return false
end
end
end
if infolevel == 2 then
if #positions < 1 then
minetest.chat_send_player(whois,"This area is not protected.")
else
local meta = minetest.get_meta(positions[1])
minetest.chat_send_player(whois,"This area is owned by "..meta:get_string("owner")..".")
if meta:get_string("members") ~= "" then
minetest.chat_send_player(whois,"Members: "..meta:get_string("members")..".")
end
end
minetest.chat_send_player(whois,"You can build here.")
end
return true
end
-- Can node be added or removed, if so return node else true (for protected)
protector.old_is_protected = minetest.is_protected
minetest.is_protected = function(pos, digger)
if protector.can_dig(5, pos, digger, false, 1) then
return protector.old_is_protected(pos, digger)
else
return true
end
end
-- Make sure protection block doesn't overlap another block's area
protector.old_node_place = minetest.item_place
function minetest.item_place(itemstack, placer, pointed_thing)
if itemstack:get_name() == "protector:protect" then
local pos = pointed_thing.above
local user = placer:get_player_name()
if protector.can_dig(10, pos, user, true, 3) then
--
else
minetest.chat_send_player(placer:get_player_name(),"Overlaps into another protected area")
return protector.old_node_place(itemstack, placer, pos)
end
end
return protector.old_node_place(itemstack, placer, pointed_thing)
end
-- END
minetest.register_node("protector:protect", {
description = "Protection",
tiles = {"protector_top.png","protector_top.png","protector_side.png"},
sounds = default.node_sound_stone_defaults(),
groups = {dig_immediate=2},
drawtype = "nodebox",
node_box = {
type="fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
},
selection_box = { type="regular" },
paramtype = "light",
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Protection (owned by "..
meta:get_string("owner")..")")
meta:set_string("members", "")
end,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
protector.can_dig(5,pointed_thing.under,user:get_player_name(),false,2)
end,
on_rightclick = function(pos, node, clicker, itemstack)
local meta = minetest.get_meta(pos)
if protector.can_dig(1,pos,clicker:get_player_name(),true,1) then
minetest.show_formspec(clicker:get_player_name(),
"protector_"..minetest.pos_to_string(pos), protector.generate_formspec(meta)
)
end
end,
on_punch = function(pos, node, puncher)
if not protector.can_dig(1,pos,puncher:get_player_name(),true,1) then
return
end
local objs = minetest.get_objects_inside_radius(pos,.5)
minetest.add_entity(pos, "protector:display")
minetest.get_node_timer(pos):start(10)
end,
on_timer = function(pos)
local objs = minetest.get_objects_inside_radius(pos,.5)
for _, o in pairs(objs) do
if (not o:is_player()) and o:get_luaentity().name == "protector:display" then
o:remove()
end
end
end,
})
minetest.register_on_player_receive_fields(function(player,formname,fields)
if string.sub(formname,0,string.len("protector_")) == "protector_" then
local pos_s = string.sub(formname,string.len("protector_")+1)
local pos = minetest.string_to_pos(pos_s)
local meta = minetest.get_meta(pos)
if meta:get_int("page") == nil then meta:set_int("page",0) end
if not protector.can_dig(1,pos,player:get_player_name(),true,1) then
return
end
if fields.protector_add_member then
for _, i in ipairs(fields.protector_add_member:split(" ")) do
protector.add_member(meta,i)
end
end
for field, value in pairs(fields) do
if string.sub(field,0,string.len("protector_del_member_"))=="protector_del_member_" then
protector.del_member(meta, string.sub(field,string.len("protector_del_member_")+1))
end
end
if fields.protector_page_prev then
meta:set_int("page",meta:get_int("page")-1)
end
if fields.protector_page_next then
meta:set_int("page",meta:get_int("page")+1)
end
if fields.close_me then
meta:set_int("page",meta:get_int("page"))
else minetest.show_formspec(player:get_player_name(), formname, protector.generate_formspec(meta))
end
end
end)
minetest.register_craft({
output = "protector:protect 4",
recipe = {
{"default:stone","default:stone","default:stone"},
{"default:stone","default:steel_ingot","default:stone"},
{"default:stone","default:stone","default:stone"},
}
})
minetest.register_entity("protector:display", {
physical = false,
collisionbox = {0,0,0,0,0,0},
visual = "wielditem",
visual_size = {x=1.0/1.5,y=1.0/1.5}, -- wielditem seems to be scaled to 1.5 times original node size
textures = {"protector:display_node"},
on_step = function(self, dtime)
if minetest.get_node(self.object:getpos()).name ~= "protector:protect" then
self.object:remove()
return
end
end,
})
-- Display-zone node.
-- Do NOT place the display as a node
-- it is made to be used as an entity (see above)
minetest.register_node("protector:display_node", {
tiles = {"protector_display.png"},
use_texture_alpha = true,
walkable = false,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
-- sides
{-5.55, -5.55, -5.55, -5.45, 5.55, 5.55},
{-5.55, -5.55, 5.45, 5.55, 5.55, 5.55},
{5.45, -5.55, -5.55, 5.55, 5.55, 5.55},
{-5.55, -5.55, -5.55, 5.55, 5.55, -5.45},
-- top
{-5.55, 5.45, -5.55, 5.55, 5.55, 5.55},
-- bottom
{-5.55, -5.55, -5.55, 5.55, -5.45, 5.55},
-- middle (surround protector)
{-.55,-.55,-.55, .55,.55,.55},
},
},
selection_box = {
type = "regular",
},
paramtype = "light",
groups = {dig_immediate=3,not_in_creative_inventory=1},
drop = "",
})