Android and iOS: Splits Stacks by @sfan5
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45e108b24f
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@ -100,12 +100,19 @@ local function set_inventory(player)
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"list[detached:"..player_name.."_armor;armor_feet;0,3;1,1;3]"
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"list[detached:"..player_name.."_armor;armor_feet;0,3;1,1;3]"
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end
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end
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end
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end
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local split_form = ""
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if PLATFORM == "Android" or PLATFORM == "iOS" then
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split_form = "box[8,3;0.8,0.845;#9990]"..
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"list[detached:split;main;8,3;1,1;]"..
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"label[8,2.5;Split]"
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end
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form = form ..
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form = form ..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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"list[current_player;main;0,7.74;9,1;]"..
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"list[current_player;main;0,7.74;9,1;]"..
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"list[current_player;craft;4,1;2,1;1]"..
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"list[current_player;craft;4,1;2,1;1]"..
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"list[current_player;craft;4,2;2,1;4]"..
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"list[current_player;craft;4,2;2,1;4]"..
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"list[current_player;craftpreview;7,1.5;1,1;]"..
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"list[current_player;craftpreview;7,1.5;1,1;]"..
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split_form..
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"inv"
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"inv"
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player:set_inventory_formspec(form)
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player:set_inventory_formspec(form)
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@ -116,6 +123,12 @@ local function set_workbench(player)
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player:get_inventory():set_size("craft", 9)
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player:get_inventory():set_size("craft", 9)
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player:get_inventory():set_size("main", 9*4)
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player:get_inventory():set_size("main", 9*4)
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local split_form = ""
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if PLATFORM == "Android" or PLATFORM == "iOS" then
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split_form = "box[8,3;0.8,0.845;#9990]"..
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"list[detached:split;main;8,3;1,1;]"..
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"label[8,2.5;Split]"
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end
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local form = "size[9,8.75]"..
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local form = "size[9,8.75]"..
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"image_button_exit[9,0;1,1;;exit;X;true;true;]"..
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"image_button_exit[9,0;1,1;;exit;X;true;true;]"..
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"background[-0.19,-0.25;9.41,9.49;crafting_formspec_workbench.png]"..
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"background[-0.19,-0.25;9.41,9.49;crafting_formspec_workbench.png]"..
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@ -125,6 +138,7 @@ local function set_workbench(player)
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"list[current_player;main;0,7.74;9,1;]"..
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"list[current_player;main;0,7.74;9,1;]"..
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"list[current_player;craft;1.75,0.5;3,3;]"..
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"list[current_player;craft;1.75,0.5;3,3;]"..
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"list[current_player;craftpreview;5.75,1.5;1,1;]"..
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"list[current_player;craftpreview;5.75,1.5;1,1;]"..
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split_form..
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"wob"
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"wob"
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minetest.show_formspec(player:get_player_name(), "main", form)
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minetest.show_formspec(player:get_player_name(), "main", form)
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@ -196,3 +210,16 @@ minetest.register_craft({
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{"group:wood", "group:wood"}
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{"group:wood", "group:wood"}
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}
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}
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})
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})
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local split_inv = minetest.create_detached_inventory("split", {
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allow_move = function(_, _, _, _, _, count, _)
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return count
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end,
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allow_put = function(_, _, _, stack, _)
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return stack:get_count() / 2
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end,
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allow_take = function(_, _, _, stack, _)
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return stack:get_count()
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end,
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})
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split_inv:set_size("main", 1)
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