Revert sapier touchscreengui :)

This commit is contained in:
Maksim Gamarnik 2016-01-31 21:15:20 +02:00
parent 18c6b747b6
commit 20c49b87df
2 changed files with 91 additions and 519 deletions

View File

@ -47,6 +47,7 @@ const char *touchgui_button_imagenames[] = {
"inventory_btn.png",
"drop_btn.png",
"jump_btn.png",
"down.png",
#ifdef ENABLE_ANDROID_NOCLIP
"fly_btn.png",
"noclip_btn.png",
@ -54,9 +55,8 @@ const char *touchgui_button_imagenames[] = {
// "minimap_btn.png",
"debug_btn.png",
"chat_btn.png",
"camera_btn.png",
// "camera_btn.png",
"rangeview_btn.png"
"down.png",
};
static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
@ -107,26 +107,42 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
case chat_id:
key = "chat";
break;
case camera_id:
/* case camera_id:
key = "camera_mode";
break;
break;*/
case range_id:
key = "rangeselect";
break;
}
assert(key != "");
return keyname_to_keycode(g_settings->get("keymap_" key).c_str());
return keyname_to_keycode(g_settings->get("keymap_" + key).c_str());
}
TouchScreenGUI *g_touchscreengui;
static void load_button_texture(button_info* btn, const char* path,
rect<s32> button_rect, ISimpleTextureSource* tsrc, video::IVideoDriver *driver)
TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver):
m_device(device),
m_guienv(device->getGUIEnvironment()),
m_camera_yaw(0.0),
m_camera_pitch(0.0),
m_visible(false),
m_move_id(-1),
m_receiver(receiver)
{
for (unsigned int i=0; i < after_last_element_id; i++) {
m_buttons[i].guibutton = 0;
m_buttons[i].repeatcounter = -1;
m_buttons[i].repeatdelay = BUTTON_REPEAT_DELAY;
}
m_screensize = m_device->getVideoDriver()->getScreenSize();
}
void TouchScreenGUI::loadButtonTexture(button_info* btn, const char* path, rect<s32> button_rect)
{
unsigned int tid;
video::ITexture *texture = guiScalingImageButton(driver,
tsrc->getTexture(path, &tid), button_rect.getWidth(),
button_rect.getHeight());
video::ITexture *texture = guiScalingImageButton(m_device->getVideoDriver(),
m_texturesource->getTexture(path, &tid), button_rect.getWidth(), button_rect.getHeight());
if (texture) {
btn->guibutton->setUseAlphaChannel(true);
if (g_settings->getBool("gui_scaling_filter")) {
@ -144,314 +160,6 @@ static void load_button_texture(button_info* btn, const char* path,
}
}
AutoHideButtonBar::AutoHideButtonBar(IrrlichtDevice *device,
IEventReceiver* receiver) :
m_texturesource(NULL),
m_driver(device->getVideoDriver()),
m_guienv(device->getGUIEnvironment()),
m_receiver(receiver),
m_active(false),
m_visible(true),
m_timeout(0),
m_timeout_value(3),
m_initialized(false),
m_dir(AHBB_Dir_Right_Left)
{
m_screensize = device->getVideoDriver()->getScreenSize();
}
void AutoHideButtonBar::init(ISimpleTextureSource* tsrc,
const char* starter_img, int button_id, v2s32 UpperLeft,
v2s32 LowerRight, autohide_button_bar_dir dir, float timeout)
{
m_texturesource = tsrc;
m_upper_left = UpperLeft;
m_lower_right = LowerRight;
/* init settings bar */
irr::core::rect<int> current_button = rect<s32>(UpperLeft.X, UpperLeft.Y,
LowerRight.X, LowerRight.Y);
m_starter.guibutton = m_guienv->addButton(current_button, 0, button_id, L"", 0);
m_starter.guibutton->grab();
m_starter.repeatcounter = -1;
m_starter.keycode = KEY_OEM_8; // use invalid keycode as it's not relevant
m_starter.immediate_release = true;
m_starter.ids.clear();
load_button_texture(&m_starter, starter_img, current_button,
m_texturesource, m_driver);
m_dir = dir;
m_timeout_value = timeout;
m_initialized = true;
}
AutoHideButtonBar::~AutoHideButtonBar()
{
m_starter.guibutton->setVisible(false);
m_starter.guibutton->drop();
}
void AutoHideButtonBar::addButton(touch_gui_button_id button_id,
const wchar_t* caption, const char* btn_image)
{
if (!m_initialized) {
errorstream << "AutoHideButtonBar::addButton not yet initialized!"
<< std::endl;
return;
}
int button_size = 0;
if ((m_dir == AHBB_Dir_Top_Bottom) || (m_dir == AHBB_Dir_Bottom_Top)) {
button_size = m_lower_right.X - m_upper_left.X;
} else {
button_size = m_lower_right.Y - m_upper_left.Y;
}
irr::core::rect<int> current_button;
if ((m_dir == AHBB_Dir_Right_Left) || (m_dir == AHBB_Dir_Left_Right)) {
int x_start = 0;
int x_end = 0;
if (m_dir == AHBB_Dir_Left_Right) {
x_start = m_lower_right.X (button_size * 1.25 * m_buttons.size())
+ (button_size * 0.25);
x_end = x_start button_size;
} else {
x_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size())
- (button_size * 0.25);
x_start = x_end - button_size;
}
current_button = rect<s32>(x_start, m_upper_left.Y, x_end,
m_lower_right.Y);
} else {
int y_start = 0;
int y_end = 0;
if (m_dir == AHBB_Dir_Top_Bottom) {
y_start = m_lower_right.X (button_size * 1.25 * m_buttons.size())
+ (button_size * 0.25);
y_end = y_start button_size;
} else {
y_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size())
- (button_size * 0.25);
y_start = y_end - button_size;
}
current_button = rect<s32>(m_upper_left.X, y_start, m_lower_right.Y,
y_end);
}
button_info* btn = new button_info();
btn->guibutton = m_guienv->addButton(current_button, 0, button_id, caption, 0);
btn->guibutton->grab();
btn->guibutton->setVisible(false);
btn->guibutton->setEnabled(false);
btn->repeatcounter = -1;
btn->keycode = id2keycode(button_id);
btn->immediate_release = true;
btn->ids.clear();
load_button_texture(btn, btn_image, current_button, m_texturesource,
m_driver);
m_buttons.push_back(btn);
}
bool AutoHideButtonBar::isButton(const SEvent &event)
{
IGUIElement* rootguielement = m_guienv->getRootGUIElement();
if (rootguielement == NULL) {
return false;
}
gui::IGUIElement *element = rootguielement->getElementFromPoint(
core::position2d<s32>(event.TouchInput.X, event.TouchInput.Y));
if (element == NULL) {
return false;
}
if (m_active) {
/* check for all buttons in vector */
std::vector<button_info*>::iterator iter = m_buttons.begin();
while (iter != m_buttons.end()) {
if ((*iter)->guibutton == element) {
SEvent* translated = new SEvent();
memset(translated, 0, sizeof(SEvent));
translated->EventType = irr::EET_KEY_INPUT_EVENT;
translated->KeyInput.Key = (*iter)->keycode;
translated->KeyInput.Control = false;
translated->KeyInput.Shift = false;
translated->KeyInput.Char = 0;
/* add this event */
translated->KeyInput.PressedDown = true;
m_receiver->OnEvent(*translated);
/* remove this event */
translated->KeyInput.PressedDown = false;
m_receiver->OnEvent(*translated);
delete translated;
(*iter)->ids.push_back(event.TouchInput.ID);
m_timeout = 0;
return true;
}
++iter;
}
} else {
/* check for starter button only */
if (element == m_starter.guibutton) {
m_starter.ids.push_back(event.TouchInput.ID);
m_starter.guibutton->setVisible(false);
m_starter.guibutton->setEnabled(false);
m_active = true;
m_timeout = 0;
std::vector<button_info*>::iterator iter = m_buttons.begin();
while (iter != m_buttons.end()) {
(*iter)->guibutton->setVisible(true);
(*iter)->guibutton->setEnabled(true);
++iter;
}
return true;
}
}
return false;
}
bool AutoHideButtonBar::isReleaseButton(int eventID)
{
std::vector<int>::iterator id = std::find(m_starter.ids.begin(),
m_starter.ids.end(), eventID);
if (id != m_starter.ids.end()) {
m_starter.ids.erase(id);
return true;
}
std::vector<button_info*>::iterator iter = m_buttons.begin();
while (iter != m_buttons.end()) {
std::vector<int>::iterator id = std::find((*iter)->ids.begin(),
(*iter)->ids.end(), eventID);
if (id != (*iter)->ids.end()) {
(*iter)->ids.erase(id);
// TODO handle settings button release
return true;
}
++iter;
}
return false;
}
void AutoHideButtonBar::step(float dtime)
{
if (m_active) {
m_timeout= dtime;
if (m_timeout > m_timeout_value) {
deactivate();
}
}
}
void AutoHideButtonBar::deactivate()
{
if (m_visible == true) {
m_starter.guibutton->setVisible(true);
m_starter.guibutton->setEnabled(true);
}
m_active = false;
std::vector<button_info*>::iterator iter = m_buttons.begin();
while (iter != m_buttons.end()) {
(*iter)->guibutton->setVisible(false);
(*iter)->guibutton->setEnabled(false);
++iter;
}
}
void AutoHideButtonBar::hide()
{
m_visible = false;
m_starter.guibutton->setVisible(false);
m_starter.guibutton->setEnabled(false);
std::vector<button_info*>::iterator iter = m_buttons.begin();
while (iter != m_buttons.end()) {
(*iter)->guibutton->setVisible(false);
(*iter)->guibutton->setEnabled(false);
++iter;
}
}
void AutoHideButtonBar::show()
{
m_visible = true;
if (m_active) {
std::vector<button_info*>::iterator iter = m_buttons.begin();
while (iter != m_buttons.end()) {
(*iter)->guibutton->setVisible(true);
(*iter)->guibutton->setEnabled(true);
++iter;
}
} else {
m_starter.guibutton->setVisible(true);
m_starter.guibutton->setEnabled(true);
}
}
TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver):
m_device(device),
m_guienv(device->getGUIEnvironment()),
m_camera_yaw(0.0),
m_camera_pitch(0.0),
m_visible(false),
m_move_id(-1),
m_receiver(receiver),
m_move_has_really_moved(false),
m_move_downtime(0),
m_move_sent_as_mouse_event(false),
// use some downlocation way off screen as init value to avoid invalid behaviour
m_move_downlocation(v2s32(-10000, -10000)),
m_settingsbar(device, receiver),
m_rarecontrolsbar(device, receiver)
{
for (unsigned int i=0; i < after_last_element_id; i++) {
m_buttons[i].guibutton = 0;
m_buttons[i].repeatcounter = -1;
m_buttons[i].repeatdelay = BUTTON_REPEAT_DELAY;
}
m_screensize = m_device->getVideoDriver()->getScreenSize();
}
void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
std::wstring caption, bool immediate_release, float repeat_delay)
{
@ -465,32 +173,29 @@ void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
btn->immediate_release = immediate_release;
btn->ids.clear();
load_button_texture(btn,touchgui_button_imagenames[id],button_rect,
m_texturesource, m_device->getVideoDriver());
loadButtonTexture(btn,touchgui_button_imagenames[id], button_rect);
}
static int getMaxControlPadSize(float density) {
return 235 * density * g_settings->getFloat("hud_scaling");
}
int TouchScreenGUI::getGuiButtonSize()
{
u32 control_pad_size = MYMIN((2 * m_screensize.Y) / 3,
getMaxControlPadSize(porting::getDisplayDensity()));
return control_pad_size / 3;
}
void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)
{
assert(tsrc != 0);
u32 button_size = getGuiButtonSize();
const u32 spacing = 7;
u32 control_pad_size =
MYMIN((2 * m_screensize.Y + spacing * 2) / 3,
getMaxControlPadSize(porting::getDisplayDensity()));
u32 button_size = (control_pad_size - spacing * 2 ) / 3;
m_visible = true;
m_texturesource = tsrc;
m_control_pad_rect = rect<s32>(
spacing, m_screensize.Y - control_pad_size - spacing,
spacing control_pad_size, m_screensize.Y - spacing);
spacing + control_pad_size, m_screensize.Y - spacing);
/*
draw control pad
@ -499,13 +204,14 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
2 5 8
*/
int number = 0;
for (int y = 0; y < 3;+y)
for (int x = 0; x < 3;+x,+number) {
v2s32 tl;
tl.X = y * (button_size spacing) spacing;
tl.Y = m_screensize.Y - (button_size spacing) * (3 - x);
rect<s32> button_rect(tl.X, tl.Y, tl.X button_size, tl.Y button_size);
for (int y = 0; y < 3; ++y)
for (int x = 0; x < 3; ++x, ++number) {
v2s32 tl;
tl.X = y * (button_size + spacing) + spacing;
tl.Y = m_screensize.Y - (button_size + spacing) * (3 - x);
rect<s32> button_rect(tl.X, tl.Y, tl.X + button_size, tl.Y + button_size);
touch_gui_button_id id = after_last_element_id;
std::wstring caption;
switch (number) {
@ -613,11 +319,11 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
m_screensize.X, 0.75*button_size),
L"Chat", true);
/* init camera button */
/* init camera button
initButton(camera_id,
rect<s32>(0, 0,
0.75*button_size, 0.75*button_size),
L"cam", false, SLOW_BUTTON_REPEAT);
L"cam", false, SLOW_BUTTON_REPEAT);*/
/* init rangeselect button */
initButton(range_id,
@ -627,37 +333,6 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
rect<s32>(m_screensize.X - (1.5*button_size), 0,
m_screensize.X - (0.75*button_size), 0.75*button_size),
L"far", false, SLOW_BUTTON_REPEAT);
/* m_settingsbar.init(m_texturesource, "gear_icon.png", settings_starter_id,
v2s32(m_screensize.X - (button_size / 2),
m_screensize.Y - ((SETTINGS_BAR_Y_OFFSET 1) * button_size)
+ (button_size * 0.5)),
v2s32(m_screensize.X,
m_screensize.Y - (SETTINGS_BAR_Y_OFFSET * button_size)
+ (button_size * 0.5)), AHBB_Dir_Right_Left,
3.0);
m_settingsbar.addButton(fly_id, L"fly", "fly_btn.png");
m_settingsbar.addButton(noclip_id, L"noclip", "noclip_btn.png");
m_settingsbar.addButton(fast_id, L"fast", "fast_btn.png");
m_settingsbar.addButton(debug_id, L"debug", "debug_btn.png");
m_settingsbar.addButton(camera_id, L"camera", "camera_btn.png");
m_settingsbar.addButton(range_id, L"rangeview", "rangeview_btn.png");*/
/*m_rarecontrolsbar.init(m_texturesource, "rare_controls.png",
rare_controls_starter_id,
v2s32(0,
m_screensize.Y
- ((RARE_CONTROLS_BAR_Y_OFFSET 1) * button_size)
+ (button_size * 0.5)),
v2s32(button_size / 2,
m_screensize.Y - (RARE_CONTROLS_BAR_Y_OFFSET * button_size)
+ (button_size * 0.5)), AHBB_Dir_Left_Right,
2);
m_rarecontrolsbar.addButton(chat_id, L"Chat", "chat_btn.png");
m_rarecontrolsbar.addButton(inventory_id, L"inv", "inventory_btn.png");
m_rarecontrolsbar.addButton(drop_id, L"drop", "drop_btn.png");*/
}
touch_gui_button_id TouchScreenGUI::getButtonID(s32 x, s32 y)
@ -698,7 +373,7 @@ bool TouchScreenGUI::isHUDButton(const SEvent &event)
{
// check if hud item is pressed
for (std::map<int,rect<s32> >::iterator iter = m_hud_rects.begin();
iter != m_hud_rects.end();+iter) {
iter != m_hud_rects.end(); ++iter) {
if (iter->second.isPointInside(
v2s32(event.TouchInput.X,
event.TouchInput.Y)
@ -707,7 +382,7 @@ bool TouchScreenGUI::isHUDButton(const SEvent &event)
SEvent* translated = new SEvent();
memset(translated,0,sizeof(SEvent));
translated->EventType = irr::EET_KEY_INPUT_EVENT;
translated->KeyInput.Key = (irr::EKEY_CODE) (KEY_KEY_1 iter->first);
translated->KeyInput.Key = (irr::EKEY_CODE) (KEY_KEY_1 + iter->first);
translated->KeyInput.Control = false;
translated->KeyInput.Shift = false;
translated->KeyInput.PressedDown = true;
@ -741,7 +416,7 @@ bool TouchScreenGUI::isReleaseHUDButton(int eventID)
return false;
}
void TouchScreenGUI::handleButtonEvent(touch_gui_button_id button,
void TouchScreenGUI::ButtonEvent(touch_gui_button_id button,
int eventID, bool action)
{
button_info* btn = &m_buttons[button];
@ -790,15 +465,11 @@ void TouchScreenGUI::handleReleaseEvent(int evt_id)
/* handle button events */
if (button != after_last_element_id) {
handleButtonEvent(button, evt_id, false);
ButtonEvent(button, evt_id, false);
}
/* handle hud button events */
else if (isReleaseHUDButton(evt_id)) {
/* nothing to do here */
} else if (m_settingsbar.isReleaseButton(evt_id)) {
/* nothing to do here */
} else if (m_rarecontrolsbar.isReleaseButton(evt_id)) {
/* nothing to do here */
}
/* handle the point used for moving view */
else if (evt_id == m_move_id) {
@ -846,7 +517,7 @@ void TouchScreenGUI::handleReleaseEvent(int evt_id)
}
for (std::vector<id_status>::iterator iter = m_known_ids.begin();
iter != m_known_ids.end();+iter) {
iter != m_known_ids.end(); ++iter) {
if (iter->id == evt_id) {
m_known_ids.erase(iter);
break;
@ -885,26 +556,16 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
/* handle button events */
if (button != after_last_element_id) {
handleButtonEvent(button, eventID, true);
m_settingsbar.deactivate();
m_rarecontrolsbar.deactivate();
} else if (isHUDButton(event)) {
m_settingsbar.deactivate();
m_rarecontrolsbar.deactivate();
ButtonEvent(button,eventID,true);
}
else if (isHUDButton(event))
{
/* already handled in isHUDButton() */
} else if (m_settingsbar.isButton(event)) {
m_rarecontrolsbar.deactivate();
/* already handled in isSettingsBarButton() */
} else if (m_rarecontrolsbar.isButton(event)) {
m_settingsbar.deactivate();
/* already handled in isSettingsBarButton() */
} else if (m_control_pad_rect.isPointInside(v2s32(toadd.X, toadd.Y))) {
// ignore events inside the control pad not already handled
}
/* handle non button events */
else {
m_settingsbar.deactivate();
m_rarecontrolsbar.deactivate();
/* if we don't already have a moving point make this the moving one */
if (m_move_id == -1) {
m_move_id = event.TouchInput.ID;
@ -936,7 +597,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
double distance = sqrt(
(m_pointerpos[event.TouchInput.ID].X - event.TouchInput.X) *
(m_pointerpos[event.TouchInput.ID].X - event.TouchInput.X)
(m_pointerpos[event.TouchInput.ID].X - event.TouchInput.X) +
(m_pointerpos[event.TouchInput.ID].Y - event.TouchInput.Y) *
(m_pointerpos[event.TouchInput.ID].Y - event.TouchInput.Y));
@ -956,10 +617,10 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
double old_pitch = m_camera_pitch;
m_camera_yaw -= dx * d;
m_camera_pitch = MYMIN(MYMAX( m_camera_pitch (dy * d),-180),180);
m_camera_pitch = MYMIN(MYMAX( m_camera_pitch + (dy * d),-180),180);
while (m_camera_yaw < 0)
m_camera_yaw= 360;
m_camera_yaw += 360;
while (m_camera_yaw > 360)
m_camera_yaw -= 360;
@ -980,6 +641,8 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
->getRayFromScreenCoordinates(
v2s32(event.TouchInput.X,event.TouchInput.Y));
}
}
else {
handleChangedButton(event);
}
}
@ -992,8 +655,8 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
if (m_buttons[i].ids.empty()) {
continue;
}
for (std::vector<int>::iterator iter = m_buttons[i].ids.begin();
iter != m_buttons[i].ids.end();+iter) {
for(std::vector<int>::iterator iter = m_buttons[i].ids.begin();
iter != m_buttons[i].ids.end(); ++iter) {
if (event.TouchInput.ID == *iter) {
@ -1005,12 +668,12 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
}
/* remove old button */
handleButtonEvent((touch_gui_button_id) i,*iter,false);
ButtonEvent((touch_gui_button_id) i,*iter,false);
if (current_button_id == after_last_element_id) {
return;
}
handleButtonEvent((touch_gui_button_id) current_button_id,*iter,true);
ButtonEvent((touch_gui_button_id) current_button_id,*iter,true);
return;
}
@ -1024,11 +687,8 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
}
button_info* btn = &m_buttons[current_button_id];
if (std::find(btn->ids.begin(),btn->ids.end(), event.TouchInput.ID)
== btn->ids.end())
{
handleButtonEvent((touch_gui_button_id) current_button_id,
event.TouchInput.ID, true);
if (std::find(btn->ids.begin(),btn->ids.end(), event.TouchInput.ID) == btn->ids.end()) {
ButtonEvent((touch_gui_button_id) current_button_id,event.TouchInput.ID,true);
}
}
@ -1042,20 +702,20 @@ bool TouchScreenGUI::doubleTapDetection()
m_key_events[1].x = m_move_downlocation.X;
m_key_events[1].y = m_move_downlocation.Y;
u32 delta = porting::getDeltaMs(m_key_events[0].down_time, getTimeMs());
u32 delta = porting::getDeltaMs(m_key_events[0].down_time,getTimeMs());
if (delta > 400)
return false;
double distance = sqrt(
(m_key_events[0].x - m_key_events[1].x) * (m_key_events[0].x - m_key_events[1].x)
(m_key_events[0].x - m_key_events[1].x) * (m_key_events[0].x - m_key_events[1].x) +
(m_key_events[0].y - m_key_events[1].y) * (m_key_events[0].y - m_key_events[1].y));
if (distance > (20 + g_settings->getU16("touchscreen_threshold")))
if (distance >(20 + g_settings->getU16("touchscreen_threshold")))
return false;
SEvent* translated = new SEvent();
memset(translated, 0, sizeof(SEvent));
memset(translated,0,sizeof(SEvent));
translated->EventType = EET_MOUSE_INPUT_EVENT;
translated->MouseInput.X = m_key_events[0].x;
translated->MouseInput.Y = m_key_events[0].y;
@ -1084,7 +744,7 @@ bool TouchScreenGUI::doubleTapDetection()
TouchScreenGUI::~TouchScreenGUI()
{
for (unsigned int i = 0; i < after_last_element_id; i++) {
for (unsigned int i=0; i < after_last_element_id; i++) {
button_info* btn = &m_buttons[i];
if (btn->guibutton != 0) {
btn->guibutton->drop();
@ -1096,11 +756,11 @@ TouchScreenGUI::~TouchScreenGUI()
void TouchScreenGUI::step(float dtime)
{
/* simulate keyboard repeats */
for (unsigned int i = 0; i < after_last_element_id; i++) {
for (unsigned int i=0; i < after_last_element_id; i++) {
button_info* btn = &m_buttons[i];
if (btn->ids.size() > 0) {
btn->repeatcounter= dtime;
btn->repeatcounter += dtime;
/* in case we're moving around digging does not happen */
if (m_move_id != -1)
@ -1110,7 +770,7 @@ void TouchScreenGUI::step(float dtime)
btn->repeatcounter = 0;
SEvent translated;
memset(&translated, 0, sizeof(SEvent));
memset(&translated,0,sizeof(SEvent));
translated.EventType = irr::EET_KEY_INPUT_EVENT;
translated.KeyInput.Key = btn->keycode;
translated.KeyInput.PressedDown = false;
@ -1136,7 +796,7 @@ void TouchScreenGUI::step(float dtime)
v2s32(m_move_downlocation.X,m_move_downlocation.Y));
SEvent translated;
memset(&translated, 0, sizeof(SEvent));
memset(&translated,0,sizeof(SEvent));
translated.EventType = EET_MOUSE_INPUT_EVENT;
translated.MouseInput.X = m_move_downlocation.X;
translated.MouseInput.Y = m_move_downlocation.Y;
@ -1149,8 +809,6 @@ void TouchScreenGUI::step(float dtime)
m_move_sent_as_mouse_event = true;
}
}
m_settingsbar.step(dtime);
m_rarecontrolsbar.step(dtime);
}
void TouchScreenGUI::resetHud()
@ -1166,7 +824,7 @@ void TouchScreenGUI::registerHudItem(int index, const rect<s32> &rect)
void TouchScreenGUI::Toggle(bool visible)
{
m_visible = visible;
for (unsigned int i = 0; i < after_last_element_id; i++) {
for (unsigned int i=0; i < after_last_element_id; i++) {
button_info* btn = &m_buttons[i];
if (btn->guibutton != 0) {
btn->guibutton->setVisible(visible);
@ -1178,12 +836,6 @@ void TouchScreenGUI::Toggle(bool visible)
while (m_known_ids.size() > 0) {
handleReleaseEvent(m_known_ids.begin()->id);
}
m_settingsbar.hide();
m_rarecontrolsbar.hide();
} else {
m_settingsbar.show();
m_rarecontrolsbar.show();
}
}

View File

@ -40,11 +40,10 @@ typedef enum {
backward_id,
left_id,
right_id,
inventory_id,
drop_id,
jump_id,
crunch_id,
after_last_element_id,
// settings_starter_id,
// rare_controls_starter_id,
#ifdef ENABLE_ANDROID_NOCLIP
fly_id,
noclip_id,
@ -52,97 +51,18 @@ typedef enum {
#endif
// minimap_id,
debug_id,
camera_id,
range_id,
chat_id,
inventory_id,
drop_id
// camera_id,
range_id,
after_last_element_id
} touch_gui_button_id;
typedef enum {
AHBB_Dir_Top_Bottom,
AHBB_Dir_Bottom_Top,
AHBB_Dir_Left_Right,
AHBB_Dir_Right_Left
} autohide_button_bar_dir;
#define MIN_DIG_TIME_MS 500
#define MAX_TOUCH_COUNT 64
#define BUTTON_REPEAT_DELAY 0.2f
//#define SETTINGS_BAR_Y_OFFSET 6.5
//#define RARE_CONTROLS_BAR_Y_OFFSET 4
extern const char *touchgui_button_imagenames[];
struct button_info {
float repeatcounter;
float repeatdelay;
irr::EKEY_CODE keycode;
std::vector<int> ids;
IGUIButton* guibutton;
bool immediate_release;
};
class AutoHideButtonBar
{
public:
AutoHideButtonBar( IrrlichtDevice *device, IEventReceiver* receiver );
void init(ISimpleTextureSource* tsrc, const char* starter_img,
int button_id, v2s32 UpperLeft, v2s32 LowerRight,
autohide_button_bar_dir dir, float timeout);
~AutoHideButtonBar();
/* add button to be shown */
void addButton(touch_gui_button_id id, const wchar_t* caption,
const char* btn_image);
/* detect settings bar button events */
bool isButton(const SEvent &event);
/* handle released hud buttons */
bool isReleaseButton(int eventID);
/* step handler */
void step(float dtime);
/* deactivate button bar */
void deactivate();
/* hide the whole buttonbar */
void hide();
/* unhide the buttonbar */
void show();
private:
ISimpleTextureSource* m_texturesource;
irr::video::IVideoDriver* m_driver;
IGUIEnvironment* m_guienv;
IEventReceiver* m_receiver;
v2u32 m_screensize;
button_info m_starter;
std::vector<button_info*> m_buttons;
v2s32 m_upper_left;
v2s32 m_lower_right;
/* show settings bar */
bool m_active;
bool m_visible;
/* settings bar timeout */
float m_timeout;
float m_timeout_value;
bool m_initialized;
autohide_button_bar_dir m_dir;
};
class TouchScreenGUI
{
public:
@ -151,7 +71,7 @@ public:
void translateEvent(const SEvent &event);
void init(ISimpleTextureSource* tsrc);
void init(ISimpleTextureSource* tsrc,float density);
double getYaw() { return m_camera_yaw; }
double getPitch() { return m_camera_pitch; }
@ -190,6 +110,15 @@ private:
bool m_move_sent_as_mouse_event;
v2s32 m_move_downlocation;
struct button_info {
float repeatcounter;
float repeatdelay;
irr::EKEY_CODE keycode;
std::vector<int> ids;
IGUIButton* guibutton;
bool immediate_release;
};
button_info m_buttons[after_last_element_id];
/* gui button detection */
@ -219,7 +148,7 @@ private:
std::vector<id_status> m_known_ids;
/* handle a button event */
void handleButtonEvent(touch_gui_button_id bID, int eventID, bool action);
void ButtonEvent(touch_gui_button_id bID, int eventID, bool action);
/* handle pressed hud buttons */
bool isHUDButton(const SEvent &event);
@ -233,9 +162,6 @@ private:
/* handle release event */
void handleReleaseEvent(int evt_id);
/* get size of regular gui control button */
int getGuiButtonSize();
/* doubleclick detection variables */
struct key_event {
unsigned int down_time;
@ -248,12 +174,6 @@ private:
/* array for doubletap detection */
key_event m_key_events[2];
/* settings bar */
AutoHideButtonBar m_settingsbar;
/* rare controls bar */
AutoHideButtonBar m_rarecontrolsbar;
};
extern TouchScreenGUI *g_touchscreengui;
#endif