Revert sapier touchscreengui :)
This commit is contained in:
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18c6b747b6
commit
20c49b87df
@ -47,6 +47,7 @@ const char *touchgui_button_imagenames[] = {
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"inventory_btn.png",
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"inventory_btn.png",
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"drop_btn.png",
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"drop_btn.png",
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"jump_btn.png",
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"jump_btn.png",
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"down.png",
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#ifdef ENABLE_ANDROID_NOCLIP
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#ifdef ENABLE_ANDROID_NOCLIP
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"fly_btn.png",
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"fly_btn.png",
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"noclip_btn.png",
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"noclip_btn.png",
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@ -54,9 +55,8 @@ const char *touchgui_button_imagenames[] = {
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// "minimap_btn.png",
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// "minimap_btn.png",
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"debug_btn.png",
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"debug_btn.png",
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"chat_btn.png",
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"chat_btn.png",
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"camera_btn.png",
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// "camera_btn.png",
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"rangeview_btn.png"
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"rangeview_btn.png"
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"down.png",
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};
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};
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static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
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static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
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@ -107,26 +107,42 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
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case chat_id:
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case chat_id:
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key = "chat";
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key = "chat";
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break;
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break;
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case camera_id:
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/* case camera_id:
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key = "camera_mode";
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key = "camera_mode";
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break;
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break;*/
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case range_id:
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case range_id:
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key = "rangeselect";
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key = "rangeselect";
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break;
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break;
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}
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}
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assert(key != "");
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assert(key != "");
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return keyname_to_keycode(g_settings->get("keymap_" key).c_str());
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return keyname_to_keycode(g_settings->get("keymap_" + key).c_str());
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}
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}
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TouchScreenGUI *g_touchscreengui;
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TouchScreenGUI *g_touchscreengui;
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static void load_button_texture(button_info* btn, const char* path,
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TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver):
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rect<s32> button_rect, ISimpleTextureSource* tsrc, video::IVideoDriver *driver)
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m_device(device),
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m_guienv(device->getGUIEnvironment()),
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m_camera_yaw(0.0),
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m_camera_pitch(0.0),
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m_visible(false),
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m_move_id(-1),
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m_receiver(receiver)
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{
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for (unsigned int i=0; i < after_last_element_id; i++) {
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m_buttons[i].guibutton = 0;
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m_buttons[i].repeatcounter = -1;
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m_buttons[i].repeatdelay = BUTTON_REPEAT_DELAY;
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}
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m_screensize = m_device->getVideoDriver()->getScreenSize();
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}
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void TouchScreenGUI::loadButtonTexture(button_info* btn, const char* path, rect<s32> button_rect)
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{
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{
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unsigned int tid;
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unsigned int tid;
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video::ITexture *texture = guiScalingImageButton(driver,
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video::ITexture *texture = guiScalingImageButton(m_device->getVideoDriver(),
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tsrc->getTexture(path, &tid), button_rect.getWidth(),
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m_texturesource->getTexture(path, &tid), button_rect.getWidth(), button_rect.getHeight());
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button_rect.getHeight());
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if (texture) {
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if (texture) {
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btn->guibutton->setUseAlphaChannel(true);
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btn->guibutton->setUseAlphaChannel(true);
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if (g_settings->getBool("gui_scaling_filter")) {
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if (g_settings->getBool("gui_scaling_filter")) {
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@ -144,314 +160,6 @@ static void load_button_texture(button_info* btn, const char* path,
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}
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}
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}
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}
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AutoHideButtonBar::AutoHideButtonBar(IrrlichtDevice *device,
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IEventReceiver* receiver) :
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m_texturesource(NULL),
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m_driver(device->getVideoDriver()),
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m_guienv(device->getGUIEnvironment()),
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m_receiver(receiver),
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m_active(false),
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m_visible(true),
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m_timeout(0),
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m_timeout_value(3),
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m_initialized(false),
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m_dir(AHBB_Dir_Right_Left)
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{
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m_screensize = device->getVideoDriver()->getScreenSize();
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}
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void AutoHideButtonBar::init(ISimpleTextureSource* tsrc,
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const char* starter_img, int button_id, v2s32 UpperLeft,
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v2s32 LowerRight, autohide_button_bar_dir dir, float timeout)
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{
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m_texturesource = tsrc;
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m_upper_left = UpperLeft;
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m_lower_right = LowerRight;
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/* init settings bar */
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irr::core::rect<int> current_button = rect<s32>(UpperLeft.X, UpperLeft.Y,
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LowerRight.X, LowerRight.Y);
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m_starter.guibutton = m_guienv->addButton(current_button, 0, button_id, L"", 0);
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m_starter.guibutton->grab();
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m_starter.repeatcounter = -1;
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m_starter.keycode = KEY_OEM_8; // use invalid keycode as it's not relevant
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m_starter.immediate_release = true;
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m_starter.ids.clear();
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load_button_texture(&m_starter, starter_img, current_button,
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m_texturesource, m_driver);
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m_dir = dir;
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m_timeout_value = timeout;
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m_initialized = true;
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}
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AutoHideButtonBar::~AutoHideButtonBar()
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{
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m_starter.guibutton->setVisible(false);
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m_starter.guibutton->drop();
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}
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void AutoHideButtonBar::addButton(touch_gui_button_id button_id,
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const wchar_t* caption, const char* btn_image)
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{
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if (!m_initialized) {
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errorstream << "AutoHideButtonBar::addButton not yet initialized!"
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<< std::endl;
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return;
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}
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int button_size = 0;
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if ((m_dir == AHBB_Dir_Top_Bottom) || (m_dir == AHBB_Dir_Bottom_Top)) {
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button_size = m_lower_right.X - m_upper_left.X;
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} else {
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button_size = m_lower_right.Y - m_upper_left.Y;
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}
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irr::core::rect<int> current_button;
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if ((m_dir == AHBB_Dir_Right_Left) || (m_dir == AHBB_Dir_Left_Right)) {
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int x_start = 0;
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int x_end = 0;
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if (m_dir == AHBB_Dir_Left_Right) {
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x_start = m_lower_right.X (button_size * 1.25 * m_buttons.size())
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+ (button_size * 0.25);
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x_end = x_start button_size;
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} else {
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x_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size())
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- (button_size * 0.25);
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x_start = x_end - button_size;
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}
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current_button = rect<s32>(x_start, m_upper_left.Y, x_end,
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m_lower_right.Y);
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} else {
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int y_start = 0;
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int y_end = 0;
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if (m_dir == AHBB_Dir_Top_Bottom) {
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y_start = m_lower_right.X (button_size * 1.25 * m_buttons.size())
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+ (button_size * 0.25);
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y_end = y_start button_size;
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} else {
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y_end = m_upper_left.X - (button_size * 1.25 * m_buttons.size())
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- (button_size * 0.25);
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y_start = y_end - button_size;
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}
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current_button = rect<s32>(m_upper_left.X, y_start, m_lower_right.Y,
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y_end);
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}
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button_info* btn = new button_info();
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btn->guibutton = m_guienv->addButton(current_button, 0, button_id, caption, 0);
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btn->guibutton->grab();
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btn->guibutton->setVisible(false);
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btn->guibutton->setEnabled(false);
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btn->repeatcounter = -1;
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btn->keycode = id2keycode(button_id);
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btn->immediate_release = true;
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btn->ids.clear();
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load_button_texture(btn, btn_image, current_button, m_texturesource,
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m_driver);
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m_buttons.push_back(btn);
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}
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bool AutoHideButtonBar::isButton(const SEvent &event)
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{
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IGUIElement* rootguielement = m_guienv->getRootGUIElement();
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if (rootguielement == NULL) {
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return false;
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}
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gui::IGUIElement *element = rootguielement->getElementFromPoint(
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core::position2d<s32>(event.TouchInput.X, event.TouchInput.Y));
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if (element == NULL) {
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return false;
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}
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if (m_active) {
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/* check for all buttons in vector */
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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if ((*iter)->guibutton == element) {
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SEvent* translated = new SEvent();
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memset(translated, 0, sizeof(SEvent));
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translated->EventType = irr::EET_KEY_INPUT_EVENT;
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translated->KeyInput.Key = (*iter)->keycode;
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translated->KeyInput.Control = false;
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translated->KeyInput.Shift = false;
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translated->KeyInput.Char = 0;
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/* add this event */
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translated->KeyInput.PressedDown = true;
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m_receiver->OnEvent(*translated);
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/* remove this event */
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translated->KeyInput.PressedDown = false;
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m_receiver->OnEvent(*translated);
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delete translated;
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(*iter)->ids.push_back(event.TouchInput.ID);
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m_timeout = 0;
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return true;
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}
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++iter;
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}
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} else {
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/* check for starter button only */
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if (element == m_starter.guibutton) {
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m_starter.ids.push_back(event.TouchInput.ID);
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m_starter.guibutton->setVisible(false);
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m_starter.guibutton->setEnabled(false);
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m_active = true;
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m_timeout = 0;
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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(*iter)->guibutton->setVisible(true);
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(*iter)->guibutton->setEnabled(true);
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++iter;
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}
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return true;
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}
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}
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return false;
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}
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bool AutoHideButtonBar::isReleaseButton(int eventID)
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{
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std::vector<int>::iterator id = std::find(m_starter.ids.begin(),
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m_starter.ids.end(), eventID);
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if (id != m_starter.ids.end()) {
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m_starter.ids.erase(id);
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return true;
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}
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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std::vector<int>::iterator id = std::find((*iter)->ids.begin(),
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(*iter)->ids.end(), eventID);
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if (id != (*iter)->ids.end()) {
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(*iter)->ids.erase(id);
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// TODO handle settings button release
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return true;
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}
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++iter;
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}
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return false;
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}
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void AutoHideButtonBar::step(float dtime)
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{
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if (m_active) {
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m_timeout= dtime;
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if (m_timeout > m_timeout_value) {
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deactivate();
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}
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}
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}
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void AutoHideButtonBar::deactivate()
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{
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if (m_visible == true) {
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m_starter.guibutton->setVisible(true);
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m_starter.guibutton->setEnabled(true);
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}
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m_active = false;
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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(*iter)->guibutton->setVisible(false);
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(*iter)->guibutton->setEnabled(false);
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++iter;
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}
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}
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void AutoHideButtonBar::hide()
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{
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m_visible = false;
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m_starter.guibutton->setVisible(false);
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m_starter.guibutton->setEnabled(false);
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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(*iter)->guibutton->setVisible(false);
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(*iter)->guibutton->setEnabled(false);
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++iter;
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}
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}
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void AutoHideButtonBar::show()
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{
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m_visible = true;
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if (m_active) {
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std::vector<button_info*>::iterator iter = m_buttons.begin();
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while (iter != m_buttons.end()) {
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(*iter)->guibutton->setVisible(true);
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(*iter)->guibutton->setEnabled(true);
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++iter;
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}
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} else {
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m_starter.guibutton->setVisible(true);
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m_starter.guibutton->setEnabled(true);
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}
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}
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TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver):
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m_device(device),
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m_guienv(device->getGUIEnvironment()),
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m_camera_yaw(0.0),
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m_camera_pitch(0.0),
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m_visible(false),
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m_move_id(-1),
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m_receiver(receiver),
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m_move_has_really_moved(false),
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m_move_downtime(0),
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m_move_sent_as_mouse_event(false),
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// use some downlocation way off screen as init value to avoid invalid behaviour
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m_move_downlocation(v2s32(-10000, -10000)),
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m_settingsbar(device, receiver),
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m_rarecontrolsbar(device, receiver)
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{
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for (unsigned int i=0; i < after_last_element_id; i++) {
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m_buttons[i].guibutton = 0;
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m_buttons[i].repeatcounter = -1;
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m_buttons[i].repeatdelay = BUTTON_REPEAT_DELAY;
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}
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m_screensize = m_device->getVideoDriver()->getScreenSize();
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}
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void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
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void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
|
||||||
std::wstring caption, bool immediate_release, float repeat_delay)
|
std::wstring caption, bool immediate_release, float repeat_delay)
|
||||||
{
|
{
|
||||||
@ -465,32 +173,29 @@ void TouchScreenGUI::initButton(touch_gui_button_id id, rect<s32> button_rect,
|
|||||||
btn->immediate_release = immediate_release;
|
btn->immediate_release = immediate_release;
|
||||||
btn->ids.clear();
|
btn->ids.clear();
|
||||||
|
|
||||||
load_button_texture(btn,touchgui_button_imagenames[id],button_rect,
|
loadButtonTexture(btn,touchgui_button_imagenames[id], button_rect);
|
||||||
m_texturesource, m_device->getVideoDriver());
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static int getMaxControlPadSize(float density) {
|
static int getMaxControlPadSize(float density) {
|
||||||
return 235 * density * g_settings->getFloat("hud_scaling");
|
return 235 * density * g_settings->getFloat("hud_scaling");
|
||||||
}
|
}
|
||||||
|
|
||||||
int TouchScreenGUI::getGuiButtonSize()
|
void TouchScreenGUI::init(ISimpleTextureSource* tsrc, float density)
|
||||||
{
|
|
||||||
u32 control_pad_size = MYMIN((2 * m_screensize.Y) / 3,
|
|
||||||
getMaxControlPadSize(porting::getDisplayDensity()));
|
|
||||||
|
|
||||||
return control_pad_size / 3;
|
|
||||||
}
|
|
||||||
|
|
||||||
void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
|
|
||||||
{
|
{
|
||||||
assert(tsrc != 0);
|
assert(tsrc != 0);
|
||||||
|
|
||||||
u32 button_size = getGuiButtonSize();
|
const u32 spacing = 7;
|
||||||
|
|
||||||
|
u32 control_pad_size =
|
||||||
|
MYMIN((2 * m_screensize.Y + spacing * 2) / 3,
|
||||||
|
getMaxControlPadSize(porting::getDisplayDensity()));
|
||||||
|
|
||||||
|
u32 button_size = (control_pad_size - spacing * 2 ) / 3;
|
||||||
m_visible = true;
|
m_visible = true;
|
||||||
m_texturesource = tsrc;
|
m_texturesource = tsrc;
|
||||||
m_control_pad_rect = rect<s32>(
|
m_control_pad_rect = rect<s32>(
|
||||||
spacing, m_screensize.Y - control_pad_size - spacing,
|
spacing, m_screensize.Y - control_pad_size - spacing,
|
||||||
spacing control_pad_size, m_screensize.Y - spacing);
|
spacing + control_pad_size, m_screensize.Y - spacing);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
draw control pad
|
draw control pad
|
||||||
@ -499,13 +204,14 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
|
|||||||
2 5 8
|
2 5 8
|
||||||
*/
|
*/
|
||||||
int number = 0;
|
int number = 0;
|
||||||
for (int y = 0; y < 3;+y)
|
|
||||||
for (int x = 0; x < 3;+x,+number) {
|
|
||||||
v2s32 tl;
|
|
||||||
tl.X = y * (button_size spacing) spacing;
|
|
||||||
tl.Y = m_screensize.Y - (button_size spacing) * (3 - x);
|
|
||||||
|
|
||||||
rect<s32> button_rect(tl.X, tl.Y, tl.X button_size, tl.Y button_size);
|
for (int y = 0; y < 3; ++y)
|
||||||
|
for (int x = 0; x < 3; ++x, ++number) {
|
||||||
|
v2s32 tl;
|
||||||
|
tl.X = y * (button_size + spacing) + spacing;
|
||||||
|
tl.Y = m_screensize.Y - (button_size + spacing) * (3 - x);
|
||||||
|
|
||||||
|
rect<s32> button_rect(tl.X, tl.Y, tl.X + button_size, tl.Y + button_size);
|
||||||
touch_gui_button_id id = after_last_element_id;
|
touch_gui_button_id id = after_last_element_id;
|
||||||
std::wstring caption;
|
std::wstring caption;
|
||||||
switch (number) {
|
switch (number) {
|
||||||
@ -613,11 +319,11 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
|
|||||||
m_screensize.X, 0.75*button_size),
|
m_screensize.X, 0.75*button_size),
|
||||||
L"Chat", true);
|
L"Chat", true);
|
||||||
|
|
||||||
/* init camera button */
|
/* init camera button
|
||||||
initButton(camera_id,
|
initButton(camera_id,
|
||||||
rect<s32>(0, 0,
|
rect<s32>(0, 0,
|
||||||
0.75*button_size, 0.75*button_size),
|
0.75*button_size, 0.75*button_size),
|
||||||
L"cam", false, SLOW_BUTTON_REPEAT);
|
L"cam", false, SLOW_BUTTON_REPEAT);*/
|
||||||
|
|
||||||
/* init rangeselect button */
|
/* init rangeselect button */
|
||||||
initButton(range_id,
|
initButton(range_id,
|
||||||
@ -627,37 +333,6 @@ void TouchScreenGUI::init(ISimpleTextureSource* tsrc)
|
|||||||
rect<s32>(m_screensize.X - (1.5*button_size), 0,
|
rect<s32>(m_screensize.X - (1.5*button_size), 0,
|
||||||
m_screensize.X - (0.75*button_size), 0.75*button_size),
|
m_screensize.X - (0.75*button_size), 0.75*button_size),
|
||||||
L"far", false, SLOW_BUTTON_REPEAT);
|
L"far", false, SLOW_BUTTON_REPEAT);
|
||||||
/* m_settingsbar.init(m_texturesource, "gear_icon.png", settings_starter_id,
|
|
||||||
v2s32(m_screensize.X - (button_size / 2),
|
|
||||||
m_screensize.Y - ((SETTINGS_BAR_Y_OFFSET 1) * button_size)
|
|
||||||
+ (button_size * 0.5)),
|
|
||||||
v2s32(m_screensize.X,
|
|
||||||
m_screensize.Y - (SETTINGS_BAR_Y_OFFSET * button_size)
|
|
||||||
+ (button_size * 0.5)), AHBB_Dir_Right_Left,
|
|
||||||
3.0);
|
|
||||||
|
|
||||||
m_settingsbar.addButton(fly_id, L"fly", "fly_btn.png");
|
|
||||||
m_settingsbar.addButton(noclip_id, L"noclip", "noclip_btn.png");
|
|
||||||
m_settingsbar.addButton(fast_id, L"fast", "fast_btn.png");
|
|
||||||
m_settingsbar.addButton(debug_id, L"debug", "debug_btn.png");
|
|
||||||
m_settingsbar.addButton(camera_id, L"camera", "camera_btn.png");
|
|
||||||
m_settingsbar.addButton(range_id, L"rangeview", "rangeview_btn.png");*/
|
|
||||||
|
|
||||||
/*m_rarecontrolsbar.init(m_texturesource, "rare_controls.png",
|
|
||||||
rare_controls_starter_id,
|
|
||||||
v2s32(0,
|
|
||||||
m_screensize.Y
|
|
||||||
- ((RARE_CONTROLS_BAR_Y_OFFSET 1) * button_size)
|
|
||||||
+ (button_size * 0.5)),
|
|
||||||
v2s32(button_size / 2,
|
|
||||||
m_screensize.Y - (RARE_CONTROLS_BAR_Y_OFFSET * button_size)
|
|
||||||
+ (button_size * 0.5)), AHBB_Dir_Left_Right,
|
|
||||||
2);
|
|
||||||
|
|
||||||
m_rarecontrolsbar.addButton(chat_id, L"Chat", "chat_btn.png");
|
|
||||||
m_rarecontrolsbar.addButton(inventory_id, L"inv", "inventory_btn.png");
|
|
||||||
m_rarecontrolsbar.addButton(drop_id, L"drop", "drop_btn.png");*/
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
touch_gui_button_id TouchScreenGUI::getButtonID(s32 x, s32 y)
|
touch_gui_button_id TouchScreenGUI::getButtonID(s32 x, s32 y)
|
||||||
@ -698,7 +373,7 @@ bool TouchScreenGUI::isHUDButton(const SEvent &event)
|
|||||||
{
|
{
|
||||||
// check if hud item is pressed
|
// check if hud item is pressed
|
||||||
for (std::map<int,rect<s32> >::iterator iter = m_hud_rects.begin();
|
for (std::map<int,rect<s32> >::iterator iter = m_hud_rects.begin();
|
||||||
iter != m_hud_rects.end();+iter) {
|
iter != m_hud_rects.end(); ++iter) {
|
||||||
if (iter->second.isPointInside(
|
if (iter->second.isPointInside(
|
||||||
v2s32(event.TouchInput.X,
|
v2s32(event.TouchInput.X,
|
||||||
event.TouchInput.Y)
|
event.TouchInput.Y)
|
||||||
@ -707,7 +382,7 @@ bool TouchScreenGUI::isHUDButton(const SEvent &event)
|
|||||||
SEvent* translated = new SEvent();
|
SEvent* translated = new SEvent();
|
||||||
memset(translated,0,sizeof(SEvent));
|
memset(translated,0,sizeof(SEvent));
|
||||||
translated->EventType = irr::EET_KEY_INPUT_EVENT;
|
translated->EventType = irr::EET_KEY_INPUT_EVENT;
|
||||||
translated->KeyInput.Key = (irr::EKEY_CODE) (KEY_KEY_1 iter->first);
|
translated->KeyInput.Key = (irr::EKEY_CODE) (KEY_KEY_1 + iter->first);
|
||||||
translated->KeyInput.Control = false;
|
translated->KeyInput.Control = false;
|
||||||
translated->KeyInput.Shift = false;
|
translated->KeyInput.Shift = false;
|
||||||
translated->KeyInput.PressedDown = true;
|
translated->KeyInput.PressedDown = true;
|
||||||
@ -741,7 +416,7 @@ bool TouchScreenGUI::isReleaseHUDButton(int eventID)
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void TouchScreenGUI::handleButtonEvent(touch_gui_button_id button,
|
void TouchScreenGUI::ButtonEvent(touch_gui_button_id button,
|
||||||
int eventID, bool action)
|
int eventID, bool action)
|
||||||
{
|
{
|
||||||
button_info* btn = &m_buttons[button];
|
button_info* btn = &m_buttons[button];
|
||||||
@ -790,15 +465,11 @@ void TouchScreenGUI::handleReleaseEvent(int evt_id)
|
|||||||
|
|
||||||
/* handle button events */
|
/* handle button events */
|
||||||
if (button != after_last_element_id) {
|
if (button != after_last_element_id) {
|
||||||
handleButtonEvent(button, evt_id, false);
|
ButtonEvent(button, evt_id, false);
|
||||||
}
|
}
|
||||||
/* handle hud button events */
|
/* handle hud button events */
|
||||||
else if (isReleaseHUDButton(evt_id)) {
|
else if (isReleaseHUDButton(evt_id)) {
|
||||||
/* nothing to do here */
|
/* nothing to do here */
|
||||||
} else if (m_settingsbar.isReleaseButton(evt_id)) {
|
|
||||||
/* nothing to do here */
|
|
||||||
} else if (m_rarecontrolsbar.isReleaseButton(evt_id)) {
|
|
||||||
/* nothing to do here */
|
|
||||||
}
|
}
|
||||||
/* handle the point used for moving view */
|
/* handle the point used for moving view */
|
||||||
else if (evt_id == m_move_id) {
|
else if (evt_id == m_move_id) {
|
||||||
@ -846,7 +517,7 @@ void TouchScreenGUI::handleReleaseEvent(int evt_id)
|
|||||||
}
|
}
|
||||||
|
|
||||||
for (std::vector<id_status>::iterator iter = m_known_ids.begin();
|
for (std::vector<id_status>::iterator iter = m_known_ids.begin();
|
||||||
iter != m_known_ids.end();+iter) {
|
iter != m_known_ids.end(); ++iter) {
|
||||||
if (iter->id == evt_id) {
|
if (iter->id == evt_id) {
|
||||||
m_known_ids.erase(iter);
|
m_known_ids.erase(iter);
|
||||||
break;
|
break;
|
||||||
@ -885,26 +556,16 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
|
|||||||
|
|
||||||
/* handle button events */
|
/* handle button events */
|
||||||
if (button != after_last_element_id) {
|
if (button != after_last_element_id) {
|
||||||
handleButtonEvent(button, eventID, true);
|
ButtonEvent(button,eventID,true);
|
||||||
m_settingsbar.deactivate();
|
}
|
||||||
m_rarecontrolsbar.deactivate();
|
else if (isHUDButton(event))
|
||||||
} else if (isHUDButton(event)) {
|
{
|
||||||
m_settingsbar.deactivate();
|
|
||||||
m_rarecontrolsbar.deactivate();
|
|
||||||
/* already handled in isHUDButton() */
|
/* already handled in isHUDButton() */
|
||||||
} else if (m_settingsbar.isButton(event)) {
|
|
||||||
m_rarecontrolsbar.deactivate();
|
|
||||||
/* already handled in isSettingsBarButton() */
|
|
||||||
} else if (m_rarecontrolsbar.isButton(event)) {
|
|
||||||
m_settingsbar.deactivate();
|
|
||||||
/* already handled in isSettingsBarButton() */
|
|
||||||
} else if (m_control_pad_rect.isPointInside(v2s32(toadd.X, toadd.Y))) {
|
} else if (m_control_pad_rect.isPointInside(v2s32(toadd.X, toadd.Y))) {
|
||||||
// ignore events inside the control pad not already handled
|
// ignore events inside the control pad not already handled
|
||||||
}
|
}
|
||||||
/* handle non button events */
|
/* handle non button events */
|
||||||
else {
|
else {
|
||||||
m_settingsbar.deactivate();
|
|
||||||
m_rarecontrolsbar.deactivate();
|
|
||||||
/* if we don't already have a moving point make this the moving one */
|
/* if we don't already have a moving point make this the moving one */
|
||||||
if (m_move_id == -1) {
|
if (m_move_id == -1) {
|
||||||
m_move_id = event.TouchInput.ID;
|
m_move_id = event.TouchInput.ID;
|
||||||
@ -936,7 +597,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
|
|||||||
|
|
||||||
double distance = sqrt(
|
double distance = sqrt(
|
||||||
(m_pointerpos[event.TouchInput.ID].X - event.TouchInput.X) *
|
(m_pointerpos[event.TouchInput.ID].X - event.TouchInput.X) *
|
||||||
(m_pointerpos[event.TouchInput.ID].X - event.TouchInput.X)
|
(m_pointerpos[event.TouchInput.ID].X - event.TouchInput.X) +
|
||||||
(m_pointerpos[event.TouchInput.ID].Y - event.TouchInput.Y) *
|
(m_pointerpos[event.TouchInput.ID].Y - event.TouchInput.Y) *
|
||||||
(m_pointerpos[event.TouchInput.ID].Y - event.TouchInput.Y));
|
(m_pointerpos[event.TouchInput.ID].Y - event.TouchInput.Y));
|
||||||
|
|
||||||
@ -956,10 +617,10 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
|
|||||||
double old_pitch = m_camera_pitch;
|
double old_pitch = m_camera_pitch;
|
||||||
|
|
||||||
m_camera_yaw -= dx * d;
|
m_camera_yaw -= dx * d;
|
||||||
m_camera_pitch = MYMIN(MYMAX( m_camera_pitch (dy * d),-180),180);
|
m_camera_pitch = MYMIN(MYMAX( m_camera_pitch + (dy * d),-180),180);
|
||||||
|
|
||||||
while (m_camera_yaw < 0)
|
while (m_camera_yaw < 0)
|
||||||
m_camera_yaw= 360;
|
m_camera_yaw += 360;
|
||||||
|
|
||||||
while (m_camera_yaw > 360)
|
while (m_camera_yaw > 360)
|
||||||
m_camera_yaw -= 360;
|
m_camera_yaw -= 360;
|
||||||
@ -980,6 +641,8 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
|
|||||||
->getRayFromScreenCoordinates(
|
->getRayFromScreenCoordinates(
|
||||||
v2s32(event.TouchInput.X,event.TouchInput.Y));
|
v2s32(event.TouchInput.X,event.TouchInput.Y));
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
handleChangedButton(event);
|
handleChangedButton(event);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -992,8 +655,8 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
|
|||||||
if (m_buttons[i].ids.empty()) {
|
if (m_buttons[i].ids.empty()) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
for (std::vector<int>::iterator iter = m_buttons[i].ids.begin();
|
for(std::vector<int>::iterator iter = m_buttons[i].ids.begin();
|
||||||
iter != m_buttons[i].ids.end();+iter) {
|
iter != m_buttons[i].ids.end(); ++iter) {
|
||||||
|
|
||||||
if (event.TouchInput.ID == *iter) {
|
if (event.TouchInput.ID == *iter) {
|
||||||
|
|
||||||
@ -1005,12 +668,12 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* remove old button */
|
/* remove old button */
|
||||||
handleButtonEvent((touch_gui_button_id) i,*iter,false);
|
ButtonEvent((touch_gui_button_id) i,*iter,false);
|
||||||
|
|
||||||
if (current_button_id == after_last_element_id) {
|
if (current_button_id == after_last_element_id) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
handleButtonEvent((touch_gui_button_id) current_button_id,*iter,true);
|
ButtonEvent((touch_gui_button_id) current_button_id,*iter,true);
|
||||||
return;
|
return;
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -1024,11 +687,8 @@ void TouchScreenGUI::handleChangedButton(const SEvent &event)
|
|||||||
}
|
}
|
||||||
|
|
||||||
button_info* btn = &m_buttons[current_button_id];
|
button_info* btn = &m_buttons[current_button_id];
|
||||||
if (std::find(btn->ids.begin(),btn->ids.end(), event.TouchInput.ID)
|
if (std::find(btn->ids.begin(),btn->ids.end(), event.TouchInput.ID) == btn->ids.end()) {
|
||||||
== btn->ids.end())
|
ButtonEvent((touch_gui_button_id) current_button_id,event.TouchInput.ID,true);
|
||||||
{
|
|
||||||
handleButtonEvent((touch_gui_button_id) current_button_id,
|
|
||||||
event.TouchInput.ID, true);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -1042,20 +702,20 @@ bool TouchScreenGUI::doubleTapDetection()
|
|||||||
m_key_events[1].x = m_move_downlocation.X;
|
m_key_events[1].x = m_move_downlocation.X;
|
||||||
m_key_events[1].y = m_move_downlocation.Y;
|
m_key_events[1].y = m_move_downlocation.Y;
|
||||||
|
|
||||||
u32 delta = porting::getDeltaMs(m_key_events[0].down_time, getTimeMs());
|
u32 delta = porting::getDeltaMs(m_key_events[0].down_time,getTimeMs());
|
||||||
if (delta > 400)
|
if (delta > 400)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
double distance = sqrt(
|
double distance = sqrt(
|
||||||
(m_key_events[0].x - m_key_events[1].x) * (m_key_events[0].x - m_key_events[1].x)
|
(m_key_events[0].x - m_key_events[1].x) * (m_key_events[0].x - m_key_events[1].x) +
|
||||||
(m_key_events[0].y - m_key_events[1].y) * (m_key_events[0].y - m_key_events[1].y));
|
(m_key_events[0].y - m_key_events[1].y) * (m_key_events[0].y - m_key_events[1].y));
|
||||||
|
|
||||||
|
|
||||||
if (distance > (20 + g_settings->getU16("touchscreen_threshold")))
|
if (distance >(20 + g_settings->getU16("touchscreen_threshold")))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
SEvent* translated = new SEvent();
|
SEvent* translated = new SEvent();
|
||||||
memset(translated, 0, sizeof(SEvent));
|
memset(translated,0,sizeof(SEvent));
|
||||||
translated->EventType = EET_MOUSE_INPUT_EVENT;
|
translated->EventType = EET_MOUSE_INPUT_EVENT;
|
||||||
translated->MouseInput.X = m_key_events[0].x;
|
translated->MouseInput.X = m_key_events[0].x;
|
||||||
translated->MouseInput.Y = m_key_events[0].y;
|
translated->MouseInput.Y = m_key_events[0].y;
|
||||||
@ -1084,7 +744,7 @@ bool TouchScreenGUI::doubleTapDetection()
|
|||||||
|
|
||||||
TouchScreenGUI::~TouchScreenGUI()
|
TouchScreenGUI::~TouchScreenGUI()
|
||||||
{
|
{
|
||||||
for (unsigned int i = 0; i < after_last_element_id; i++) {
|
for (unsigned int i=0; i < after_last_element_id; i++) {
|
||||||
button_info* btn = &m_buttons[i];
|
button_info* btn = &m_buttons[i];
|
||||||
if (btn->guibutton != 0) {
|
if (btn->guibutton != 0) {
|
||||||
btn->guibutton->drop();
|
btn->guibutton->drop();
|
||||||
@ -1096,11 +756,11 @@ TouchScreenGUI::~TouchScreenGUI()
|
|||||||
void TouchScreenGUI::step(float dtime)
|
void TouchScreenGUI::step(float dtime)
|
||||||
{
|
{
|
||||||
/* simulate keyboard repeats */
|
/* simulate keyboard repeats */
|
||||||
for (unsigned int i = 0; i < after_last_element_id; i++) {
|
for (unsigned int i=0; i < after_last_element_id; i++) {
|
||||||
button_info* btn = &m_buttons[i];
|
button_info* btn = &m_buttons[i];
|
||||||
|
|
||||||
if (btn->ids.size() > 0) {
|
if (btn->ids.size() > 0) {
|
||||||
btn->repeatcounter= dtime;
|
btn->repeatcounter += dtime;
|
||||||
|
|
||||||
/* in case we're moving around digging does not happen */
|
/* in case we're moving around digging does not happen */
|
||||||
if (m_move_id != -1)
|
if (m_move_id != -1)
|
||||||
@ -1110,7 +770,7 @@ void TouchScreenGUI::step(float dtime)
|
|||||||
|
|
||||||
btn->repeatcounter = 0;
|
btn->repeatcounter = 0;
|
||||||
SEvent translated;
|
SEvent translated;
|
||||||
memset(&translated, 0, sizeof(SEvent));
|
memset(&translated,0,sizeof(SEvent));
|
||||||
translated.EventType = irr::EET_KEY_INPUT_EVENT;
|
translated.EventType = irr::EET_KEY_INPUT_EVENT;
|
||||||
translated.KeyInput.Key = btn->keycode;
|
translated.KeyInput.Key = btn->keycode;
|
||||||
translated.KeyInput.PressedDown = false;
|
translated.KeyInput.PressedDown = false;
|
||||||
@ -1136,7 +796,7 @@ void TouchScreenGUI::step(float dtime)
|
|||||||
v2s32(m_move_downlocation.X,m_move_downlocation.Y));
|
v2s32(m_move_downlocation.X,m_move_downlocation.Y));
|
||||||
|
|
||||||
SEvent translated;
|
SEvent translated;
|
||||||
memset(&translated, 0, sizeof(SEvent));
|
memset(&translated,0,sizeof(SEvent));
|
||||||
translated.EventType = EET_MOUSE_INPUT_EVENT;
|
translated.EventType = EET_MOUSE_INPUT_EVENT;
|
||||||
translated.MouseInput.X = m_move_downlocation.X;
|
translated.MouseInput.X = m_move_downlocation.X;
|
||||||
translated.MouseInput.Y = m_move_downlocation.Y;
|
translated.MouseInput.Y = m_move_downlocation.Y;
|
||||||
@ -1149,8 +809,6 @@ void TouchScreenGUI::step(float dtime)
|
|||||||
m_move_sent_as_mouse_event = true;
|
m_move_sent_as_mouse_event = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
m_settingsbar.step(dtime);
|
|
||||||
m_rarecontrolsbar.step(dtime);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void TouchScreenGUI::resetHud()
|
void TouchScreenGUI::resetHud()
|
||||||
@ -1166,7 +824,7 @@ void TouchScreenGUI::registerHudItem(int index, const rect<s32> &rect)
|
|||||||
void TouchScreenGUI::Toggle(bool visible)
|
void TouchScreenGUI::Toggle(bool visible)
|
||||||
{
|
{
|
||||||
m_visible = visible;
|
m_visible = visible;
|
||||||
for (unsigned int i = 0; i < after_last_element_id; i++) {
|
for (unsigned int i=0; i < after_last_element_id; i++) {
|
||||||
button_info* btn = &m_buttons[i];
|
button_info* btn = &m_buttons[i];
|
||||||
if (btn->guibutton != 0) {
|
if (btn->guibutton != 0) {
|
||||||
btn->guibutton->setVisible(visible);
|
btn->guibutton->setVisible(visible);
|
||||||
@ -1178,12 +836,6 @@ void TouchScreenGUI::Toggle(bool visible)
|
|||||||
while (m_known_ids.size() > 0) {
|
while (m_known_ids.size() > 0) {
|
||||||
handleReleaseEvent(m_known_ids.begin()->id);
|
handleReleaseEvent(m_known_ids.begin()->id);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_settingsbar.hide();
|
|
||||||
m_rarecontrolsbar.hide();
|
|
||||||
} else {
|
|
||||||
m_settingsbar.show();
|
|
||||||
m_rarecontrolsbar.show();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -40,11 +40,10 @@ typedef enum {
|
|||||||
backward_id,
|
backward_id,
|
||||||
left_id,
|
left_id,
|
||||||
right_id,
|
right_id,
|
||||||
|
inventory_id,
|
||||||
|
drop_id,
|
||||||
jump_id,
|
jump_id,
|
||||||
crunch_id,
|
crunch_id,
|
||||||
after_last_element_id,
|
|
||||||
// settings_starter_id,
|
|
||||||
// rare_controls_starter_id,
|
|
||||||
#ifdef ENABLE_ANDROID_NOCLIP
|
#ifdef ENABLE_ANDROID_NOCLIP
|
||||||
fly_id,
|
fly_id,
|
||||||
noclip_id,
|
noclip_id,
|
||||||
@ -52,97 +51,18 @@ typedef enum {
|
|||||||
#endif
|
#endif
|
||||||
// minimap_id,
|
// minimap_id,
|
||||||
debug_id,
|
debug_id,
|
||||||
camera_id,
|
|
||||||
range_id,
|
|
||||||
chat_id,
|
chat_id,
|
||||||
inventory_id,
|
// camera_id,
|
||||||
drop_id
|
range_id,
|
||||||
|
after_last_element_id
|
||||||
} touch_gui_button_id;
|
} touch_gui_button_id;
|
||||||
|
|
||||||
typedef enum {
|
|
||||||
AHBB_Dir_Top_Bottom,
|
|
||||||
AHBB_Dir_Bottom_Top,
|
|
||||||
AHBB_Dir_Left_Right,
|
|
||||||
AHBB_Dir_Right_Left
|
|
||||||
} autohide_button_bar_dir;
|
|
||||||
|
|
||||||
#define MIN_DIG_TIME_MS 500
|
#define MIN_DIG_TIME_MS 500
|
||||||
#define MAX_TOUCH_COUNT 64
|
#define MAX_TOUCH_COUNT 64
|
||||||
#define BUTTON_REPEAT_DELAY 0.2f
|
#define BUTTON_REPEAT_DELAY 0.2f
|
||||||
|
|
||||||
//#define SETTINGS_BAR_Y_OFFSET 6.5
|
|
||||||
//#define RARE_CONTROLS_BAR_Y_OFFSET 4
|
|
||||||
|
|
||||||
extern const char *touchgui_button_imagenames[];
|
extern const char *touchgui_button_imagenames[];
|
||||||
|
|
||||||
struct button_info {
|
|
||||||
float repeatcounter;
|
|
||||||
float repeatdelay;
|
|
||||||
irr::EKEY_CODE keycode;
|
|
||||||
std::vector<int> ids;
|
|
||||||
IGUIButton* guibutton;
|
|
||||||
bool immediate_release;
|
|
||||||
};
|
|
||||||
|
|
||||||
class AutoHideButtonBar
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
|
|
||||||
AutoHideButtonBar( IrrlichtDevice *device, IEventReceiver* receiver );
|
|
||||||
|
|
||||||
void init(ISimpleTextureSource* tsrc, const char* starter_img,
|
|
||||||
int button_id, v2s32 UpperLeft, v2s32 LowerRight,
|
|
||||||
autohide_button_bar_dir dir, float timeout);
|
|
||||||
|
|
||||||
~AutoHideButtonBar();
|
|
||||||
|
|
||||||
/* add button to be shown */
|
|
||||||
void addButton(touch_gui_button_id id, const wchar_t* caption,
|
|
||||||
const char* btn_image);
|
|
||||||
|
|
||||||
/* detect settings bar button events */
|
|
||||||
bool isButton(const SEvent &event);
|
|
||||||
|
|
||||||
/* handle released hud buttons */
|
|
||||||
bool isReleaseButton(int eventID);
|
|
||||||
|
|
||||||
/* step handler */
|
|
||||||
void step(float dtime);
|
|
||||||
|
|
||||||
/* deactivate button bar */
|
|
||||||
void deactivate();
|
|
||||||
|
|
||||||
/* hide the whole buttonbar */
|
|
||||||
void hide();
|
|
||||||
|
|
||||||
/* unhide the buttonbar */
|
|
||||||
void show();
|
|
||||||
|
|
||||||
private:
|
|
||||||
ISimpleTextureSource* m_texturesource;
|
|
||||||
irr::video::IVideoDriver* m_driver;
|
|
||||||
IGUIEnvironment* m_guienv;
|
|
||||||
IEventReceiver* m_receiver;
|
|
||||||
v2u32 m_screensize;
|
|
||||||
button_info m_starter;
|
|
||||||
std::vector<button_info*> m_buttons;
|
|
||||||
|
|
||||||
v2s32 m_upper_left;
|
|
||||||
v2s32 m_lower_right;
|
|
||||||
|
|
||||||
/* show settings bar */
|
|
||||||
bool m_active;
|
|
||||||
|
|
||||||
bool m_visible;
|
|
||||||
|
|
||||||
/* settings bar timeout */
|
|
||||||
float m_timeout;
|
|
||||||
float m_timeout_value;
|
|
||||||
bool m_initialized;
|
|
||||||
autohide_button_bar_dir m_dir;
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
class TouchScreenGUI
|
class TouchScreenGUI
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
@ -151,7 +71,7 @@ public:
|
|||||||
|
|
||||||
void translateEvent(const SEvent &event);
|
void translateEvent(const SEvent &event);
|
||||||
|
|
||||||
void init(ISimpleTextureSource* tsrc);
|
void init(ISimpleTextureSource* tsrc,float density);
|
||||||
|
|
||||||
double getYaw() { return m_camera_yaw; }
|
double getYaw() { return m_camera_yaw; }
|
||||||
double getPitch() { return m_camera_pitch; }
|
double getPitch() { return m_camera_pitch; }
|
||||||
@ -190,6 +110,15 @@ private:
|
|||||||
bool m_move_sent_as_mouse_event;
|
bool m_move_sent_as_mouse_event;
|
||||||
v2s32 m_move_downlocation;
|
v2s32 m_move_downlocation;
|
||||||
|
|
||||||
|
struct button_info {
|
||||||
|
float repeatcounter;
|
||||||
|
float repeatdelay;
|
||||||
|
irr::EKEY_CODE keycode;
|
||||||
|
std::vector<int> ids;
|
||||||
|
IGUIButton* guibutton;
|
||||||
|
bool immediate_release;
|
||||||
|
};
|
||||||
|
|
||||||
button_info m_buttons[after_last_element_id];
|
button_info m_buttons[after_last_element_id];
|
||||||
|
|
||||||
/* gui button detection */
|
/* gui button detection */
|
||||||
@ -219,7 +148,7 @@ private:
|
|||||||
std::vector<id_status> m_known_ids;
|
std::vector<id_status> m_known_ids;
|
||||||
|
|
||||||
/* handle a button event */
|
/* handle a button event */
|
||||||
void handleButtonEvent(touch_gui_button_id bID, int eventID, bool action);
|
void ButtonEvent(touch_gui_button_id bID, int eventID, bool action);
|
||||||
|
|
||||||
/* handle pressed hud buttons */
|
/* handle pressed hud buttons */
|
||||||
bool isHUDButton(const SEvent &event);
|
bool isHUDButton(const SEvent &event);
|
||||||
@ -232,9 +161,6 @@ private:
|
|||||||
|
|
||||||
/* handle release event */
|
/* handle release event */
|
||||||
void handleReleaseEvent(int evt_id);
|
void handleReleaseEvent(int evt_id);
|
||||||
|
|
||||||
/* get size of regular gui control button */
|
|
||||||
int getGuiButtonSize();
|
|
||||||
|
|
||||||
/* doubleclick detection variables */
|
/* doubleclick detection variables */
|
||||||
struct key_event {
|
struct key_event {
|
||||||
@ -248,12 +174,6 @@ private:
|
|||||||
|
|
||||||
/* array for doubletap detection */
|
/* array for doubletap detection */
|
||||||
key_event m_key_events[2];
|
key_event m_key_events[2];
|
||||||
|
|
||||||
/* settings bar */
|
|
||||||
AutoHideButtonBar m_settingsbar;
|
|
||||||
|
|
||||||
/* rare controls bar */
|
|
||||||
AutoHideButtonBar m_rarecontrolsbar;
|
|
||||||
};
|
};
|
||||||
extern TouchScreenGUI *g_touchscreengui;
|
extern TouchScreenGUI *g_touchscreengui;
|
||||||
#endif
|
#endif
|
Loading…
x
Reference in New Issue
Block a user