iOS 1.0.8 and fix luaL_Reg method
After Width: | Height: | Size: 22 KiB |
After Width: | Height: | Size: 30 KiB |
After Width: | Height: | Size: 34 KiB |
After Width: | Height: | Size: 37 KiB |
After Width: | Height: | Size: 12 KiB |
Before Width: | Height: | Size: 19 KiB |
Before Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 31 KiB |
Before Width: | Height: | Size: 11 KiB |
@ -17,9 +17,9 @@
|
|||||||
<key>CFBundlePackageType</key>
|
<key>CFBundlePackageType</key>
|
||||||
<string>APPL</string>
|
<string>APPL</string>
|
||||||
<key>CFBundleShortVersionString</key>
|
<key>CFBundleShortVersionString</key>
|
||||||
<string>1.0.7</string>
|
<string>1.0.8</string>
|
||||||
<key>CFBundleVersion</key>
|
<key>CFBundleVersion</key>
|
||||||
<string>12</string>
|
<string>13</string>
|
||||||
<key>LSRequiresIPhoneOS</key>
|
<key>LSRequiresIPhoneOS</key>
|
||||||
<true/>
|
<true/>
|
||||||
<key>NSAppTransportSecurity</key>
|
<key>NSAppTransportSecurity</key>
|
||||||
|
@ -1,7 +1,7 @@
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|||||||
#!/bin/bash -e
|
#!/bin/bash -e
|
||||||
|
|
||||||
. ../sdk.sh
|
. ../sdk.sh
|
||||||
LEVELDB_VERSION=1.19
|
LEVELDB_VERSION=1.20
|
||||||
|
|
||||||
if [ ! -d leveldb-src ]; then
|
if [ ! -d leveldb-src ]; then
|
||||||
wget https://github.com/google/leveldb/archive/v$LEVELDB_VERSION.tar.gz
|
wget https://github.com/google/leveldb/archive/v$LEVELDB_VERSION.tar.gz
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||||||
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@ -1,7 +1,7 @@
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|||||||
#!/bin/bash -e
|
#!/bin/bash -e
|
||||||
|
|
||||||
. ../sdk.sh
|
. ../sdk.sh
|
||||||
CURL_VERSION=7.50.3
|
CURL_VERSION=7.53.1
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||||||
|
|
||||||
if [ ! -d libcurl-src ]; then
|
if [ ! -d libcurl-src ]; then
|
||||||
wget https://curl.haxx.se/download/curl-$CURL_VERSION.tar.gz
|
wget https://curl.haxx.se/download/curl-$CURL_VERSION.tar.gz
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||||||
|
Before Width: | Height: | Size: 97 KiB After Width: | Height: | Size: 119 KiB |
@ -1326,7 +1326,7 @@ static void updateChat(Client &client, f32 dtime, bool show_debug,
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|||||||
setStaticText(guitext_chat, recent_chat);
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setStaticText(guitext_chat, recent_chat);
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||||||
|
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||||||
// Update gui element size and position
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// Update gui element size and position
|
||||||
s32 chat_y = 5;
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s32 chat_y = 5 + line_height;
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||||||
|
|
||||||
if (show_debug)
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if (show_debug)
|
||||||
chat_y += 2 * line_height;
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chat_y += 2 * line_height;
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||||||
@ -4580,7 +4580,7 @@ void Game::updateGui(float *statustext_time, const RunStats &stats,
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|||||||
guitext->setText(utf8_to_wide(os.str()).c_str());
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guitext->setText(utf8_to_wide(os.str()).c_str());
|
||||||
guitext->setVisible(true);
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guitext->setVisible(true);
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||||||
} else {
|
} else {
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||||||
guitext->setVisible(true);
|
guitext->setVisible(false);
|
||||||
}
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}
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||||||
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||||||
if (guitext->isVisible()) {
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if (guitext->isVisible()) {
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@ -380,7 +380,7 @@ void LuaAreaStore::Register(lua_State *L)
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|||||||
}
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}
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||||||
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||||||
const char LuaAreaStore::className[] = "AreaStore";
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const char LuaAreaStore::className[] = "AreaStore";
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||||||
const luaL_reg LuaAreaStore::methods[] = {
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const luaL_Reg LuaAreaStore::methods[] = {
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||||||
luamethod(LuaAreaStore, get_area),
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luamethod(LuaAreaStore, get_area),
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||||||
luamethod(LuaAreaStore, get_areas_for_pos),
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luamethod(LuaAreaStore, get_areas_for_pos),
|
||||||
luamethod(LuaAreaStore, get_areas_in_area),
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luamethod(LuaAreaStore, get_areas_in_area),
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||||||
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@ -29,7 +29,7 @@ class LuaAreaStore : public ModApiBase {
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|||||||
private:
|
private:
|
||||||
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|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
|
|
||||||
static int gc_object(lua_State *L);
|
static int gc_object(lua_State *L);
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||||||
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|
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@ -463,7 +463,7 @@ void InvRef::Register(lua_State *L)
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|||||||
}
|
}
|
||||||
|
|
||||||
const char InvRef::className[] = "InvRef";
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const char InvRef::className[] = "InvRef";
|
||||||
const luaL_reg InvRef::methods[] = {
|
const luaL_Reg InvRef::methods[] = {
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||||||
luamethod(InvRef, is_empty),
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luamethod(InvRef, is_empty),
|
||||||
luamethod(InvRef, get_size),
|
luamethod(InvRef, get_size),
|
||||||
luamethod(InvRef, set_size),
|
luamethod(InvRef, set_size),
|
||||||
|
@ -36,7 +36,7 @@ private:
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InventoryLocation m_loc;
|
InventoryLocation m_loc;
|
||||||
|
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
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|
||||||
static InvRef *checkobject(lua_State *L, int narg);
|
static InvRef *checkobject(lua_State *L, int narg);
|
||||||
|
|
||||||
|
@ -435,7 +435,7 @@ void LuaItemStack::Register(lua_State *L)
|
|||||||
}
|
}
|
||||||
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|
||||||
const char LuaItemStack::className[] = "ItemStack";
|
const char LuaItemStack::className[] = "ItemStack";
|
||||||
const luaL_reg LuaItemStack::methods[] = {
|
const luaL_Reg LuaItemStack::methods[] = {
|
||||||
luamethod(LuaItemStack, is_empty),
|
luamethod(LuaItemStack, is_empty),
|
||||||
luamethod(LuaItemStack, get_name),
|
luamethod(LuaItemStack, get_name),
|
||||||
luamethod(LuaItemStack, set_name),
|
luamethod(LuaItemStack, set_name),
|
||||||
|
@ -28,7 +28,7 @@ private:
|
|||||||
ItemStack m_stack;
|
ItemStack m_stack;
|
||||||
|
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
|
|
||||||
// Exported functions
|
// Exported functions
|
||||||
|
|
||||||
|
@ -346,7 +346,7 @@ void NodeMetaRef::Register(lua_State *L)
|
|||||||
}
|
}
|
||||||
|
|
||||||
const char NodeMetaRef::className[] = "NodeMetaRef";
|
const char NodeMetaRef::className[] = "NodeMetaRef";
|
||||||
const luaL_reg NodeMetaRef::methods[] = {
|
const luaL_Reg NodeMetaRef::methods[] = {
|
||||||
luamethod(NodeMetaRef, get_string),
|
luamethod(NodeMetaRef, get_string),
|
||||||
luamethod(NodeMetaRef, set_string),
|
luamethod(NodeMetaRef, set_string),
|
||||||
luamethod(NodeMetaRef, get_int),
|
luamethod(NodeMetaRef, get_int),
|
||||||
|
@ -35,7 +35,7 @@ private:
|
|||||||
ServerEnvironment *m_env;
|
ServerEnvironment *m_env;
|
||||||
|
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
|
|
||||||
static NodeMetaRef *checkobject(lua_State *L, int narg);
|
static NodeMetaRef *checkobject(lua_State *L, int narg);
|
||||||
|
|
||||||
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@ -162,7 +162,7 @@ void NodeTimerRef::Register(lua_State *L)
|
|||||||
}
|
}
|
||||||
|
|
||||||
const char NodeTimerRef::className[] = "NodeTimerRef";
|
const char NodeTimerRef::className[] = "NodeTimerRef";
|
||||||
const luaL_reg NodeTimerRef::methods[] = {
|
const luaL_Reg NodeTimerRef::methods[] = {
|
||||||
luamethod(NodeTimerRef, start),
|
luamethod(NodeTimerRef, start),
|
||||||
luamethod(NodeTimerRef, set),
|
luamethod(NodeTimerRef, set),
|
||||||
luamethod(NodeTimerRef, stop),
|
luamethod(NodeTimerRef, stop),
|
||||||
|
@ -31,7 +31,7 @@ private:
|
|||||||
ServerEnvironment *m_env;
|
ServerEnvironment *m_env;
|
||||||
|
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
|
|
||||||
static int gc_object(lua_State *L);
|
static int gc_object(lua_State *L);
|
||||||
|
|
||||||
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@ -135,7 +135,7 @@ void LuaPerlinNoise::Register(lua_State *L)
|
|||||||
|
|
||||||
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|
||||||
const char LuaPerlinNoise::className[] = "PerlinNoise";
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const char LuaPerlinNoise::className[] = "PerlinNoise";
|
||||||
const luaL_reg LuaPerlinNoise::methods[] = {
|
const luaL_Reg LuaPerlinNoise::methods[] = {
|
||||||
luamethod(LuaPerlinNoise, get2d),
|
luamethod(LuaPerlinNoise, get2d),
|
||||||
luamethod(LuaPerlinNoise, get3d),
|
luamethod(LuaPerlinNoise, get3d),
|
||||||
{0,0}
|
{0,0}
|
||||||
@ -393,7 +393,7 @@ void LuaPerlinNoiseMap::Register(lua_State *L)
|
|||||||
|
|
||||||
|
|
||||||
const char LuaPerlinNoiseMap::className[] = "PerlinNoiseMap";
|
const char LuaPerlinNoiseMap::className[] = "PerlinNoiseMap";
|
||||||
const luaL_reg LuaPerlinNoiseMap::methods[] = {
|
const luaL_Reg LuaPerlinNoiseMap::methods[] = {
|
||||||
luamethod(LuaPerlinNoiseMap, get2dMap),
|
luamethod(LuaPerlinNoiseMap, get2dMap),
|
||||||
luamethod(LuaPerlinNoiseMap, get2dMap_flat),
|
luamethod(LuaPerlinNoiseMap, get2dMap_flat),
|
||||||
luamethod(LuaPerlinNoiseMap, calc2dMap),
|
luamethod(LuaPerlinNoiseMap, calc2dMap),
|
||||||
@ -498,7 +498,7 @@ void LuaPseudoRandom::Register(lua_State *L)
|
|||||||
|
|
||||||
|
|
||||||
const char LuaPseudoRandom::className[] = "PseudoRandom";
|
const char LuaPseudoRandom::className[] = "PseudoRandom";
|
||||||
const luaL_reg LuaPseudoRandom::methods[] = {
|
const luaL_Reg LuaPseudoRandom::methods[] = {
|
||||||
luamethod(LuaPseudoRandom, next),
|
luamethod(LuaPseudoRandom, next),
|
||||||
{0,0}
|
{0,0}
|
||||||
};
|
};
|
||||||
@ -597,7 +597,7 @@ void LuaPcgRandom::Register(lua_State *L)
|
|||||||
|
|
||||||
|
|
||||||
const char LuaPcgRandom::className[] = "PcgRandom";
|
const char LuaPcgRandom::className[] = "PcgRandom";
|
||||||
const luaL_reg LuaPcgRandom::methods[] = {
|
const luaL_Reg LuaPcgRandom::methods[] = {
|
||||||
luamethod(LuaPcgRandom, next),
|
luamethod(LuaPcgRandom, next),
|
||||||
luamethod(LuaPcgRandom, rand_normal_dist),
|
luamethod(LuaPcgRandom, rand_normal_dist),
|
||||||
{0,0}
|
{0,0}
|
||||||
@ -711,7 +711,7 @@ void LuaSecureRandom::Register(lua_State *L)
|
|||||||
}
|
}
|
||||||
|
|
||||||
const char LuaSecureRandom::className[] = "SecureRandom";
|
const char LuaSecureRandom::className[] = "SecureRandom";
|
||||||
const luaL_reg LuaSecureRandom::methods[] = {
|
const luaL_Reg LuaSecureRandom::methods[] = {
|
||||||
luamethod(LuaSecureRandom, next_bytes),
|
luamethod(LuaSecureRandom, next_bytes),
|
||||||
{0,0}
|
{0,0}
|
||||||
};
|
};
|
||||||
|
@ -31,7 +31,7 @@ class LuaPerlinNoise : public ModApiBase {
|
|||||||
private:
|
private:
|
||||||
NoiseParams np;
|
NoiseParams np;
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
|
|
||||||
// Exported functions
|
// Exported functions
|
||||||
|
|
||||||
@ -62,7 +62,7 @@ class LuaPerlinNoiseMap : public ModApiBase {
|
|||||||
Noise *noise;
|
Noise *noise;
|
||||||
bool m_is3d;
|
bool m_is3d;
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
|
|
||||||
// Exported functions
|
// Exported functions
|
||||||
|
|
||||||
@ -100,7 +100,7 @@ private:
|
|||||||
PseudoRandom m_pseudo;
|
PseudoRandom m_pseudo;
|
||||||
|
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
|
|
||||||
// Exported functions
|
// Exported functions
|
||||||
|
|
||||||
@ -131,7 +131,7 @@ private:
|
|||||||
PcgRandom m_rnd;
|
PcgRandom m_rnd;
|
||||||
|
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
|
|
||||||
// Exported functions
|
// Exported functions
|
||||||
|
|
||||||
@ -168,7 +168,7 @@ class LuaSecureRandom : public ModApiBase {
|
|||||||
private:
|
private:
|
||||||
static const size_t RAND_BUF_SIZE = 2048;
|
static const size_t RAND_BUF_SIZE = 2048;
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
|
|
||||||
u32 m_rand_idx;
|
u32 m_rand_idx;
|
||||||
char m_rand_buf[RAND_BUF_SIZE];
|
char m_rand_buf[RAND_BUF_SIZE];
|
||||||
|
@ -1778,7 +1778,7 @@ void ObjectRef::Register(lua_State *L)
|
|||||||
}
|
}
|
||||||
|
|
||||||
const char ObjectRef::className[] = "ObjectRef";
|
const char ObjectRef::className[] = "ObjectRef";
|
||||||
const luaL_reg ObjectRef::methods[] = {
|
const luaL_Reg ObjectRef::methods[] = {
|
||||||
// ServerActiveObject
|
// ServerActiveObject
|
||||||
luamethod(ObjectRef, remove),
|
luamethod(ObjectRef, remove),
|
||||||
luamethod(ObjectRef, getpos),
|
luamethod(ObjectRef, getpos),
|
||||||
|
@ -37,7 +37,7 @@ private:
|
|||||||
ServerActiveObject *m_object;
|
ServerActiveObject *m_object;
|
||||||
|
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
public:
|
public:
|
||||||
static ObjectRef *checkobject(lua_State *L, int narg);
|
static ObjectRef *checkobject(lua_State *L, int narg);
|
||||||
|
|
||||||
|
@ -214,7 +214,7 @@ LuaSettings* LuaSettings::checkobject(lua_State* L, int narg)
|
|||||||
}
|
}
|
||||||
|
|
||||||
const char LuaSettings::className[] = "Settings";
|
const char LuaSettings::className[] = "Settings";
|
||||||
const luaL_reg LuaSettings::methods[] = {
|
const luaL_Reg LuaSettings::methods[] = {
|
||||||
luamethod(LuaSettings, get),
|
luamethod(LuaSettings, get),
|
||||||
luamethod(LuaSettings, get_bool),
|
luamethod(LuaSettings, get_bool),
|
||||||
luamethod(LuaSettings, set),
|
luamethod(LuaSettings, set),
|
||||||
|
@ -27,7 +27,7 @@ class Settings;
|
|||||||
class LuaSettings : public ModApiBase {
|
class LuaSettings : public ModApiBase {
|
||||||
private:
|
private:
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
|
|
||||||
// garbage collector
|
// garbage collector
|
||||||
static int gc_object(lua_State* L);
|
static int gc_object(lua_State* L);
|
||||||
|
@ -464,7 +464,7 @@ void LuaVoxelManip::Register(lua_State *L)
|
|||||||
}
|
}
|
||||||
|
|
||||||
const char LuaVoxelManip::className[] = "VoxelManip";
|
const char LuaVoxelManip::className[] = "VoxelManip";
|
||||||
const luaL_reg LuaVoxelManip::methods[] = {
|
const luaL_Reg LuaVoxelManip::methods[] = {
|
||||||
luamethod(LuaVoxelManip, read_from_map),
|
luamethod(LuaVoxelManip, read_from_map),
|
||||||
luamethod(LuaVoxelManip, get_data),
|
luamethod(LuaVoxelManip, get_data),
|
||||||
luamethod(LuaVoxelManip, set_data),
|
luamethod(LuaVoxelManip, set_data),
|
||||||
|
@ -37,7 +37,7 @@ private:
|
|||||||
bool is_mapgen_vm;
|
bool is_mapgen_vm;
|
||||||
|
|
||||||
static const char className[];
|
static const char className[];
|
||||||
static const luaL_reg methods[];
|
static const luaL_Reg methods[];
|
||||||
|
|
||||||
static int gc_object(lua_State *L);
|
static int gc_object(lua_State *L);
|
||||||
|
|
||||||
|