BlockColor-Engine/builtin/mainmenu/init.lua

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--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 3.0 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
mt_color_grey = "#AAAAAA"
mt_color_blue = "#0000DD"
mt_color_green = "#00DD00"
mt_color_dark_green = "#003300"
--for all other colors ask sfan5 to complete his work!
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local menupath = multicraft.get_mainmenu_path()
local basepath = multicraft.get_builtin_path()
defaulttexturedir = multicraft.get_texturepath_share() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "async_event.lua")
dofile(basepath .. DIR_DELIM .. "common" .. DIR_DELIM .. "filterlist.lua")
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "dialog.lua")
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "tabview.lua")
dofile(basepath .. DIR_DELIM .. "fstk" .. DIR_DELIM .. "ui.lua")
dofile(menupath .. DIR_DELIM .. "common.lua")
dofile(menupath .. DIR_DELIM .. "gamemgr.lua")
dofile(menupath .. DIR_DELIM .. "modmgr.lua")
dofile(menupath .. DIR_DELIM .. "store.lua")
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
dofile(menupath .. DIR_DELIM .. "tab_credits.lua")
dofile(menupath .. DIR_DELIM .. "tab_mods.lua")
dofile(menupath .. DIR_DELIM .. "tab_settings.lua")
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--dofile(menupath .. DIR_DELIM .. "tab_help.lua")
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_mod.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
dofile(menupath .. DIR_DELIM .. "dlg_add_server.lua")
dofile(menupath .. DIR_DELIM .. "tab_multiplayer.lua")
dofile(menupath .. DIR_DELIM .. "tab_server.lua")
dofile(menupath .. DIR_DELIM .. "tab_singleplayer.lua")
dofile(menupath .. DIR_DELIM .. "tab_texturepacks.lua")
dofile(menupath .. DIR_DELIM .. "textures.lua")
--------------------------------------------------------------------------------
local function main_event_handler(tabview, event)
if event == "MenuQuit" then
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multicraft.close()
end
return true
end
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--------------------------------------------------------------------------------
local function get_formspec2(tabview, name, tabdata)
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math.randomseed(os.time())
local retval = ""
retval = retval .. "bgcolor[#00000000;false]"
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retval = retval .. "image_button[2.5,3.4;7,1;"..multicraft.formspec_escape(mm_texture.basetexturedir) .. "menu_button.png;btn_show_multiplayer;" .. fgettext("Multiplayer") .. ";true;true;" .. multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
retval = retval .. "image_button[2.5,4.8;7,1;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_show_options;".. fgettext("Options") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
--retval = retval .. "image_button[8.5,4.8;1,1;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_show_help;?;true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
retval = retval .. "image_button[2.5,6.2;7,1;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_exit;".. fgettext("Exit") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
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retval = retval .. 'image_button[0,-2;6.5,3;'..multicraft.formspec_escape(mm_texture.basetexturedir)..'ad_label'..tostring(math.random(1,11))..".png;btn_ad;;true;false]"
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retval = retval .. "image_button[2.5,2.0;7,1;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button.png;btn_show_singleplayer;".. fgettext("Singleplayer") .. ";true;true;"..multicraft.formspec_escape(mm_texture.basetexturedir).."menu_button_b.png]"
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return retval
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end
--------------------------------------------------------------------------------
local function main_button_handler2(tabview, fields, name, tabdata)
local index = ''
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if fields["btn_show_singleplayer"] then index = "singleplayer" end
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if fields["btn_show_multiplayer"] then index = "multiplayer" end
if fields["btn_show_options"] then index = "settings" end
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--if fields["btn_show_help"] then index = "help" end
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if fields["btn_exit"] then multicraft.close() end
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if index == '' then return end
for name,def in pairs(tabview.tablist) do
if index == def.name then
local get_fs = function()
local retval = def.get_formspec(tabview, name, tabdata)
retval = 'size[12,5.2]'..retval
return retval
end
local dlg = dialog_create(def.name, get_fs, def.button_handler, def.on_change)
dlg:set_parent(tabview)
tabview:hide()
dlg:show()
return dlg
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end
end
return false
end
--------------------------------------------------------------------------------
local function on_activate2(type,old_tab,new_tab)
if type == "LEAVE" then
return
end
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if multicraft.setting_getbool("public_serverlist") then
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asyncOnlineFavourites()
else
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menudata.favorites = multicraft.get_favorites("local")
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end
mm_texture.clear("header")
mm_texture.clear("footer")
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multicraft.set_clouds(false)
multicraft.set_background("background",multicraft.formspec_escape(mm_texture.basetexturedir)..'background.jpeg')
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multicraft.set_background("header",multicraft.formspec_escape(mm_texture.basetexturedir)..'header.png')
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end
--------------------------------------------------------------------------------
tab_main = {
name = "main",
caption = fgettext("Main"),
cbf_formspec = get_formspec2,
cbf_button_handler = main_button_handler2,
on_change = on_activate2
}
--------------------------------------------------------------------------------
local function init_globals()
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-- Init gamedata
gamedata.worldindex = 0
menudata.worldlist = filterlist.create(
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multicraft.get_worlds,
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compare_worlds,
-- Unique id comparison function
function(element, uid)
return element.name == uid
end,
-- Filter function
function(element, gameid)
return element.gameid == gameid
end
)
menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
menudata.worldlist:set_sortmode("alphabetic")
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if not multicraft.setting_get("menu_last_game") then
local default_game = multicraft.setting_get("default_game") or "magichet"
multicraft.setting_set("menu_last_game", default_game )
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end
mm_texture.init()
-- Create main tabview
local tv_main = tabview_create("maintab",{x=12,y=5.2},{x=0,y=0})
tv_main:set_autosave_tab(false)
--tv_main:add(tab_simple_main)
tv_main:add(tab_main)
tv_main:add(tab_singleplayer)
tv_main:add(tab_multiplayer)
tv_main:add(tab_server)
tv_main:add(tab_settings)
tv_main:add(tab_texturepacks)
tv_main:add(tab_mods)
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--tv_main:add(tab_help)
tv_main:add(tab_credits)
tv_main:set_global_event_handler(main_event_handler)
tv_main:set_fixed_size(false)
ui.set_default("main")
tv_main:show()
-- Create modstore ui
if PLATFORM == "Android" then
modstore.init({x=12, y=6}, 3, 2)
else
modstore.init({x=12, y=8}, 4, 3)
end
ui.update()
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multicraft.sound_play("main_menu", true)
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end
init_globals()