BloodMagic/src/main/java/WayofTime/bloodmagic/ritual/RitualPlacer.java

142 lines
5.7 KiB
Java

package WayofTime.bloodmagic.ritual;
import WayofTime.bloodmagic.api.Constants;
import WayofTime.bloodmagic.api.network.SoulNetwork;
import WayofTime.bloodmagic.api.ritual.*;
import WayofTime.bloodmagic.api.util.helper.NetworkHelper;
import net.minecraft.block.Block;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemBlock;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.World;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import java.util.ArrayList;
public class RitualPlacer extends Ritual
{
public static final String PLACER_RANGE = "placerRange";
public RitualPlacer()
{
super("ritualPlacer", 0, 5000, "ritual." + Constants.Mod.MODID + ".placerRitual");
addBlockRange(PLACER_RANGE, new AreaDescriptor.Rectangle(new BlockPos(-2, 0, -2), new BlockPos(3, 1, 3)));
}
@Override
public void performRitual(IMasterRitualStone masterRitualStone)
{
World world = masterRitualStone.getWorldObj();
SoulNetwork network = NetworkHelper.getSoulNetwork(masterRitualStone.getOwner());
TileEntity tileEntity = world.getTileEntity(masterRitualStone.getBlockPos().up());
int currentEssence = network.getCurrentEssence();
if (currentEssence < getRefreshCost())
{
network.causeNauseaToPlayer();
return;
}
AreaDescriptor areaDescriptor = getBlockRange(PLACER_RANGE);
IInventory iInventory;
if (tileEntity != null)
{
// Using the new Forge inventory system
if (tileEntity.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN))
{
IItemHandler iItemHandler = tileEntity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN);
if (iItemHandler.getSlots() <= 0)
{
return;
}
for (BlockPos blockPos : areaDescriptor.getContainedPositions(masterRitualStone.getBlockPos()))
{
for (int inv = 0; inv < iItemHandler.getSlots(); inv++)
{
if (world.getBlockState(blockPos).getBlock().isReplaceable(world, blockPos) && iItemHandler.getStackInSlot(inv) != null && iItemHandler.getStackInSlot(inv).stackSize != 0)
{
if (iItemHandler.getStackInSlot(inv).getItem() instanceof ItemBlock && world.getBlockState(blockPos.down()) != null)
{
if (iItemHandler.extractItem(inv, 1, true) != null)
{
world.setBlockState(blockPos, Block.getBlockFromItem(iItemHandler.getStackInSlot(inv).getItem()).getStateFromMeta(iItemHandler.getStackInSlot(inv).getItemDamage()));
iItemHandler.extractItem(inv, 1, false);
tileEntity.markDirty();
network.syphon(getRefreshCost());
}
}
}
}
}
//Compatibility with the old system, as it still exists
} else if (tileEntity instanceof IInventory)
{
iInventory = (IInventory) tileEntity;
if (iInventory.getSizeInventory() <= 0)
{
return;
}
for (BlockPos blockPos : areaDescriptor.getContainedPositions(masterRitualStone.getBlockPos()))
{
for (int inv = 0; inv < iInventory.getSizeInventory(); inv++)
{
if (world.getBlockState(blockPos).getBlock().isReplaceable(world, blockPos) && iInventory.getStackInSlot(inv) != null && iInventory.getStackInSlot(inv).stackSize != 0)
{
if (iInventory.getStackInSlot(inv).getItem() instanceof ItemBlock && world.getBlockState(blockPos.down()) != null)
{
world.setBlockState(blockPos, Block.getBlockFromItem(iInventory.getStackInSlot(inv).getItem()).getStateFromMeta(iInventory.getStackInSlot(inv).getItemDamage()));
iInventory.decrStackSize(inv, 1);
iInventory.markDirty();
network.syphon(getRefreshCost());
}
}
}
}
}
}
}
@Override
public int getRefreshCost()
{
return 50;
}
@Override
public ArrayList<RitualComponent> getComponents()
{
ArrayList<RitualComponent> components = new ArrayList<RitualComponent>();
addRune(components, 3, 0, 3, EnumRuneType.EARTH);
addRune(components, 3, 0, -3, EnumRuneType.EARTH);
addRune(components, -3, 0, 3, EnumRuneType.EARTH);
addRune(components, -3, 0, -3, EnumRuneType.EARTH);
addRune(components, 3, 0, 2, EnumRuneType.WATER);
addRune(components, 3, 0, -2, EnumRuneType.WATER);
addRune(components, 2, 0, 3, EnumRuneType.WATER);
addRune(components, 2, 0, -3, EnumRuneType.WATER);
addRune(components, -2, 0, 3, EnumRuneType.WATER);
addRune(components, -2, 0, -3, EnumRuneType.WATER);
addRune(components, -3, 0, 2, EnumRuneType.WATER);
addRune(components, -3, 0, -2, EnumRuneType.WATER);
return components;
}
@Override
public Ritual getNewCopy()
{
return new RitualPlacer();
}
}