Replace deathscreen by formspec variant

master
sapier 2014-03-19 19:13:12 +01:00
parent eda9214f81
commit 0d93119040
4 changed files with 35 additions and 285 deletions

View File

@ -449,7 +449,6 @@ set(minetest_SRCS
guiTable.cpp
guiPasswordChange.cpp
guiVolumeChange.cpp
guiDeathScreen.cpp
guiChatConsole.cpp
client.cpp
clientmedia.cpp

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@ -32,7 +32,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "guiVolumeChange.h"
#include "guiFormSpecMenu.h"
#include "guiTextInputMenu.h"
#include "guiDeathScreen.h"
#include "tool.h"
#include "guiChatConsole.h"
#include "config.h"
@ -182,6 +181,13 @@ struct LocalFormspecHandler : public TextDest
}
}
if (m_formname == "MT_DEATH_SCREEN") {
if ((fields.find("btn_respawn") != fields.end())) {
m_client->sendRespawn();
return;
}
}
errorstream << "LocalFormspecHandler::gotText unhandled >" << m_formname << "< event" << std::endl;
int i = 0;
for (std::map<std::string,std::string>::iterator iter = fields.begin();
@ -194,26 +200,6 @@ struct LocalFormspecHandler : public TextDest
Client *m_client;
};
/* Respawn menu callback */
class MainRespawnInitiator: public IRespawnInitiator
{
public:
MainRespawnInitiator(bool *active, Client *client):
m_active(active), m_client(client)
{
*m_active = true;
}
void respawn()
{
*m_active = false;
m_client->sendRespawn();
}
private:
bool *m_active;
Client *m_client;
};
/* Form update callback */
class NodeMetadataFormSource: public IFormSource
@ -1002,6 +988,32 @@ static void show_chat_menu(FormspecFormSource* current_formspec,
menu->drop();
}
static void show_deathscreen(FormspecFormSource* current_formspec,
TextDest* current_textdest, IWritableTextureSource* tsrc,
IrrlichtDevice * device, Client* client)
{
std::string formspec =
std::string("") +
"size[11,5.5,true]"
"label[4.85,1.35;You died.]"
"button_exit[4,3;3,0.5;btn_respawn;" + gettext("Respawn") + "]"
;
/* Create menu */
/* Note: FormspecFormSource and LocalFormspecHandler
* are deleted by guiFormSpecMenu */
current_formspec = new FormspecFormSource(formspec,&current_formspec);
current_textdest = new LocalFormspecHandler("MT_DEATH_SCREEN",client);
GUIFormSpecMenu *menu =
new GUIFormSpecMenu(device, guiroot, -1,
&g_menumgr,
NULL, NULL, tsrc);
menu->doPause = false;
menu->setFormSource(current_formspec);
menu->setTextDest(current_textdest);
menu->drop();
}
/******************************************************************************/
static void show_pause_menu(FormspecFormSource* current_formspec,
TextDest* current_textdest, IWritableTextureSource* tsrc,
@ -1593,7 +1605,6 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
bool invert_mouse = g_settings->getBool("invert_mouse");
bool respawn_menu_active = false;
bool update_wielded_item_trigger = true;
bool show_hud = true;
@ -2384,36 +2395,18 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
}
else if(event.type == CE_DEATHSCREEN)
{
if(respawn_menu_active)
continue;
/*bool set_camera_point_target =
event.deathscreen.set_camera_point_target;
v3f camera_point_target;
camera_point_target.X = event.deathscreen.camera_point_target_x;
camera_point_target.Y = event.deathscreen.camera_point_target_y;
camera_point_target.Z = event.deathscreen.camera_point_target_z;*/
MainRespawnInitiator *respawner =
new MainRespawnInitiator(
&respawn_menu_active, &client);
GUIDeathScreen *menu =
new GUIDeathScreen(guienv, guiroot, -1,
&g_menumgr, respawner);
menu->drop();
show_deathscreen(current_formspec, current_textdest,
tsrc, device, &client);
chat_backend.addMessage(L"", L"You died.");
/* Handle visualization */
damage_flash = 0;
LocalPlayer* player = client.getEnv().getLocalPlayer();
player->hurt_tilt_timer = 0;
player->hurt_tilt_strength = 0;
/*LocalPlayer* player = client.getLocalPlayer();
player->setPosition(player->getPosition() + v3f(0,-BS,0));
camera.update(player, busytime, screensize);*/
}
else if (event.type == CE_SHOW_FORMSPEC)
{

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@ -1,182 +0,0 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "guiDeathScreen.h"
#include "debug.h"
#include "serialization.h"
#include <string>
#include <IGUICheckBox.h>
#include <IGUIEditBox.h>
#include <IGUIButton.h>
#include <IGUIStaticText.h>
#include <IGUIFont.h>
#include "gettext.h"
#include "client.h"
GUIDeathScreen::GUIDeathScreen(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr, IRespawnInitiator *respawner
):
GUIModalMenu(env, parent, id, menumgr),
m_respawner(respawner),
m_screensize(1,1)
{
}
GUIDeathScreen::~GUIDeathScreen()
{
removeChildren();
delete m_respawner;
}
void GUIDeathScreen::removeChildren()
{
const core::list<gui::IGUIElement*> &children = getChildren();
core::list<gui::IGUIElement*> children_copy;
for(core::list<gui::IGUIElement*>::ConstIterator
i = children.begin(); i != children.end(); i++)
{
children_copy.push_back(*i);
}
for(core::list<gui::IGUIElement*>::Iterator
i = children_copy.begin();
i != children_copy.end(); i++)
{
(*i)->remove();
}
}
void GUIDeathScreen::regenerateGui(v2u32 screensize)
{
m_screensize = screensize;
/*
Remove stuff
*/
removeChildren();
/*
Calculate new sizes and positions
*/
core::rect<s32> rect(
screensize.X/2 - 500/2,
screensize.Y/2 - 200/2,
screensize.X/2 + 500/2,
screensize.Y/2 + 200/2
);
DesiredRect = rect;
recalculateAbsolutePosition(false);
v2s32 size = rect.getSize();
/*
Add stuff
*/
{
core::rect<s32> rect(0, 0, 400, 50);
rect = rect + v2s32(size.X/2-400/2, size.Y/2-50/2-25);
wchar_t* text = wgettext("You died.");
Environment->addStaticText(text, rect, false,
true, this, 256);
delete[] text;
}
{
core::rect<s32> rect(0, 0, 140, 30);
rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
wchar_t* text = wgettext("Respawn");
gui::IGUIElement *e =
Environment->addButton(rect, this, 257,
text);
delete[] text;
Environment->setFocus(e);
}
}
void GUIDeathScreen::drawMenu()
{
gui::IGUISkin* skin = Environment->getSkin();
if (!skin)
return;
video::IVideoDriver* driver = Environment->getVideoDriver();
{
video::SColor color(180,50,0,0);
driver->draw2DRectangle(color,
core::rect<s32>(0,0,m_screensize.X,m_screensize.Y), NULL);
}
{
video::SColor bgcolor(50,0,0,0);
driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
}
gui::IGUIElement::draw();
}
bool GUIDeathScreen::OnEvent(const SEvent& event)
{
if(event.EventType==EET_KEY_INPUT_EVENT)
{
if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
{
respawn();
quitMenu();
return true;
}
if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
{
respawn();
quitMenu();
return true;
}
}
if(event.EventType==EET_GUI_EVENT)
{
if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
&& isVisible())
{
if(!canTakeFocus(event.GUIEvent.Element))
{
dstream<<"GUIDeathScreen: Not allowing focus change."
<<std::endl;
// Returning true disables focus change
return true;
}
}
if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
{
switch(event.GUIEvent.Caller->getID())
{
case 257:
respawn();
quitMenu();
return true;
}
}
}
return Parent ? Parent->OnEvent(event) : false;
}
void GUIDeathScreen::respawn()
{
m_respawner->respawn();
}

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@ -1,60 +0,0 @@
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef GUIMESSAGEMENU_HEADER
#define GUIMESSAGEMENU_HEADER
#include "irrlichttypes_extrabloated.h"
#include "modalMenu.h"
#include <string>
class IRespawnInitiator
{
public:
virtual void respawn() = 0;
virtual ~IRespawnInitiator() {};
};
class GUIDeathScreen : public GUIModalMenu
{
public:
GUIDeathScreen(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr, IRespawnInitiator *respawner);
~GUIDeathScreen();
void removeChildren();
/*
Remove and re-add (or reposition) stuff
*/
void regenerateGui(v2u32 screensize);
void drawMenu();
bool OnEvent(const SEvent& event);
void respawn();
private:
IRespawnInitiator *m_respawner;
v2u32 m_screensize;
};
#endif