a9c803b14fRefactored the code to use default "common" dyes rather than directly from flowers.
Vanessa Ezekowitz
2013-04-30 06:02:22 -04:00
652a0c9a89Added a version of gentextures that uses jpeg for the base and output images (overlay still needs to be png or some other alpha-capable format).
Vanessa Ezekowitz
2013-04-19 18:00:26 -04:00
a865a081a7Added creative commons license to the license file.
Vanessa Ezekowitz
2013-02-07 01:43:59 -05:00
411cc8de39Added licensing information headers and LICENSE file.
Vanessa Ezekowitz
2013-02-07 01:38:34 -05:00
04b07689dafixed missing replacements for white paint -> empty bucket when crafting light colors.
Vanessa Ezekowitz
2013-01-30 17:32:50 -05:00
2f02d5c345fixed incorrect groups setting for blue dye.
Vanessa Ezekowitz
2012-08-19 21:05:00 -04:00
1c8945b9d8forgot to add in the recipes to make blue and violet dyes after adding the special case for the existence of geraniums.
Vanessa Ezekowitz
2012-08-05 23:41:22 -04:00
48356ea59cAdded a "version" check for the flowers dependency:
Vanessa Ezekowitz
2012-08-01 19:14:49 -04:00
bebf865d1aoops, forgot a couple of spaces and 'fi' endings. next time, test the damn thing.
Vanessa Ezekowitz
2012-08-01 03:00:50 -04:00
78da946a40added quick sanity checks to gentextures.sh, to make sure imagemagick and bc are really there.
Vanessa Ezekowitz
2012-08-01 02:38:54 -04:00
821e64db90Changed glass bottle recycling so that it uses the vessel mod's "glass fragments" in the process instead of direct-to-glass-blocks.
Vanessa Ezekowitz
2012-07-31 20:12:00 -04:00
18b5e49338moving all screenshots to a separate site.
Vanessa Ezekowitz
2012-07-31 10:26:17 -04:00
3fe7aed0e8just getting rid of some *~ files
Vanessa Ezekowitz
2012-07-30 18:01:48 -04:00
9c4ab8d3d2added a proper .gitignore file.
Vanessa Ezekowitz
2012-07-30 17:59:49 -04:00
c785198bd8Added in the non-blended versions of the bottle textures as a set of alternates.
Vanessa Ezekowitz
2012-07-29 19:14:32 -04:00
c757ee75a5more new screenshots. Just for consistency.
Vanessa Ezekowitz
2012-07-26 22:09:32 -04:00
bf4805293bnew screenshots just for consistency.
Vanessa Ezekowitz
2012-07-26 22:01:39 -04:00
2cf0a48b5cadded in a missing texture.
Vanessa Ezekowitz
2012-07-26 18:43:17 -04:00
018ebf16b2deleted some outdated and redundant files.
Vanessa Ezekowitz
2012-07-26 18:39:46 -04:00
2bb349feb4Replaced bottles with better textures, making use of the gentextures.sh's overlay feature (namely alpha blending, for more consistent bottle images). Replaced the two source images with what I just used.
Vanessa Ezekowitz
2012-07-26 18:34:11 -04:00
1b90f3b6e0split glass bottles off into a separate mod: vessels.
Vanessa Ezekowitz
2012-07-26 17:37:37 -04:00
2b162465c7deleted an obsolete file.
Vanessa Ezekowitz
2012-07-26 17:10:15 -04:00
d581057356Reworked unifiedyes to use my vessels mod
Vanessa Ezekowitz
2012-07-26 17:09:38 -04:00
6e410f36d6fixed a copy&paste error with black dye
Vanessa Ezekowitz
2012-07-25 21:32:29 -04:00
e826407580moved groups setting for black to the dye instead of the carbon black powder.
Vanessa Ezekowitz
2012-07-25 21:29:08 -04:00
8359677e4eReplaced missing craftitem entries and got rid of some redundant code left over from last update. Added group settings for all dyes according to recently-published standard. Fixed a few typos in item descriptions, and straightened up capitalization.
Vanessa Ezekowitz
2012-07-25 20:55:45 -04:00
d670803067sync README with forum post.
Vanessa Ezekowitz
2012-07-24 22:12:59 -04:00
4fddaffa6eTweaked another spot, same reason.
Vanessa Ezekowitz
2012-07-24 22:05:09 -04:00
a55051deddtweaked unifieddyes1.png to change an 8 to a 6 to correctly reflect the ratio of cactus -> green pigment/dye.
Vanessa Ezekowitz
2012-07-24 22:03:28 -04:00
14d8a71d18Changes how glass bottles work and are made.
Vanessa Ezekowitz
2012-07-24 21:55:35 -04:00
9fbd77f769Rewrote readme to sync it up with the forum post. Updated changelog.
Vanessa Ezekowitz
2012-07-24 19:06:25 -04:00
bd11247b0cAdded some extra steps in the dye-making process (increases difficulty).
Vanessa Ezekowitz
2012-07-24 17:56:03 -04:00
03e2f76d54slightly better titanium dioxide screenshot, showing correct proportions of fuel, stone, and titanium dioxide powder.
Vanessa Ezekowitz
2012-07-24 14:41:26 -04:00
1278288474minor revision to one of the example images, just making sure it's using the most recent version of the dyes' colors (the other image was pretty close, but I wanted this to be exact).
Vanessa Ezekowitz
2012-07-24 14:37:11 -04:00
011f011e4eadded a screenshot of the 7 base colors.
Vanessa Ezekowitz
2012-07-23 21:22:38 -04:00
2266777a90rewrote part of the README to account for the changes in the gentextures script, namely the new '-t' switch and clarifying that < 100% alpha is okay to use.
Vanessa Ezekowitz
2012-07-19 17:52:57 -04:00
132c1ec9f4Rewrite gentextures.sh a bit, added an option to allow the overlay to be colored while the base remains unmodified. Clarified usage information regarding the use of alpha translucency.
Vanessa Ezekowitz
2012-07-19 17:39:46 -04:00
e27c093d14removed another redundant file.
Vanessa Ezekowitz
2012-07-16 23:05:45 -04:00
f2afd448b8Added a color sample/swatch image showing the entire 89-color palette.
Vanessa Ezekowitz
2012-07-16 17:23:43 -04:00
3cd75db053tweaked number of colors in the readme.
Vanessa Ezekowitz
2012-07-16 10:56:35 -04:00
711206099bAdded a new set of colors: "light" (brightness turned up to 150% over the full/base colors - no low-saturation versions here). Re-generated all of the dyes using my gentextures.sh script, to keep them consistent. Re-added the gentextures script to this mod, it's too useful not to include it.
Vanessa Ezekowitz
2012-07-16 10:53:56 -04:00
1384fa32a3more wording tweaks to README
Vanessa Ezekowitz
2012-07-15 13:52:40 -04:00
b6652421f1tweaked the README a little - just heading changes.
Vanessa Ezekowitz
2012-07-15 13:46:26 -04:00
f19c11e92fRewrote the bottom part of the README concerning the modding template. Removed files related to it, since they're exclusively part of the modding template distribution now.
Vanessa Ezekowitz
2012-07-15 13:43:41 -04:00
ced9969e2bNew version of the gentextures script. Run it without any parameters to get usage information.
Vanessa Ezekowitz
2012-07-15 13:15:49 -04:00
abb2107c5areworded the first sentance in the bit about the template slightly.
Vanessa Ezekowitz
2012-07-14 01:41:06 -04:00
efc793f3afadded notes about the new example template code and related download links to README
Vanessa Ezekowitz
2012-07-14 01:38:44 -04:00
f63d48b6f2fixed some missing commas caused byt he previous groups= change.
Vanessa Ezekowitz
2012-07-13 23:23:39 -04:00
f0d13d1a39Rewrote the README again to match what's in the forum post, minus the download and image links (since they're redundant and not exacly viewable in a text editor ;-) )
Vanessa Ezekowitz
2012-07-13 17:37:32 -04:00
a2086bdf0cAdded changelog, content moved from forum post to here.
Vanessa Ezekowitz
2012-07-13 17:22:39 -04:00
17348122fcCreated a script to aid in the creation of new textures for whatever mods depend on unifieddyes. Rewrote README and expanded it to document the usage of that script.
Vanessa Ezekowitz
2012-07-13 17:19:29 -04:00
398b39068bAdded groups = {dyes=1}, to all register_craftitem calls, to make it easier for worlflow's palette/easel mod to categorize the dyes.
Vanessa Ezekowitz
2012-07-12 21:54:43 -04:00