54c3316423Translation to Brazilian Portuguese
Free Educational Software for Mobile Devices - Translations to Brazilian Portuguese
2017-06-27 18:55:52 -03:00
a8caed8195separate the make-colored-itemstack code into its own function
Vanessa Ezekowitz
2017-06-20 05:46:30 -04:00
731c7d133edisable old after_dig_node() callbacks (don't split a digged node into neutral+dye)
Vanessa Ezekowitz
2017-06-20 05:20:25 -04:00
73e05d9c76Replace deprecated 'setting_getbool' with 'settings:get_bool'
AntumDeluge
2017-05-12 19:02:06 -07:00
df3f1b18abReplace deprecated call to 'get_look_yaw' with 'get_look_horizontal'
AntumDeluge
2017-05-03 23:04:17 -07:00
df177c26a7allow shift-punching on a colorable node, to cancel auto-coloring also add a message in the chat when auto-color is activated, and with what.
Vanessa Ezekowitz
2017-03-18 15:46:08 -04:00
cf186f5f9cmake sure the pointed thing is a node before checking protection
Vanessa Ezekowitz
2017-03-18 14:34:18 -04:00
726bb75e1dadd recolor-on-place helper if you add after_place_node = unifieddyes.recolor_on_place, to your node def, UD will automatically colorize the node when placed, using the last dye you colored that kind of node with.
Vanessa Ezekowitz
2017-03-18 00:19:13 -04:00
15b6016f0fon_construct for nodes that were 89-color or static, but now use an LBM to convert to the 256-color palette
Vanessa Ezekowitz
2017-03-14 01:59:32 -04:00
978e88bda5don't crash if the dye target is an unknown node :P
Vanessa Ezekowitz
2017-03-11 21:20:10 -05:00
2804327825get rid of some redundant variables (just directly reference the table elements instead)
Vanessa Ezekowitz
2017-02-26 18:42:41 -05:00
315dfb8283add another recipe
Vanessa Ezekowitz
2017-02-26 18:39:41 -05:00
f852fb6861add more hue recipes
Vanessa Ezekowitz
2017-02-26 18:34:29 -05:00
2b9831a869add more "direct" recipes for the more esoteric colors
Vanessa Ezekowitz
2017-02-26 17:57:44 -05:00
0cd0758c08only use the node def's palette entry to check palette type (don't assume it has to be paramtype2="color", otherwise that screws up uncolored nodes that need this check for on_use)
Vanessa Ezekowitz
2017-02-26 10:55:49 -05:00
46a55946efdefine on_use for default dyes (forgot to include the overrides)
Vanessa Ezekowitz
2017-02-25 16:45:57 -05:00
dcf9bf648foverride default dyes to keep their hues/shades consistent with how this mod uses them. Also fix missing aliases for same.
Vanessa Ezekowitz
2017-02-25 16:29:14 -05:00
58cac62bf4clean up greyscale portion of extended palette remap greys slightly, tweak related recipes
Vanessa Ezekowitz
2017-02-25 14:53:04 -05:00
34299b01a0fix not being able to pick up dropped objects while wielding dye
adrido
2017-02-21 07:46:38 -05:00
295cd027f2add on_rotate handler to correct rotation for "fake wallmounted" nodes so that they always appear to be on the floor, pointing at one of the four NSEW directions.
Vanessa Ezekowitz
2017-02-18 13:00:06 -05:00
aacb377f8c"widen" the range for floor/ceiling placement checking in fix_rotation function
Vanessa Ezekowitz
2017-02-17 23:13:22 -05:00
e981b29cd2use on_use instead of on_rightclick to apply dyes also add some useful messages if the target was already the same color as the dye, can't be colored, can't take the requested color, etc.
Vanessa Ezekowitz
2017-02-04 19:40:15 -05:00
112ba73ed6better pink shade in the colorwallmounted palette
Vanessa Ezekowitz
2017-01-30 18:27:07 -05:00
935f15c343don't set a custom param2 if the placed node has no facedir/wallmount
Vanessa Ezekowitz
2017-01-30 05:50:02 -05:00
3b942c352fremove some debug statements
Vanessa Ezekowitz
2017-01-28 21:57:14 -05:00
8ea8b01dccadd API option for "colorwallmounted" paramtype2
Vanessa Ezekowitz
2017-01-28 21:51:46 -05:00
966166b1b9only crop the palleteidx if param2 is colorfacedir (prevent a potential bug later: some day, maybe there will be more than 89 colors in UD)
Vanessa Ezekowitz
2017-01-28 18:19:07 -05:00
b1ad76ab72handle a few more color-to-grey and grey-to-color cases
Vanessa Ezekowitz
2017-01-26 11:23:18 -05:00
3f7fb1af74Just do the node's color search manually
Vanessa Ezekowitz
2017-01-26 11:06:06 -05:00
4f1303aac1handle special cases for greyscale dyes and unpainted nodes
Vanessa Ezekowitz
2017-01-26 07:10:48 -05:00
1773af6868rework how split palettes are handled
Vanessa Ezekowitz
2017-01-26 06:18:37 -05:00
1c7f403f29add "split" palette for mods that need facedir + param2 color
Vanessa Ezekowitz
2017-01-25 17:49:00 -05:00
00459f8859only allow placing the wielded thing if it's actually a node
Vanessa Ezekowitz
2017-01-25 16:05:24 -05:00
1426efb517include standard 89-color UD palette
Vanessa Ezekowitz
2017-01-25 13:56:31 -05:00
7c48587c6aadd a few missing aliases
Vanessa Ezekowitz
2017-01-25 13:19:20 -05:00
17522711deAdd some helper functions to support the new param2-style coloring Most of the code came from cheapie's plasticbox mod
Vanessa Ezekowitz
2017-01-25 12:31:40 -05:00
d21cbc129dAdding standard mod files
Auke Kok
2016-03-27 21:36:36 -07:00
8d49d58331Update and rename locale to locale/tr.txt
Mahmut Elmas
2015-03-02 19:36:15 +02:00
4d58fda283OPTIMIZE _ALL_ THE TEXTURES! \:D/
Vanessa Ezekowitz
2015-01-23 14:10:13 -05:00
127caef5b3use current intllib API
Vanessa Ezekowitz
2014-12-27 01:02:35 -05:00
ef9c129aa2fix licensing since bucket images aren't used anymore
Vanessa Ezekowitz
2014-10-04 11:40:16 -04:00