drop support for the old 89 color palette - obsolete

(the full version)
master
Vanessa Dannenberg 2018-09-08 11:49:20 -04:00
parent 73a062f026
commit 7b18314235
2 changed files with 4 additions and 74 deletions

View File

@ -184,7 +184,7 @@ minetest.register_on_placenode(
color = 240
elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
param2 = newnode.param2 % 8
elseif def.palette ~= "unifieddyes_palette.png" then -- it's a split palette
else -- it's a split palette
param2 = newnode.param2 % 32
end
@ -212,14 +212,6 @@ function unifieddyes.make_colored_itemstack(item, palette, color)
return stack:to_string(),paletteidx
end
-- if your node was once 89-color and uses an LBM to convert to the 256-color palette,
-- call this in that node def's on_construct:
function unifieddyes.on_construct(pos)
local meta = minetest.get_meta(pos)
meta:set_string("palette", "ext")
end
-- these helper functions register all of the recipes needed to create colored
-- nodes with any of the dyes supported by that node's palette.
@ -399,7 +391,6 @@ end
-- in the function below, color is just a color string, while
-- palette_type can be:
--
-- false/nil = standard 89 color palette
-- true = 89 color palette split into pieces for colorfacedir
-- "wallmounted" = 32-color abridged palette
-- "extended" = 256 color palette
@ -559,10 +550,6 @@ function unifieddyes.getpaletteidx(color, palette_type)
if grayscale_extended[color] then
return grayscale_extended[color]+240, 0
end
else
if grayscale[color] then
return grayscale[color], 0
end
end
local shade = "" -- assume full
@ -606,7 +593,7 @@ function unifieddyes.getpaletteidx(color, palette_type)
color = "red"
shade = "light"
end
if palette_type == true then -- it's colorfacedir, so "split" 89-color palette
if palette_type == true then -- it's colorfacedir, so "split" palette
-- If using this palette, translate new color names back to old.
@ -625,17 +612,6 @@ function unifieddyes.getpaletteidx(color, palette_type)
if hues_extended[color] and shades_extended[shade] then
return (hues_extended[color] + shades_extended[shade]*24), hues_extended[color]
end
else -- it's the regular 89-color palette, do the same translation if needed
if color == "spring" then
color = "aqua"
elseif color == "azure" then
color = "skyblue"
elseif color == "rose" then
color = "redviolet"
end
if hues[color] and shades[shade] then
return (hues[color] * 8 + shades[shade]), hues[color]
end
end
end
end
@ -682,7 +658,7 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
palette = "wallmounted"
fdir = node.param2 % 8
elseif def.palette ~= "unifieddyes_palette.png" then
else
palette = true
fdir = node.param2 % 32
end
@ -781,28 +757,6 @@ function unifieddyes.color_to_name(param2, def)
return unifieddyes.VALS_EXTENDED[v]..unifieddyes.HUES_EXTENDED[h+1][1]..unifieddyes.SATS[s]
end
elseif def.palette == "unifieddyes_palette.png" then
local color = param2
local h = math.floor(color/8)
local s = 1
local val = ""
if color == 1 or color == h or color > 103 or color == 6 or color == 7 then return "white"
elseif color == 2 then return "light_grey"
elseif color == 3 then return "grey"
elseif color == 4 then return "dark_grey"
elseif color == 5 then return "black"
end
local c = color - h*8
if c == 2 then s = 2
elseif c == 3 then val = "light_"
elseif c == 4 then val = "medium_"
elseif c == 5 then val = "medium_" s = 2
elseif c == 6 then val = "dark_"
else val = "dark_" s = 2
end
return val..unifieddyes.HUES[h+1]..unifieddyes.SATS[s]
elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
local color = math.floor(param2 / 8)
if color == 0 then return "white"
@ -1169,30 +1123,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
end)
-- build a table to convert from classic/89-color palette to extended palette
-- the first five entries are for the old greyscale - white, light, grey, dark, black
unifieddyes.convert_classic_palette = {
240,
244,
247,
251,
253
}
for hue = 0, 11 do
-- light
local paletteidx = unifieddyes.getpaletteidx("dye:light_"..unifieddyes.HUES[hue+1], false)
unifieddyes.convert_classic_palette[paletteidx] = hue*2 + 48
for sat = 0, 1 do
for val = 0, 2 do
-- all other shades
local paletteidx = unifieddyes.getpaletteidx("dye:"..unifieddyes.VALS[val+1]..unifieddyes.HUES[hue+1]..unifieddyes.SATS[sat+1], false)
unifieddyes.convert_classic_palette[paletteidx] = hue*2 + sat*24 + (val*48+96)
end
end
end
-- Generate all dyes that are not part of the default minetest_game dyes mod
for _, h in ipairs(unifieddyes.HUES_EXTENDED) do
@ -1312,7 +1242,7 @@ minetest.register_craftitem(":dye:light_grey", {
for _, palette in ipairs({"extended", "old89", "wallmounted"}) do
local palette2 = palette
if palette == "old89" then palette2 = nil end
if palette == "old89" then palette2 = true end
for i in ipairs(unifieddyes.SATS) do
local sat = (palette == "wallmounted") and "" or unifieddyes.SATS[i]

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