Commit Graph

  • 1327cb2112 make sure digger is valid before checking for creative (else assume survival) master Vanessa Dannenberg 2021-07-15 15:14:52 -0400
  • c08eb3452f allow writing `#` on signs OgelGames 2021-06-05 17:06:08 +1000
  • 3ee06f9ba2 protect against nil player on rightclick (some mods' machines don't supply a valid player object) Vanessa Dannenberg 2021-06-03 08:40:45 -0400
  • 02c19e89d9 don't try to run the glow code if the sign's being punched by a machine that doesn't use a fake player object e.g. basic_machines Vanessa Dannenberg 2021-05-29 07:58:01 -0400
  • 8b6f5e23a6 fix typo Vanessa Dannenberg 2021-05-28 13:24:01 -0400
  • 85dd92fb25 update register_sign to add glow effect for all signs with allow_glow check. tenplus1 2021-05-27 19:07:46 +0000
  • 16b9251511 Add glow feature to signs, with three brightness levels tenplus1 2021-05-27 17:33:20 +0000
  • b0fac5ef9f remove the old blue/starry background (replaced with a transparent image so that it can still be themed by Dreambuilder) tidied up the formspec a bit Vanessa Dannenberg 2021-03-04 09:40:14 -0500
  • 34689b5b04 bump minimum engine ver Vanessa Dannenberg 2021-03-04 08:47:17 -0500
  • 8b6e41c3fe Fix warnings regarding use_texture_alpha sys4 2021-02-28 12:27:34 +0100
  • d077d23f1a mod.conf update to minetest 5.2.0+ compat Nathaniel Freeman 2021-02-27 05:15:21 +0000
  • d71dcf4874 add text check for entity creation tenplus1 2021-02-19 09:33:14 +0000
  • ac8b00f826 Merge branch 'nonascii' into nonascii-european-test Isidor Zeuner 2021-02-17 17:37:36 +0100
  • 707f633f0d Merge branch 'master' into nonascii Isidor Zeuner 2021-02-17 17:37:11 +0100
  • 8527f1d5b2 writing [ or ] into a sign breaks the form for some users VanessaE 2021-01-21 13:32:28 -0500
  • 3c824aedf8 Merge branch 'updateonoff' into 'master' Vanessa Dannenberg 2021-01-18 15:18:55 +0000
  • fe72e32396 update on off Zughy 2021-01-16 11:57:06 +0100
  • f7a4fefd34 Merge branch 'no_priv' into 'master' Vanessa Dannenberg 2021-01-08 18:29:44 +0000
  • 664e99d34a Sign and land owners always able to edit a sign Zughy 2021-01-08 18:29:44 +0000
  • e3c5fd2736 Merge branch 'separate_formspec' into 'master' Vanessa Dannenberg 2021-01-03 18:39:29 +0000
  • e7ab3e66a7 Signs formspec as separate formspecs (instead of dwelling in nodes metadata) Zughy 2021-01-03 18:39:29 +0000
  • c82952befb Merge branch 'nonascii' into nonascii-european-test Isidor Zeuner 2020-12-07 13:45:07 +0100
  • 26c3935c9b add texture generation scripts from https://github.com/zeuner/signs-font-generate Isidor Zeuner 2020-12-07 13:38:31 +0100
  • 3ef11a995b recreate textures using latest version of https://github.com/zeuner/signs-font-generate Isidor Zeuner 2020-12-05 18:55:42 +0100
  • 22af21aeaf Merge branch 'nonascii' into nonascii-european-test Isidor Zeuner 2020-12-05 18:53:57 +0100
  • af45e591e3 recreate textures using https://github.com/zeuner/signs-font-generate Isidor Zeuner 2020-12-05 18:53:42 +0100
  • b174cea893 Merge branch 'nonascii' into nonascii-european-test Isidor Zeuner 2020-11-26 05:54:25 +0100
  • 4a196211ee Merge branch 'master' into nonascii Isidor Zeuner 2020-11-26 05:53:45 +0100
  • 942e91e00e better align to existing font Isidor Zeuner 2020-11-14 13:04:50 +0100
  • 4b2d4db848 test with some european languages Isidor Zeuner 2020-11-13 12:08:39 +0100
  • 4b432eec08 support for non-ascii characters Isidor Zeuner 2020-11-12 06:22:34 +0100
  • d956c87dbc support for non-ascii characters Isidor Zeuner 2020-11-12 06:02:56 +0100
  • 1a6b9f38ff enable static save on signs' entities VanessaE 2020-11-01 12:43:55 -0500
  • 8b975d7fa1 add minimum minetest version key for contentdb VanessaE 2020-06-03 13:00:34 -0400
  • b633a4bf8c fix wrong default sign entity ref VanessaE 2020-04-16 17:06:07 -0400
  • bd20f9b776 add prefab_redo to opt depends Vanessa Dannenberg 2020-02-26 16:03:48 +0000
  • 7c6a1c7611 add some missing aliases (and rearrange them) Vanessa Dannenberg 2019-10-22 15:25:58 -0400
  • bd8ae112d0 README tweaks Vanessa Dannenberg 2019-10-11 06:00:31 -0400
  • 8669385718 various readability improvements in API.md, MODELS.md, and README.md Vanessa Dannenberg 2019-09-26 03:27:01 -0400
  • 0398684bfb tweak README Vanessa Dannenberg 2019-09-26 02:00:23 -0400
  • b52913d506 fix wrong textures for stick and hangers Vanessa Dannenberg 2019-09-26 01:17:44 -0400
  • ebeb035fac allow using "Sneak"/Shift to skip the on-pole/hanging/yard checks Vanessa Dannenberg 2019-09-26 01:10:28 -0400
  • e92177b83e allowing `true` for horizontal pole function makes no sense Vanessa Dannenberg 2019-09-26 01:02:00 -0400
  • 684e9237cd don't allow top of bottom to be considered a mountable surface on a a pole/post. Vanessa Dannenberg 2019-09-26 01:00:15 -0400
  • 3836215268 API changes to allow for more mounting styles Vanessa Dannenberg 2019-09-26 00:48:53 -0400
  • 6a4ddfddab attempt to work around engine player model bug Vanessa Dannenberg 2019-09-25 15:31:56 -0400
  • 1e05aa9309 fix bad selection box for prefab concrete rail Vanessa Dannenberg 2019-09-25 15:39:51 -0400
  • 80c0fc6a7e Add README and basic modeling instructions, and document the API Vanessa Dannenberg 2019-09-24 05:25:00 -0400
  • 42091db05e treat cottages:table and prefab_redo:concrete_railing as vertical posts Vanessa Dannenberg 2019-09-23 17:02:19 -0400
  • de5926233a also include hanging widefont signs Vanessa Dannenberg 2019-09-22 06:01:32 -0400
  • ae6e707ebe forgot to include onpole_widefont signs in conversion list Vanessa Dannenberg 2019-09-22 04:28:01 -0400
  • dcdee22265 allow mods to pass a function or just `true` Vanessa Dannenberg 2019-09-22 03:19:31 -0400
  • e4336e320c fix empty lines being skipped Vanessa Dannenberg 2019-09-21 22:04:24 -0400
  • d41e2ffd73 use a meta key to select wide-font mode instead of using a separate node add LBM to convert old nodes. Vanessa Dannenberg 2019-09-21 21:38:31 -0400
  • 77987d12b9 detect streets:bigpole_tjunction Vanessa Dannenberg 2019-09-21 19:48:35 -0400
  • dfece5275e rework horizontal pole detection slightly Vanessa Dannenberg 2019-09-21 19:24:48 -0400
  • 6285d250d7 default "allow_onpole" to disabled for consistency with other similar flags Vanessa Dannenberg 2019-09-21 15:56:45 -0400
  • 9502812088 Add necessary bits to allow signs to be placed onto horizontal poles (both wooden and steel signs) Vanessa Dannenberg 2019-09-21 15:45:48 -0400
  • c66c1b70bd disable backface culling on the sign entity (allows for transparent signs i.e. glass) Vanessa Dannenberg 2019-09-19 01:02:44 -0400
  • 831055095c remove debug prints Vanessa Dannenberg 2019-09-18 20:28:42 -0400
  • f0bc18154e fix corner case Vanessa Dannenberg 2019-09-18 20:22:30 -0400
  • 4eeaf90ae3 allow placement of "facedir" signs flat on floor (and on ceiling, if hanging isn't available) mimics the way wallmounted signs behave Vanessa Dannenberg 2019-09-18 20:12:31 -0400
  • 906ddbbcc5 rotation fixups Vanessa Dannenberg 2019-09-18 19:47:50 -0400
  • 01e2adaa46 allow visible text on floor and when flat on a ceiling Vanessa Dannenberg 2019-09-18 17:23:07 -0400
  • 03bd471230 fix a couple of global warnings Vanessa Dannenberg 2019-09-18 16:33:56 -0400
  • e5d525c272 in fact, just bail out if the sign needs no entity Vanessa Dannenberg 2019-09-18 14:21:56 -0400
  • a907f9535c bail out of make_sign_texture is the node is unknown Vanessa Dannenberg 2019-09-18 14:08:17 -0400
  • bbd580acb1 remove debug prints Vanessa Dannenberg 2019-09-18 13:57:57 -0400
  • 2d29a539f8 fix minor global warning Vanessa Dannenberg 2019-09-18 13:55:19 -0400
  • 4b2abfadce centralize entity handling minor re-factor as needed for that don't store entities statically, let the LBM generate them. Vanessa Dannenberg 2019-09-18 13:51:53 -0400
  • ee2dc495c3 treat streets:streetlamp_basic_top_* as a type of post as far as sign placement is concerned. Vanessa Dannenberg 2019-09-16 22:46:26 -0400
  • f944337b1c fix non-writable signs not fitting onto a pole/fence Vanessa Dannenberg 2019-09-15 18:37:03 -0400
  • a5e711d354 Use sign formspec to switch between wide/narrow font Vanessa Dannenberg 2019-09-15 16:10:11 -0400
  • bcb6a3aa39 add "wide font" overlay image Vanessa Dannenberg 2019-09-15 03:18:52 -0400
  • b021b9666f Allow mod to specify custom selbox for on-pole variants Vanessa Dannenberg 2019-09-15 01:56:41 -0400
  • c765d3b316 allow locked and all steel signs to hang from ceiling Vanessa Dannenberg 2019-09-15 01:26:05 -0400
  • 78418de9c9 create a generic hanging sign feature and move basic_signs' hanging wooden sign back to here, use it. Vanessa Dannenberg 2019-09-15 01:23:40 -0400
  • f6673dc0f1 added a proper register-sign API call (see api.lua and standard_signs.lua for examples) Vanessa Dannenberg 2019-09-14 20:46:20 -0400
  • fe57c23132 Add standard wood and steel signs sound defs use them in standard signs. Vanessa Dannenberg 2019-09-14 17:59:21 -0400
  • 94745e123e get standard sign groups directly from the original default node defs (instead of hard-coding them) Vanessa Dannenberg 2019-09-14 17:42:51 -0400
  • 5131eac4bb Move text entity out a bit further from sign surface was ~7.81 mm (2/256), now ~11.72 mm (3/256) Vanessa Dannenberg 2019-09-14 17:30:07 -0400
  • de69b246ec fix wrong priv Vanessa Dannenberg 2019-09-13 17:12:40 -0400
  • e2d522373d add chat command to sweep-away and regenerate all sign entities in loaded map (uses LBM to log all loaded blocks, but only those with nodes in "group:sign"). Vanessa Dannenberg 2019-09-13 16:51:51 -0400
  • d262f95744 fix bad material order in facedir-onpole model Vanessa Dannenberg 2019-09-12 12:01:51 -0400
  • d34d27bb81 fix 'dummy' formspec images (the hacky way) Vanessa Dannenberg 2019-09-12 11:31:19 -0400
  • e86ab17aea Fix bad UV mapping and font settings on standard signs Vanessa Dannenberg 2019-09-12 00:29:40 -0400
  • 261e519e72 allow rotation to all 6 faces for both wallmounted and facedir signs, make them follow the same rotation pattern. Vanessa Dannenberg 2019-09-11 17:03:48 -0400
  • fb77cc5708 Fix missing offsets on wallmount selboxes Vanessa Dannenberg 2019-09-11 16:21:44 -0400
  • 4614d66cbe Fix broken/bad screwdriver rotation handling Vanessa Dannenberg 2019-09-11 15:54:50 -0400
  • eba3ce1308 fix incorrect "onpole" activation when placing on top/bottom of post Vanessa Dannenberg 2019-09-11 15:17:19 -0400
  • 4ff54c9a4d Re-built onto the new API formerly part of my street_signs mod Vanessa Dannenberg 2019-09-11 12:03:04 -0400
  • 16f839943b remove redundant node redefine Vanessa Dannenberg 2019-05-31 14:40:30 -0400
  • 1d33e15ea5 rework sign type and ownership checks minor tweaks elsewhere to fit those changes Vanessa Dannenberg 2019-05-27 11:52:43 -0400
  • dfa47c2519 add protection and ownership checks to default metal sign Vanessa Dannenberg 2019-05-25 04:45:30 -0400
  • 34a7242616 add protection checks to all rotate functions add ownership check to rotation of locked sign Vanessa Dannenberg 2019-05-25 04:38:17 -0400
  • c199a33bb8 Cache character textures cheapie 2018-11-21 18:49:13 -0600
  • b057341a07 license fixups: use LGPL 3.0 for code, CC-by-SA 4.0 for media and everything else Vanessa Dannenberg 2018-11-08 19:02:48 -0500
  • eee4cb8112 use basic_materials for padlock to make locked sign Vanessa Dannenberg 2018-10-31 13:29:06 -0400
  • 0f78ef70de add arrow symbols to fonts Vanessa Dannenberg 2018-10-09 07:49:41 -0400
  • fac33e369f Merge branch 'patch-1' into 'master' Vanessa Dannenberg 2018-09-26 19:21:22 +0000