roads/trafficlight/pole.lua

55 lines
1.2 KiB
Lua

--[[
StreetsMod: inDev Trafficlights
]]
local rules_pole = {
{x= 0, y= 0, z=-1},
{x= 1, y= 0, z= 0},
{x=-1, y= 0, z= 0},
{x= 0, y= 0, z= 1},
{x= 1, y= 1, z= 0},
{x= 1, y=-1, z= 0},
{x=-1, y= 1, z= 0},
{x=-1, y=-1, z= 0},
{x= 0, y= 1, z= 1},
{x= 0, y=-1, z= 1},
{x= 0, y= 1, z=-1},
{x= 0, y=-1, z=-1},
{x= 0, y=-1, z= 0},
{x= 0, y= 1, z= 0}
}
minetest.register_node(":streets:bigpole", {
description = "Pole",
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
tiles = {"streets_pole.png"},
groups = {cracky = 1, level = 2, bigpole = 1},
node_box = {
type = "fixed",
fixed = {
{-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
}
},
on_place = minetest.rotate_node,
digiline = {
wire = {
rules = rules_pole
}
}
})
minetest.register_node(":streets:bigpole_edge", {
drop = "streets:bigpole",
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
tiles = {"streets_pole.png"},
groups = {cracky = 1, level = 2, not_in_creative_inventory = 1, bigpole = 1},
node_box = {
type = "fixed",
fixed = {
{-0.15,-0.5,-0.15,0.15,0.15,0.15},
{-0.15,-0.15,-0.125,0.15,0.15,-0.5}
}
},
})