roads/infrastructure/advanced_traffic_lights_ped...

253 lines
8.1 KiB
Lua

-- Traffic lights for pedestrians
beep_handler = {}
function semaphores_pedestrians(pos, node)
local p = minetest.hash_node_position(pos)
if node.name == "infrastructure:traffic_lights_pedestrians_bottom_1" then
minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_2", param2 = node.param2})
pos.y = pos.y + 1
minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_2", param2 = node.param2})
elseif node.name == "infrastructure:traffic_lights_pedestrians_bottom_2" then
minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_3", param2 = node.param2})
pos.y = pos.y + 1
minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_3", param2 = node.param2})
beep_handler[p] = minetest.sound_play("infrastructure_traffic_lights_1", {
loop = true,
pos = pos,
gain = TRAFFIC_LIGHTS_VOLUME,
max_hear_distance = 50
})
elseif node.name == "infrastructure:traffic_lights_pedestrians_bottom_3" then
minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_4", param2 = node.param2})
if beep_handler[p] ~= nil then
minetest.sound_stop(beep_handler[p])
beep_handler[p] = nil
end
pos.y = pos.y + 1
minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_4", param2 = node.param2})
beep_handler[p] = minetest.sound_play("infrastructure_traffic_lights_2", {
loop = true,
pos = pos,
gain = TRAFFIC_LIGHTS_VOLUME,
max_hear_distance = 50
})
elseif node.name == "infrastructure:traffic_lights_pedestrians_bottom_4" then
minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_1", param2 = node.param2})
pos.y = pos.y + 1
minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_1", param2 = node.param2})
if beep_handler[p] ~= nil then
minetest.sound_stop(beep_handler[p])
beep_handler[p] = nil
end
end
end
function quiet(pos)
local p = minetest.hash_node_position(pos)
if beep_handler[p] ~= nil then
minetest.sound_stop(beep_handler[p])
beep_handler[p] = nil
end
end
for i = 1, 4 do
minetest.register_node("infrastructure:traffic_lights_pedestrians_top_"..tostring(i), {
tiles = {
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_pedestrians_top_back.png",
"infrastructure_traffic_lights_pedestrians_top_front_"..tostring(i)..".png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=3, not_in_creative_inventory = 1},
light_source = TRAFFIC_LIGHTS_LIGHT_RANGE,
node_box = {
type = "fixed",
fixed = {
{-5/16, -1/2, -1/8, 5/16, 0, 1/8},
{-1/2, -1/2, -1/8, 1/2, 1/2, -1/8},
{-5/16, -1/8, -5/16, 5/16, -1/16, -1/8},
{-5/16, -3/8, -1/4, -1/4, -1/8, -1/8},
{1/4, -3/8, -1/4, 5/16, -1/8, -1/8},
{-1/8, 1/16, -1/8, 1/8, 5/16, 0},
{-1/16, 1/8, 0, 1/16, 1/4, 1/8},
{-1/16, 0, -1/16, 1/16, 1/8, 1/16}
}
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0}
}
})
minetest.register_node("infrastructure:traffic_lights_pedestrians_bottom_"..tostring(i), {
tiles = {
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_pedestrians_bottom_back.png",
"infrastructure_traffic_lights_pedestrians_bottom_front_"..tostring(i)..".png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 3, not_in_creative_inventory = 1},
light_source = TRAFFIC_LIGHTS_LIGHT_RANGE,
drop = "infrastructure:traffic_lights_pedestrians_bottom_1",
node_box = {
type = "fixed",
fixed = {
{-5/16, -5/16, -1/8, 5/16, 1/2, 1/8},
{-1/2, -1/2, -1/8, 1/2, 1/2, -1/8},
{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
{1/4, 0, -1/4, 5/16, 1/4, -1/8},
{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001}
}
},
selection_box = {
type = "fixed",
fixed = {
-- box
{-5/16, -5/16, -1/8, 5/16, 1, 1/8},
-- top
{-5/16, -1/8 + 1, -5/16, 5/16, -1/16 + 1, -1/8},
{-5/16, -3/8 + 1, -1/4, -1/4, -1/8 + 1, -1/8},
{1/4, -3/8 + 1, -1/4, 5/16, -1/8 + 1, -1/8},
{-1/8, 1/16 + 1, -1/8, 1/8, 5/16 + 1, 0},
{-1/16, 1/8 + 1, 0, 1/16, 1/4 + 1, 1/8},
{-1/16, 0 + 1, -1/16, 1/16, 1/4 + 1, 1/16},
-- bottom
{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
{1/4, 0, -1/4, 5/16, 1/4, -1/8},
{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.01}
}
},
after_place_node = function(pos)
local node = minetest.env:get_node(pos)
pos.y = pos.y + 1
node.name = "infrastructure:traffic_lights_pedestrians_top_"..tostring(i)
minetest.env:add_node(pos, node)
end,
after_dig_node = function(pos)
local node = minetest.env:get_node(pos)
quiet(pos)
pos.y = pos.y + 1
node.name = "infrastructure:traffic_lights_pedestrians_top_"..tostring(i)
minetest.env:remove_node(pos)
end,
on_punch = function(pos, node)
semaphores_pedestrians(pos, node)
end,
mesecons = {effector = {
action_on = function(pos, node)
semaphores_pedestrians(pos, node)
end
}}
})
end
minetest.register_node("infrastructure:traffic_lights_pedestrians_bottom_1", {
description = "Traffic lights for pedestrians",
inventory_image = "infrastructure_traffic_lights_pedestrians.png",
wield_image = "infrastructure_traffic_lights_pedestrians.png",
tiles = {
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_side.png",
"infrastructure_traffic_lights_pedestrians_bottom_back.png",
"infrastructure_traffic_lights_pedestrians_bottom_front_1.png"
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 3, not_in_creative_inventory = 0},
light_source = TRAFFIC_LIGHTS_LIGHT_RANGE,
node_box = {
type = "fixed",
fixed = {
{-5/16, -5/16, -1/8, 5/16, 1/2, 1/8},
{-1/2, -1/2, -1/8, 1/2, 1/2, -1/8},
{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
{1/4, 0, -1/4, 5/16, 1/4, -1/8},
{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001}
}
},
selection_box = {
type = "fixed",
fixed = {
-- box
{-5/16, -5/16, -1/8, 5/16, 1, 1/8},
-- top
{-5/16, -1/8 + 1, -5/16, 5/16, -1/16 + 1, -1/8},
{-5/16, -3/8 + 1, -1/4, -1/4, -1/8 + 1, -1/8},
{1/4, -3/8 + 1, -1/4, 5/16, -1/8 + 1, -1/8},
{-1/8, 1/16 + 1, -1/8, 1/8, 5/16 + 1, 0},
{-1/16, 1/8 + 1, 0, 1/16, 1/4 + 1, 1/8},
{-1/16, 0 + 1, -1/16, 1/16, 1/8 + 1, 1/16},
-- bottom
{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
{1/4, 0, -1/4, 5/16, 1/4, -1/8},
{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.01}
}
},
after_place_node = function(pos)
local node = minetest.env:get_node(pos)
pos.y = pos.y + 1
node.name = "infrastructure:traffic_lights_pedestrians_top_1"
minetest.env:add_node(pos, node)
end,
after_dig_node = function(pos)
local node = minetest.env:get_node(pos)
quiet(pos)
pos.y = pos.y + 1
node.name = "infrastructure:traffic_lights_pedestrians_top_1"
minetest.env:remove_node(pos)
end,
on_punch = function(pos, node)
semaphores_pedestrians(pos, node)
end,
mesecons = {effector = {
action_on = function(pos, node)
semaphores_pedestrians(pos, node)
end
}}
})
minetest.register_alias("infrastructure:traffic_lights_pedestrians", "infrastructure:traffic_lights_pedestrians_bottom_1")