Update init.lua

added a sign register. simply adding signs and also less code overall
master
Ryan 2014-06-24 16:23:26 +01:00
parent 5961027947
commit ead64398f9
1 changed files with 36 additions and 1 deletions

View File

@ -3,5 +3,40 @@
]]
streets.workshop = {}
streets.workshop.register_sign = function(nodename, desc, img, rrecipe, rtime)
minetest.register_node(nodename,{
description = desc,
tiles = img,
inventory_image = img,
wield_image = img,
groups = {snappy = 1,attached_node = 1},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", desc)
end,
drawtype = "nodebox",
node_box = {
type = "wallmounted",
fixed = {
{-0.4,-0.5,-0.4,0.4,-0.4,0.4}
}
},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "wallmounted"
},
streets = {
signworkshop = {
recipe = rrecipe,
time = rtime
}
}
})
end
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/signs.lua")
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/workshop.lua")
dofile(minetest.get_modpath(minetest.get_current_modname()) .. "/workshop.lua")