Add countdown pedestrian signals

master
cheapie 2017-01-17 18:45:43 -06:00
parent ca83b3e501
commit 9751b4853e
23 changed files with 89 additions and 0 deletions

View File

@ -84,6 +84,25 @@ streets.tlDigilineRules = {
{x= 0, y= 1, z= 0}
}
local function ped_on_flash_start(pos)
local timer = minetest.get_node_timer(pos)
timer:set(99,0)
end
local function ped_on_flash_end(pos,record)
local objs = minetest.get_objects_inside_radius(pos,1.5)
for _,obj in pairs(objs) do
if obj:get_luaentity() and obj:get_luaentity().name == "streets:pedcountdown" then
obj:remove()
end
end
if not record then return end
local timer = minetest.get_node_timer(pos)
local meta = minetest.get_meta(pos)
meta:set_int("flashtime",math.min(timer:get_elapsed(),99))
timer:stop()
end
streets.tlSwitch = function(pos,to)
if not pos or not to then
return
@ -100,6 +119,9 @@ streets.on_digiline_receive = function(pos, node, channel, msg)
local name = minetest.get_node(pos).name
if msg == "OFF" then
if name:find("pedlight") then
if name == "streets:pedlight_top_flashingdontwalk" then
ped_on_flash_end(pos,false)
end
streets.tlSwitch(pos,"streets:pedlight_top_off")
elseif name:find("extender_left") then
streets.tlSwitch(pos,"streets:trafficlight_top_extender_left_off")
@ -118,6 +140,9 @@ streets.on_digiline_receive = function(pos, node, channel, msg)
end
elseif msg == "GREEN" then
if name:find("pedlight") then
if name == "streets:pedlight_top_flashingdontwalk" then
ped_on_flash_end(pos,false)
end
streets.tlSwitch(pos,"streets:pedlight_top_walk")
elseif name:find("extender_left") then
streets.tlSwitch(pos,"streets:trafficlight_top_extender_left_green")
@ -136,6 +161,9 @@ streets.on_digiline_receive = function(pos, node, channel, msg)
end
elseif msg == "RED" then
if name:find("pedlight") then
if name == "streets:pedlight_top_flashingdontwalk" then
ped_on_flash_end(pos,true)
end
streets.tlSwitch(pos,"streets:pedlight_top_dontwalk")
elseif name:find("extender_left") then
streets.tlSwitch(pos,"streets:trafficlight_top_extender_left_off")
@ -154,6 +182,9 @@ streets.on_digiline_receive = function(pos, node, channel, msg)
end
elseif msg == "WARN" then
if name:find("pedlight") then
if name ~= "streets:pedlight_top_flashingdontwalk" then
ped_on_flash_start(pos)
end
streets.tlSwitch(pos,"streets:pedlight_top_flashingdontwalk")
elseif name:find("extender_left") then
streets.tlSwitch(pos,"streets:trafficlight_top_extender_left_off")
@ -172,6 +203,9 @@ streets.on_digiline_receive = function(pos, node, channel, msg)
end
elseif msg == "FLASHYELLOW" then
if name:find("pedlight") then
if name ~= "streets:pedlight_top_flashingdontwalk" then
ped_on_flash_start(pos)
end
streets.tlSwitch(pos,"streets:pedlight_top_flashingdontwalk")
elseif name:find("extender_left") then
streets.tlSwitch(pos,"streets:trafficlight_top_extender_left_flashyellow")
@ -190,6 +224,9 @@ streets.on_digiline_receive = function(pos, node, channel, msg)
end
elseif msg == "YELLOW" then
if name:find("pedlight") then
if name ~= "streets:pedlight_top_flashingdontwalk" then
ped_on_flash_start(pos)
end
streets.tlSwitch(pos,"streets:pedlight_top_flashingdontwalk")
elseif name:find("extender_left") then
streets.tlSwitch(pos,"streets:trafficlight_top_extender_left_yellow")
@ -208,6 +245,9 @@ streets.on_digiline_receive = function(pos, node, channel, msg)
end
elseif msg == "FLASHRED" then
if name:find("pedlight") then
if name ~= "streets:pedlight_top_flashingdontwalk" then
ped_on_flash_start(pos)
end
streets.tlSwitch(pos,"streets:pedlight_top_flashingdontwalk")
elseif name:find("extender_left") then
streets.tlSwitch(pos,"streets:trafficlight_top_extender_left_off")
@ -893,6 +933,8 @@ minetest.register_node(":streets:trafficlight_top_extender_right_green",{
end,
})
minetest.register_node(":streets:pedlight_top_off",{
description = streets.S("Pedestrian Light"),
drawtype="nodebox",
@ -1003,6 +1045,53 @@ minetest.register_node(":streets:pedlight_top_flashingdontwalk",{
},
})
minetest.register_entity(":streets:pedcountdown",{
physical = false,
collisionbox = {0,0,0,0,0,0},
visual = "upright_sprite",
textures = {"streets_pl_number_9l.png^streets_pl_number_9r.png"}
})
minetest.register_abm({
label = "Update pedestrian countdown time display",
nodenames = {"streets:pedlight_top_flashingdontwalk"},
interval = 1,
chance = 1,
catch_up = false,
action = function(pos,node)
local meta = minetest.get_meta(pos)
local timer = minetest.get_node_timer(pos)
local totaltime = meta:get_int("flashtime")
local timesofar = timer:get_elapsed()
local timeleft = math.max(0,totaltime-timesofar)
local objs = minetest.get_objects_inside_radius(pos,1.5)
for _,obj in pairs(objs) do
if obj:get_luaentity() and obj:get_luaentity().name == "streets:pedcountdown" then
obj:remove()
end
end
local backdir = minetest.facedir_to_dir(node.param2)
local frontdir = vector.multiply(backdir,-1)
local entpos = vector.add(vector.multiply(frontdir,-0.495),pos)
local entity = minetest.add_entity(entpos,"streets:pedcountdown")
local yaw = 0
if backdir.z == -1 then
yaw = math.pi
elseif backdir.x == 1 then
yaw = math.pi / 2
elseif backdir.x == -1 then
yaw = math.pi / -2
end
--Circles are hard...
entity:setyaw(yaw)
local ldigit = math.floor(timeleft/10)
local rdigit = timeleft % 10
local tex = string.format("streets_pl_number_%01dl.png^streets_pl_number_%01dr.png",ldigit,rdigit)
entity:set_properties({textures={tex}})
end
})
for _,i in pairs({"","_left","_right"}) do
minetest.register_node(":streets:trafficlight_top"..i.."_off",{

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