realtest/mods/trees/init.lua

82 lines
2.3 KiB
Lua

trees = {}
dofile(minetest.get_modpath("trees").."/leavesgen.lua")
function trees.make_tree(pos, tree)
local tree = realtest.registered_trees[tree]
if not table.contains(tree.grounds, minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name) then
return
end
local height = tree.height()
for i = 1,height do
if minetest.get_node({x=pos.x, y=pos.y+i, z=pos.z}).name ~= "air" then
return
end
end
for i = 0,height-1 do
minetest.add_node({x=pos.x, y=pos.y+i, z=pos.z}, {name=tree.name.."_trunk"})
end
minetest.add_node({x=pos.x, y=pos.y+height, z=pos.z}, {name=tree.name.."_trunk_top"})
for i = 1,#tree.leaves do
local p = {x=pos.x+tree.leaves[i][1], y=pos.y+height+tree.leaves[i][2], z=pos.z+tree.leaves[i][3]}
if minetest.get_node(p).name == "air" or minetest.get_node(p).name == "ignore" then
minetest.add_node(p, {name=tree.name.."_leaves"})
end
end
end
local function generate(tree, minp, maxp, seed)
local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
-- Assume X and Z lengths are equal
local divlen = 16
local divs = (maxp.x-minp.x)/divlen+1;
for divx=0,divs-1 do
for divz=0,divs-1 do
local x0 = minp.x + math.floor((divx+0)*divlen)
local z0 = minp.z + math.floor((divz+0)*divlen)
local x1 = minp.x + math.floor((divx+1)*divlen)
local z1 = minp.z + math.floor((divz+1)*divlen)
-- Determine trees amount from perlin noise
local trees_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 5 + 0)
-- Find random positions for trees based on this random
local pr = PseudoRandom(seed)
for i=0,trees_amount do
local x = pr:next(x0, x1)
local z = pr:next(z0, z1)
-- Find ground level (0...30)
local ground_y = nil
for y=30,0,-1 do
if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
ground_y = y
break
end
end
if ground_y then
trees.make_tree({x=x,y=ground_y+1,z=z}, tree)
end
end
end
end
end
dofile(minetest.get_modpath("trees").."/registration.lua")
minetest.register_on_generated(function(minp, maxp, seed)
local pr = PseudoRandom(seed)
local n = 0
if pr:next(1,2) == 1 then
n = n + 1
end
if pr:next(1, 10) == 1 then
n = n + 1
end
if pr:next(1, 20) == 1 then
n = n + 1
end
if n > 0 then
for i = 1, n do
generate(realtest.registered_trees_list[pr:next(1,#realtest.registered_trees_list)], minp, maxp, seed, 1/8/2, 1)
end
end
end)