Added Writing table, currently fuctions as a chest
parent
29365c3938
commit
83957e0588
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@ -70,6 +70,83 @@ function realtest.register_tree(name, TreeDef)
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sounds = default.node_sound_defaults()
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})
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minetest.register_node(tree.name.."_writing_table", {
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description = tree.description.." Writing Table (MUST have a space either side of place location!)",
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drawtype = "nodebox",
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tiles = {tree.textures.planks},
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inventory_image = "trees_writing_table.png",
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wield_image = "trees_writing_table.png",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {choppy=2,flammable=2,oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-8/16,6/16,-8/16,8/16,8/16,8/16},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-24/16,-8/16,-8/16,24/16,8/16,8/16},
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},
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},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec",
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"size[8,9]"..
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"list[current_name;main;0,0;8,4;]"..
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"list[current_player;main;0,5;8,4;]")
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meta:set_string("infotext", tree.description.." Writing Table")
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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after_place_node = function(pos,placer,itemstack)
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local param2 = minetest.get_node(pos).param2
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if param2 == 0 then
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minetest.add_node({x=pos.x-1,y=pos.y,z=pos.z},{name="decorations:bookshelf_"..tree.name:remove_modname_prefix()})
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minetest.add_node({x=pos.x+1,y=pos.y,z=pos.z},{name="decorations:bookshelf_"..tree.name:remove_modname_prefix()})
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end
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if param2 == 1 then
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minetest.add_node({x=pos.x,y=pos.y,z=pos.z-1},{name="decorations:bookshelf_"..tree.name:remove_modname_prefix()})
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minetest.add_node({x=pos.x,y=pos.y,z=pos.z+1},{name="decorations:bookshelf_"..tree.name:remove_modname_prefix()})
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end
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if param2 == 2 then
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minetest.add_node({x=pos.x-1,y=pos.y,z=pos.z},{name="decorations:bookshelf_"..tree.name:remove_modname_prefix()})
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minetest.add_node({x=pos.x+1,y=pos.y,z=pos.z},{name="decorations:bookshelf_"..tree.name:remove_modname_prefix()})
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end
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if param2 == 3 then
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minetest.add_node({x=pos.x,y=pos.y,z=pos.z-1},{name="decorations:bookshelf_"..tree.name:remove_modname_prefix()})
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minetest.add_node({x=pos.x,y=pos.y,z=pos.z+1},{name="decorations:bookshelf_"..tree.name:remove_modname_prefix()})
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end
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end,
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on_destruct = function(pos,placer,itemstack)
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local param2 = minetest.get_node(pos).param2
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if param2 == 0 then
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minetest.remove_node({x=pos.x-1,y=pos.y,z=pos.z},node)
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minetest.remove_node({x=pos.x+1,y=pos.y,z=pos.z},node)
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end
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if param2 == 1 then
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minetest.remove_node({x=pos.x,y=pos.y,z=pos.z-1},node)
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minetest.remove_node({x=pos.x,y=pos.y,z=pos.z+1},node)
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end
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if param2 == 2 then
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minetest.remove_node({x=pos.x-1,y=pos.y,z=pos.z},node)
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minetest.remove_node({x=pos.x+1,y=pos.y,z=pos.z},node)
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end
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if param2 == 3 then
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minetest.remove_node({x=pos.x,y=pos.y,z=pos.z-1},node)
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minetest.remove_node({x=pos.x,y=pos.y,z=pos.z+1},node)
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end
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end,
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})
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minetest.register_craftitem(tree.name.."_plank", {
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description = tree.description.." Plank",
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inventory_image = tree.textures.plank,
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@ -548,6 +625,13 @@ function realtest.register_tree(name, TreeDef)
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recipe = {{tree.name.."_planks"}}
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})
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minetest.register_craft({
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output = tree.name.."_writing_table",
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recipe = {
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{"decorations:bookshelf_"..tree.name:remove_modname_prefix(),tree.name.."_planks_slab","decorations:bookshelf_"..tree.name:remove_modname_prefix()},
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}
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "default:chest",
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