e1baf2018b
default jungle tree leaves to be plantlike drawtype. The default setting is now plantlike. Change moretres_settings.txt in your world folder if you don't like it. Rearranged a bit of code to accommodate this.
109 lines
3.9 KiB
Lua
109 lines
3.9 KiB
Lua
-- leaf decay
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-- this function is based on the default leafdecay code
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local process_drops = function(pos, name)
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local drops = minetest.get_node_drops(name)
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for _,dropitem in ipairs(drops) do
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if dropitem ~= name then
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local newpos = {
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x=pos.x + math.random() - 0.5,
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y=pos.y + math.random() - 0.5,
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z=pos.z + math.random() - 0.5
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}
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minetest.add_item(newpos, dropitem)
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end
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end
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end
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if moretrees.enable_leafdecay then
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for i in ipairs(moretrees.treelist) do
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local treename = moretrees.treelist[i][1]
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if treename ~= "jungletree" and treename ~= "fir" then
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minetest.register_abm({
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nodenames = "moretrees:"..treename.."_leaves",
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interval = moretrees.leafdecay_delay,
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chance = moretrees.leafdecay_chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if minetest.find_node_near(pos, moretrees.leafdecay_radius, "moretrees:"..treename.."_trunk") then return end
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if minetest.find_node_near(pos, moretrees.leafdecay_radius, "ignore") then return end
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process_drops(pos, node.name)
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minetest.remove_node(pos)
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nodeupdate(pos)
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end
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})
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end
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end
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minetest.register_abm({
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nodenames = {"moretrees:jungletree_leaves_red","moretrees:jungletree_leaves_green","moretrees:jungletree_leaves_yellow"},
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interval = moretrees.leafdecay_delay,
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chance = moretrees.leafdecay_chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if minetest.find_node_near(pos, moretrees.leafdecay_radius, {"default:jungletree", "moretrees:jungletree_trunk"}) then return end
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if minetest.find_node_near(pos, moretrees.leafdecay_radius, "ignore") then return end
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process_drops(pos, node.name)
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minetest.remove_node(pos)
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nodeupdate(pos)
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end
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})
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minetest.register_abm({
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nodenames = {"moretrees:fir_leaves", "moretrees:fir_leaves_bright"},
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interval = moretrees.leafdecay_delay,
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chance = moretrees.leafdecay_chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if minetest.find_node_near(pos, moretrees.leafdecay_radius, "moretrees:fir_trunk") then return end
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if minetest.find_node_near(pos, moretrees.leafdecay_radius, "ignore") then return end
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process_drops(pos, node.name)
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minetest.remove_node(pos)
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nodeupdate(pos)
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end
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})
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minetest.register_abm({
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nodenames = "moretrees:palm_leaves",
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interval = moretrees.leafdecay_delay,
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chance = moretrees.leafdecay_chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if minetest.find_node_near(pos, moretrees.palm_leafdecay_radius, "moretrees:palm_trunk") then return end
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if minetest.find_node_near(pos, moretrees.palm_leafdecay_radius, "ignore") then return end
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process_drops(pos, node.name)
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minetest.remove_node(pos)
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nodeupdate(pos)
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end
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})
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end
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if moretrees.enable_default_leafdecay then
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minetest.register_abm({
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nodenames = "default:leaves",
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interval = moretrees.default_leafdecay_delay,
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chance = moretrees.default_leafdecay_chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if minetest.find_node_near(pos, moretrees.default_leafdecay_radius, "default:tree") then return end
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if minetest.find_node_near(pos, moretrees.default_leafdecay_radius, "ignore") then return end
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process_drops(pos, node.name)
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minetest.remove_node(pos)
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nodeupdate(pos)
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end
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})
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end
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if moretrees.enable_default_jungle_leafdecay then
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minetest.register_abm({
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nodenames = "default:jungleleaves",
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interval = moretrees.default_jungle_leafdecay_delay,
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chance = moretrees.default_jungle_leafdecay_chance,
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action = function(pos, node, active_object_count, active_object_count_wider)
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if minetest.find_node_near(pos, moretrees.default_jungle_leafdecay_radius, "default:jungletree") then return end
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if minetest.find_node_near(pos, moretrees.default_jungle_leafdecay_radius, "ignore") then return end
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process_drops(pos, node.name)
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minetest.remove_node(pos)
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nodeupdate(pos)
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end
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})
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end
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